Game Talent Academy Begins Recruitment for 8th Batch, Including Generative AI Training
생성형 AI 교육 포함, 게임인재원 8기 모집 시작
2026.02.04 11:34 UTC+9
AI Summary
The Game Talent Academy is now recruiting for its 8th cohort. The program features a revamped 9-month curriculum focused on AI-integrated development. All training is free, with applications open until March 10 via their portal.

The Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency (KOCCA) are now scouting for the 8th intake of trainees for the Game Talent Academy.
The Game Talent Academy is an educational institution dedicated to fostering talent for the game industry, operating a curriculum centered on practical projects that reflect real-world game development environments. It has recorded a cumulative 73% job placement rate, with graduates advancing to major domestic game companies.
Starting with the 8th cohort, the program will operate in two streams: departmental training and field internships. Those selected for the departmental track will begin their training this April.
The departmental training program runs as a full-time, five-day-a-week commitment for nine months (three semesters) through December. The recruitment covers three departments: Game Design, Game Art, and Game Programming, with approximately 20 students per department, totaling 60 trainees.
The curriculum is composed of a practice-oriented program where students perform team-based game development through interdisciplinary collaboration, based on theoretical education and practical training for each major. The program has strengthened educational content reflecting the latest game development and technology trends, such as indie game design, artificial intelligence (AI), AI art, and AI literacy.
The Game Talent Academy defines AI-based game development as an essential rather than optional skill, mandating the use of AI in all development projects and planning to increase the proportion of AI utilization in the curriculum by 20%. The decision to adjust the training period from two years to nine months also reflects the changing development environment where the use of AI is rapidly spreading across the game industry.
Tuition is entirely free. Students can also access game development infrastructure at a professional level, including high-spec workstations, the latest game development software, virtual reality (VR) equipment, and generative AI tools. Industry professionals from major domestic game companies such as Nexon, Netmarble, and Krafton participate as instructors and mentors to pass on their practical experience.
Eligibility is open to those born on or before March 31, 2008, with preference given to applicants with game production experience or development knowledge. Trainees are selected through a two-stage process: a document review and an in-person evaluation (tests and interviews). The application period is from February 4 to March 10 at 12:00 PM, and applications can be submitted via the Korea Creative Content Agency Project Management System. The information session for the 8th Game Talent Academy recruitment will be held on February 11 at 2:00 PM at the Game Talent Academy Campus 1 multi-purpose hall in Pangyo.

문화체육관광부와 한국콘텐츠진흥원(이하 콘진원)은 게임인재원 8기 교육생을 모집한다.
게임인재원은 게임산업 인재를 양성하는 교육기관으로, 실제 게임 개발 환경을 반영한 실무 프로젝트 중심 교육 과정을 운영한다. 누적 게임사 취업률 73%를 기록했고, 졸업생들은 국내 주요 게임 기업으로 진출했다.
8기부터는 학과별 교육과정과 현장 인턴십까지 두 가지 과정으로 운영하며, 학과별 교육과정에 선발된 교육생은 올해 4월부터 교육에 참여한다.
학과별 교육 과정은 올해 4월부터 12월까지 총 9개월(3학기)동안 주 5일 전일제로 운영한다. 모집 분야는 게임기획, 게임아트, 게임프로그래밍까지 3개 학과이며, 학과별로 20명 내외, 총 60명 규모로 교육생을 선발한다.
교육 과정은 전공별 이론 교육과 실습을 바탕으로, 학과 간 협업을 통한 팀 단위 게임 개발을 단계적으로 수행하는 실무 중심 커뮤큘럼으로 구성된다. 인디게임 디자인, 인공지능(AI), 인공지능(AI) 아트, 인공지능(AI) 리터러시 등 최신 게임 개발 및 기술 트렌드를 반영한 교육 콘텐츠를 강화했다.
게임인재원은 인공지능(AI) 기반 게임 개발을 선택이 아닌 필수 역량으로 정의하고, 모든 개발 프로젝트에 인공지능(AI) 활용을 의무화해 교육 과정 내 인공지능(AI) 활용 비중을 기존보다 20% 확대할 계획이다. 교육 기간을 기존 2년에서 9개월로 조정한 이유도 게임산업 전반에 걸쳐 인공지능(AI) 활용이 빠르게 확산하는 개발 환경 변화를 반영한 것이다.
교육비는 전액 무료다. 고사양 워크스테이션, 최신 게임 개발 소프트웨어, 가상현실(VR) 장비, 생성형 인공지능(AI) 도구 등 현업에서 활용되는 수준의 게임 개발 인프라도 이용할 수 있다. 넥슨, 넷마블, 크래프톤 등 국내 주요 게임사 출신 현업 개발자가 강사진과 멘토로 참여해 실무 경험을 전수한다.
지원 자격은 2008년 3월 31일 이전 출생자로, 게임 제작 경험이나 개발 지식을 보유한 지원자를 우대한다. 1차 서류 평가, 2차 대면 평가(테스트 및 면접 등)를 거쳐 교육생을 뽑는다. 접수 기간은 2월 4일부터 3월 10일 오후 12시까지이며, 한국콘텐츠진흥원 사업관리시스템에서 신청할 수 있다. 게임인재원 8기 모집설명회는 2월 11일 오후 2시 판교 게임인재원 1캠퍼스 다목적홀에서 개최된다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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