Com2uS Holdings Reports 97.1 Billion KRW Revenue for 2025, Significant Reduction in Deficit
컴투스홀딩스 2025년 매출 971억, 적자는 대폭 축소
2026.02.12 17:54 UTC+9
AI Summary
Com2uS Holdings posted mixed 2025 results with a consolidated net profit recovery. Separate performance slumped due to declining legacy game revenue. The firm aims for growth through eight upcoming titles and platform expansion.

Com2uS Holdings has announced its 2025 annual and fourth-quarter financial results.
On the 12th, Com2uS Holdings disclosed its financial performance for 2025. The company’s annual consolidated revenue hit 97.1 billion KRW, a 35.0% decrease compared to the previous year. However, the annual consolidated operating loss narrowed to 8.7 billion KRW, while net profit swung into the black at 35.6 billion KRW. As for the fourth quarter, consolidated revenue reached 25.8 billion KRW—a 27.2% year-on-year increase—with an operating profit of 600 million KRW and a net profit of 53.7 billion KRW, marking a transition to profitability.

Looking at the separate financial results, the annual revenue for 2025 stood at 53.3 billion KRW, a 39.6% drop from the year prior. Operating loss and net loss landed at 9.4 billion KRW and 23.9 billion KRW respectively, resulting in a deficit. The fourth quarter alone saw revenue hit 9.5 billion KRW—a 49.7% decline compared to the same period last year—with operating and net losses of 4.3 billion KRW and 9.9 billion KRW. The primary factor behind these separate figures was a decline in revenue across their portfolio, excluding Soul Strike.

Annual operating expenses for 2025 came in at 105.8 billion KRW, a 47.1% reduction from the previous year. This was achieved by maintaining marketing costs at 14.9% of revenue, alongside the exclusion of certain subsidiaries and a broad reduction in labor costs, commissions, and royalty fees. For the fourth quarter, operating expenses were logged at 25.2 billion KRW, a 60.6% decrease from the same quarter in 2024.
Moving forward, Com2uS Holdings plans to improve its performance by launching at least eight new titles across various genres and is focusing on the global expansion of its subsidiary, Com2uS Platform.

컴투스홀딩스가 2025년 연간 및 4분기 실적을 발표했다.
컴투스홀딩스는 12일, 2025년 연간 및 4분기 실적을 발표했다. 컴투스홀딩스의 2025년 연간 연결 매출은 971억 원으로 전년 대비 35.0% 하락했다. 아울러 연간 연결 영업손실은 87억 원, 당기순이익은 356억 원으로 각각 적자축소, 흑자전환 했다. 함께 발표된 2025년 4분기 연결 매출은 258억 원으로 전년 동기 대비 27.2% 증가했으며, 영업익 6억 원, 당기순이익 537억 원으로 흑자전환했다.

함께 발표된 컴투스홀딩스의 2025년 연간 별도 매출은 533억 원으로 전년 대비 39.6% 하락했으며, 별도 영업손실은 94억 원, 당기순손실은 239억 원으로 적자전환했다. 2025년 4분기 별도 매출은 95억 원으로 전년 동기 대비 49.7% 하락했으며, 영업손실은 43억 원, 당기순손실은 99억 원으로 적자전환했다. 2025년 별도 실적에 가장 큰 영향을 미친 요소는 소울 스트라이크를 제외한 게임들의 매출 감소다.

2025년 연간 영업비용은 1,058억 원으로 전년 대비 47.1% 감소했다. 이는 매출 대비 14.9% 비율로 전년과 유사한 수준으로 집행한 마케팅비 및 연결 종속법인 일부 제외와 매출 감소 등으로 인한 인건비, 지급수수료, 로열티 전반의 감소 성과다. 2025년 4분기 영업비용은 252억 원으로, 전년 동기 대비 60.6% 감소했다.
한편, 컴투스홀딩스는 다양한 장르의 신작 게임을 8종 이상 출시해 실적을 향상시키고, 자회사 컴투스플랫폼의 글로벌 확장 가속화 등을 통해 사업 성장에 주력한다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
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