NX3 Games Achieves Turnaround with 36.7 Billion KRW Revenue in 2025
넥써쓰 2025년 매출 367억 원, 흑자전환 성공
2026.02.02 15:52 UTC+9
AI Summary
NEXUS Co., Ltd. reported a significant revenue surge for 2025. The firm successfully pivoted to blockchain and AI-integrated gaming. They are now developing titles featuring active AI agents.

NX3 Games has officially unveiled its annual financial results for 2025.
On the 2nd, NX3 Games announced its full-year and Q4 performance for 2025. The company reported an annual revenue of approximately 36.722 billion KRW, a 386.3% increase compared to the previous year. The company successfully turned a profit with an operating profit of approximately 953 million KRW, although it recorded a net loss of about 3.4 billion KRW. For the fourth quarter of 2025, revenue reached 11.599 billion KRW, a 1,092.1% increase year-on-year, with an operating profit of approximately 109 million KRW and a net loss of 2.184 billion KRW.

NX3 Games laid the foundation for its improved performance by restructuring its business around blockchain in 2025. It secured service stability and a global operational framework by onboarding multiple titles, including 'Rohan2 Global', 'SHOUT!', and 'ROM: Golden Age on CROSS'. The company also accelerated the expansion of its on-chain game ecosystem through its AI-based game development platform 'Verse8' and blockchain game economy infrastructure 'CROSS Forge'.
With over 300 games onboarded through Verse8, each operating in an on-chain environment via CROSS Forge, NX3 Games is now scaling up its full-stack strategy that integrates games, blockchain, and AI. This includes the phased expansion of core services within the CROSS platform, such as ▲CROSS Wave 2.0 ▲CROSS Play ▲CROSS Shop, and ▲CROSS Pay.
Meanwhile, NX3 Games has begun development on games where AI agents participate directly, focusing on gameplay built around AI agent behavior and competitive dynamics.

넥써쓰가 2025년도 연간 실적을 공시했다.
넥써쓰는 2일, 2025년 연간 및 4분기 실적을 발표했다. 넥써쓰의 2025년 연간 매출액은 약 367억 2,200만 원으로 전년 대비 386.3% 성장했다. 영업이익은 약 9억 5,300만 원으로 흑자전환했으며, 당기순손실은 약 34억 원을 기록했다. 더불어 2025년 4분기 매출액은 115억 9,900만 원으로 전년 동기 대비 1,092.1% 증가했다. 영업이익은 약 1억 900만 원으로 흑자전환했으며, 당기순손실은 21억 8,400만 원이다.

넥써쓰는 2025년 블록체인 사업을 중심으로 사업 구조를 재편하며 실적 개선의 기반을 마련했다. ‘로한2 글로벌·SHOUT!·롬: 골든에이지 온 크로쓰’ 등 다수 타이틀을 온보딩하며 서비스 안정화와 글로벌 운영 체계를 확보하기도 했다. AI 기반 게임 제작 플랫폼 '버스에잇(Verse8)', 블록체인 게임 경제 인프라 '크로쓰 포지(CROSS Forge)'를 통한 온체인 게임 생태계 확장에도 박차를 가했다.
버스에잇을 통해 등록된 누적 온보딩 게임 수는 300여 개로, 각 게임은 크로쓰 포지를 통해 온체인 환경에서 운영되고 있다. 넥써쓰는 온체인 게임 플랫폼 크로쓰(CROSS)를 중심으로 ▲크로쓰 웨이브 2.0 ▲크로쓰 플레이 ▲크로쓰샵 ▲크로쓰페이 등 주요 서비스를 단계적으로 확장하며 게임·블록체인·AI를 통합한 풀스택 전략을 본격화한다.
한편, 넥써쓰는 AI 에이전트가 직접 참여하는 게임 개발에 착수했다. 이를 통해 AI 에이전트의 행동과 경쟁 구조를 전제로 한 게임을 개발 중에 있다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
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