6 BIC Selected Titles to Participate in Japanese Indie Game Event 'BitSummit PUNCH'
BIC 선정작 6종, 日 인디게임 행사 '비트서밋 펀치' 출전
2026.05.19 12:14 UTC+9
AI Summary
Six Korean indie games will showcase at BitSummit PUNCH 2026 in Kyoto. This is part of the BIGEM project, a public-private support initiative. The event runs from May 22 to 24, aiming to boost global market exposure.

The Game Culture Foundation, Busan IT Industry Promotion Agency (BIPA), Pearl Abyss, and the Busan Indie Connect Festival Organizing Committee (BIC Organizing Committee) are supporting the 6 titles selected for the 4th batch of 'BIGEM (BIC Indie Global Expansion Marketing)' to showcase their games at Japan's 'BitSummit PUNCH 2026'.
BitSummit PUNCH 2026 is set to take place over three days, from May 22nd to 24th, at Miyako Messe in Kyoto, Japan. Organized by the Japan Independent Games Aggregate (JIGA), it is the largest international indie game showcase in Japan. BitSummit maintains a partnership with BIC, and the 6 BIGEM 4th batch indie games will be meeting visitors at their booth (Number: 3F-C10).
BIGEM is a public-private collaboration project initiated by Pearl Abyss, in partnership with the Game Culture Foundation, the BIC Organizing Committee, and BIPA. Since 2022, it has selected outstanding indie games from BIC exhibitions to provide support for overseas exhibition participation, booth installation and operation, and marketing. Starting with the 4th batch selected in 2025, the scope of support has expanded beyond existing BIC exhibitors to include leading companies selected through the Korea Creative Content Agency's indie game development support program.
The titles participating in BitSummit PUNCH 2026 are: ▲'Vending Machine Hero' by Black Guardian ▲'XX Logistics Center' by Twin Chariot ▲'Hallo Wonder Band' by White Kite ▲'Dr. D-Gauss' by ZPINK ▲'Demon Lord's Tower' by Armory ▲'Inari' by 1HPSTUDIO.
Joo Sung-pil, head of the BIC Organizing Committee, stated, "This BitSummit participation is a meaningful opportunity for the BIGEM 4th batch developers to meet Japanese gamers in person and experience global feedback firsthand." He added, "The BIC Organizing Committee will continue to support domestic indie game developers through the public-private BIGEM program so they can identify new possibilities and achieve tangible results in the global market."

게임문화재단, 부산정보산업진흥원(이하 BIPA), 펄어비스, 부산인디커넥트페스티벌조직위원회(이하 BIC 조직위)는 '빅잼(BIGEM, BIC Indie Global Expansion Marketing)' 4기 선정작 6종의 일본 '비트서밋 펀치 2026(BitSummit PUNCH 2026)' 전시 참여를 지원한다.
비트서밋 펀치 2026은 5월 22일부터 24일까지 3일간 일본 교토 미야코메쎄에서 개최된다. 일본 인디게임협회(JIGA)가 주최하는 일본 최대 규모의 국제 인디게임쇼다. 비트서밋은 BIC와 파트너십을 맺고 있으며, 비트서밋 펀치 2026에는 빅잼 4기 인디게임 6종이 부스(번호: 3F-C10)를 마련해 참관객과 만난다.
빅잼은 펄어비스 기획으로 시작되어, 게임문화재단, BIC 조직위, BIPA가 함께하는 민관 협력 프로젝트다. 2022년부터 BIC 전시작 중 우수 인디게임을 선정해 해외 전시 참가, 부스 설치 및 운영, 홍보·마케팅 등을 지원한다. 2025년에 선발한 4기부터는 기존 BIC 전시작 외에 한국콘텐츠진흥원 인디게임 개발 지원 사업을 통해 선발된 선도기업 부문까지 지원 대상을 확대했다.
비트서밋 펀치 2026에 참가하는 전시작은 ▲블랙가디언의 'Vending Machine Hero' ▲트윈채리엇의 'XX 물류센터' ▲화이트카이트의 '할로원더밴드' ▲ZPINK의 '닥터 디가우스' ▲무기고의 '마왕의 탑' ▲1HPSTUDIO의 '이나리'다.
주성필 BIC 조직위원장은 "이번 비트서밋 참가는 빅잼 4기 개발사들이 일본 현지 게이머와 직접 만나고 글로벌 피드백을 몸으로 체감할 수 있는 뜻깊은 기회"라며, "BIC 조직위는 민관이 함께하는 빅잼 프로그램을 통해 앞으로도 국내 인디게임 개발사들이 해외 시장에서 새로운 가능성을 확인하고 실질적인 성과를 만들어갈 수 있도록 지원을 이어가겠다"고 밝혔다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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