Architect: Land of Exile Begins Second Round of Character Creation After Early Closure
사전 생성 조기 마감한 '아키텍트' 2차 캐릭터 생성 시작
2025.10.21 17:39 UTC+9
AI Summary
Architect's initial character creation slots filled up within 25 minutes. Developers responded by expanding capacity and launching a second round at 1:00 PM. The game, built on Unreal Engine 5, is scheduled for official release on the 22nd.

After the pre-character creation session kicked off at 11:00 AM and hit its limit in just 25 minutes, 'Architect: Land of Exile' has officially launched its second round.
Dreamage announced on the 21st that following the unexpectedly swift closure of the first pre-character creation phase, they have opened a second wave. The initial round spanned 5 worlds and 25 servers, but all slots were filled within 25 minutes. Consequently, they’ve expanded capacity and initiated the second round. As of 1:00 PM, players can once again select their classes and customize their characters ahead of the official launch.
Alongside the start of the second round, Dreamage has also revamped the official Architect website. They’ve added a new 'Game Download & Info' menu where users can find installation instructions, driver updates, and hardware specifications, along with a new community hub to facilitate player interaction.
Kim Min-gyu, Business Director at Dreamage, stated, "The fact that pre-character creation closed faster than we anticipated highlights the intense interest in Architect." He added, "We have expanded server capacity so that more players can secure their preferred character names, so we ask for your continued participation in the second round, which began at 1:00 PM."
Meanwhile, Architect, which is set to launch on the 22nd, is an Unreal Engine 5-based MMORPG developed by Aquatree and published by Dreamage.

오전 11시부터 시작된 사전 캐릭터 생성이 25분만에 마감된 '아키텍트'가 2차 생성에 돌입했다.
드림에이지는 21일, 아키텍트: 랜드 오브 엑자일(이하 아키텍트) 사전 캐릭터 생성이 조기 마감됨에 따라 2차 캐릭터 생성을 시작했다고 밝혔다. 1차 사전 캐릭터 생성은 총 5개 월드 25개 서버에서 진행됐으며, 25분 만에 모든 서버의 수용 인원이 초과돼 인원 확대 후 2차 생성에 돌입했다. 오후 1시부터 시작된 2차 생성에서도 정식 출시 후 사용할 캐릭터의 직업 선택과 외형 커스터마이징을 진행할 수 있다.
드림에이지는 2차 생성 시작과 함께 아키텍트 공식 홈페이지도 새롭게 개편했다. 게임 설치 방법과 드라이버, 사양 정보 등을 확인할 수 있는 게임 다운로드 및 정보 메뉴를 신설했으며, 이용자 간 소통 활성화를 지원하는 커뮤니티도 개장했다.
드림에이지 김민규 사업실장은 “사전 캐릭터 생성이 당초 예상보다 빠르게 마감되면서 아키텍트에 대한 이용자 분들의 뜨거운 관심을 확인할 수 있었다”라며, “보다 많은 분들이 원하는 캐릭터명으로 게임을 즐길 수 있도록 서버 수용 인원을 확대했으니 오후 1시부터 시작된 2차 캐릭터 생성에도 많은 참여 부탁드린다”고 전했다.
한편, 오는 22일 출시되는 아키텍트는 아쿠아트리가 개발하고 드림에이지가 퍼블리싱하는 언리얼 엔진5 기반 MMORPG다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
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