Transfer of Industry Expert Know-how, Esports Mentor Program Concludes
현업 전문가 노하우 전수, e스포츠 멘토프로그램 종료
2026.10.26 17:50 UTC+9
AI Summary
GICON hosted an e-sports mentor program for youth in Gwangju.
The practical training covered production, observation, and camera work.
A second batch of applicants will be recruited soon.

The Gwangju Information & Culture Industry Promotion Agency (GICON) ran the 'e-sports mentor program' at the Gwangju e-sports stadium (Chosun University Haeorum Hall) from October 24 to 25.
This program was carried out as part of the Asian Culture Hub City Creation Project promoted by the Ministry of Culture, Sports and Tourism and the Jeonnam-Gwangju Integrated Special City. It was designed for high school students, university students, and job seekers hoping to enter the e-sports industry so that they can understand the job roles required in the industry and build their capabilities through practical-centered training.
The education focused on job roles necessary for e-sports field operations such as production, technology, observer, camera, and LSM (highlight). Rather than just learning theory, participants broadened their understanding of the e-sports industry by learning job-specific roles and work processes with mentors in each field. The mentors selected the best mentees by comprehensively considering the participants' educational attitude and participation.
Meanwhile, the Gwangju e-sports stadium plans to recruit participants for the 2nd e-sports mentor program to help youths hoping to enter the e-sports industry explore their career paths and strengthen their capabilities. The schedule and participation method will be announced later.

광주정보문화산업진흥원(GICON)은 10월 24일부터 25일까지 광주 e스포츠 경기장(조선대학교 해오름관)에서 'e스포츠 멘토프로그램'을 운영했다.
이번 프로그램은 문화체육관광부와 전남광주통합특별시가 추진하는 아시아문화중심도시조성사업 일환으로 추진했다. e스포츠 산업 진출을 희망하는 고등학생, 대학생, 취업준비생을 대상으로 현업 전문가와 함께 산업 현장에서 요구되는 직무를 이해하고, 실무 중심 교육을 통해 역량을 키울 수 있도록 기획했다.
교육은 연출·기술·옵저버·카메라·LSM(하이라이트) 등 e스포츠 현장 운영에 필요한 직무를 중심으로 진행했다. 이론을 배우는 데 그치지 않고 각 분야 멘토와 함께 직무별 역할과 업무 과정을 익히며 e스포츠 산업에 대한 이해를 넓혔다. 멘토들은 참가자 교육 태도, 참여도 등을 종합적으로 고려해 최우수 멘티를 선정했다.
한편, 광주 e스포츠 경기장은 e스포츠 산업 진출을 희망하는 청년의 진로 탐색과 역량 강화를 위해 제2회 e스포츠 멘토 프로그램 참가자를 모집할 예정이다. 일정, 참여 방법은 추후 안내한다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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