Gyeonggi Game Meister High School showcases student projects at PlayX4
경기게임마이스터고, 플레이엑스포에 학생 작품 출품
2026.05.22 14:52 UTC+9
AI Summary
Gyeonggi Game Meister High School showcased student games at PlayX4 2026. Students managed booths and collected vital user feedback for development. The principal promised continued support through industry events and partnerships.

Gyeonggi Game Meister High School made an appearance at PlayX4 2026 to showcase a collection of titles crafted by their very own students.
As the only vocational school in the country dedicated entirely to the gaming industry, Gyeonggi Game Meister High School isn't messing around. They run a tight ship, focusing on practical, industry-ready training that covers the full spectrum of development, from design and programming to graphics. The students get to live the actual game development cycle through project-based learning and industry-academic collaborations.
At PlayX4 2026, the students took charge of their own booth, handling everything from pitching their games to explaining the core mechanics. It wasn't just a showcase, though; they were busy analysing visitor gameplay and reactions, turning that feedback into actionable improvements for their projects. To keep things lively, they hosted gacha events, handing out handmade desk mats and keycap keyrings to keep the crowd engaged. It seems their efforts caught some eyes too, as notable industry figures and several CEOs of gaming companies swung by to offer their support.
Gyeonggi Game Meister High School principal Jung Dae-sik noted, "We plan to further expand our support through various exhibitions, competitions, and industry-academic partnerships, ensuring our students have every opportunity to present their work and gain invaluable hands-on experience."

경기게임마이스터고등학교는 플레이엑스포 2026에 참여해 학생들이 직접 개발한 게임을 소개했다.
경기게임마이스터고등학교는 국내 유일의 게임 분야 마이스터고등학교다. 게임 기획·프로그래밍·그래픽 등 제작 전 과정을 아우르는 실무 중심 교육을 운영하고 있다. 학생들은 프로젝트 기반 수업과 산학협력 프로그램을 통해 실제 게임 개발 프로세스를 경험하고 있다.
플레이엑스포 2026에서 학생들은 직접 부스를 운영하며 게임 소개, 핵심 시스템 설명을 수행했다. 또한 관람객들의 플레이 모습과 반응을 분석하고, 설문조사를 통해 수집한 의견을 정리해 게임 개선 과정에 반영했다. 가챠 이벤트를 통해 직접 제작한 장패드, 키캡 키링 등을 증정하며 관람객들의 참여를 이끌어냈다. 게임업계 주요 관계자와 여러 게임사 CEO도 부스를 방문해 학생들을 격려했다.
경기게임마이스터고등학교 정대식 교장은 "앞으로도 다양한 전시회와 공모전, 산학협력 활동을 통해 학생들이 자신의 게임을 직접 선보이고 현장 경험을 쌓을 수 있도록 지원을 확대해 나갈 계획"이라고 밝혔다.
This news was translated by AI.
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