Reflecting Feedback, 5minlab Life Simulation 'Dinkum Together' Test Concludes
피드백 반영, 5민랩 생활 시뮬 '딩컴 투게더' 테스트 종료
2026.07.15 15:42 UTC+9
AI Summary
5minlab completed the first global beta for Dinkum Together with high player interest. Fans actively requested an extension, proving strong engagement despite the lack of social features. The developer is now using collected feedback to polish the game for its upcoming official release.

5minlab, a creative studio under Krafton, has concluded the first global closed beta test for its life simulation game, Dinkum Together. 5minlab confirmed player interest and engagement levels through this test and is continuing the development process to enhance the game's quality based on the diverse feedback collected.
This closed beta test was conducted for users in South Korea and the United States. It saw high participation from the recruitment stage, and the schedule was extended once following requests from users who wanted more time. Although this test was conducted with an early development build that excluded multiplayer and social features, users showed high engagement with life simulation-focused content such as exploration, town growth, crafting, and construction.
In the feedback collected after the test, opinions regarding the composition and volume of early-game content were prominent. As gameplay progressed, specific improvements regarding game balance, user interface and experience (UI/UX), and convenience were received. Additionally, even without specific survey questions, many users expressed anticipation for the multiplayer and social features to be added in the future.
5minlab plans to actively reflect the feedback obtained from the closed beta test to refine the gameplay and build a stable service environment in preparation for the official launch. Park Moon-hyung, CEO of 5minlab, stated, "Through this test, we were able to confirm the interest and diverse opinions sent by our users," adding, "We will do our best to incorporate this valuable feedback into the development process to present a more polished version of 'Dinkum Together'."


크래프톤의 크리에이티브 스튜디오인 5민랩이 생활 시뮬레이션 게임 딩컴 투게더의 첫 번째 글로벌 비공개 테스트를 마쳤다. 5민랩은 이번 비공개 테스트를 통해 이용자들의 관심과 플레이 몰입도를 확인했으며, 다양한 의견을 수집해 게임의 완성도를 높이는 개발 과정을 이어간다.
이번 비공개 테스트는 한국과 미국 이용자를 대상으로 진행됐다. 모집 단계부터 많은 참여가 이어졌으며, 테스트 기간을 연장해 달라는 이용자들의 요청에 따라 일정을 한 차례 늘려 운영했다. 이번 테스트는 멀티플레이와 소셜 기능이 제외된 초기 개발 단계의 빌드로 진행되었으나, 이용자들은 탐험과 마을 성장, 제작과 건설 등 생활 시뮬레이션 중심의 콘텐츠에 높은 몰입도를 나타냈다.
테스트 종료 후 진행된 의견 수집에서는 플레이 초반 콘텐츠 구성과 분량에 대한 의견이 주를 이루었다. 플레이가 진행됨에 따라 게임 밸런스, 사용자 환경 및 경험, 편의성 등 구체적인 개선 사항들이 접수됐다. 또한 별도의 설문 문항이 없음에도 불구하고 향후 추가될 멀티플레이와 소셜 기능에 대한 기대감을 표하는 의견도 다수 확인됐다.
5민랩은 비공개 테스트에서 얻은 이용자들의 의견을 적극적으로 반영해 게임성을 다듬고 안정적인 서비스 환경을 구축해 정식 출시를 준비한다. 박문형 5민랩 대표는 "이번 테스트를 통해 이용자들이 보내주신 관심과 다양한 의견을 확인할 수 있었다"며 "소중한 피드백을 개발 과정에 적극 반영해 더욱 완성도 높은 '딩컴 투게더'를 선보일 수 있도록 최선을 다하겠다"고 말했다.

This news was translated by AI.
I will always love games. skyanze@gamemeca.com
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