Tower of God: New World Adds New Characters [Stingray] Rachel and [Golden Carp] Ju
가오리 라헬과 금빛 잉어 주, 신의 탑 신규 캐릭터 추가
2025.08.27 18:33 UTC+9
AI Summary
Netmarble has updated Tower of God: New World with new teammates [Stingray] Rachel and [Golden Carp] Ju. Players can earn the new SSR+ Rachel through limited-time launch events ending on September 10. Check out the official forum for full details on these new arrivals.

Netmarble has rolled out a fresh update for their collectible RPG, Tower of God: New World, developed by Netmarble N2. The update introduces the new SSR+ grade teammate [Stingray] Rachel and the SSR grade [Golden Carp] Ju.
[Stingray] Rachel is a character inspired by Rachel, who traverses the field alongside a treasure-hunting stingray. This mage arrives packing a punch with stackable damage, utilizing stingray-based ultimates alongside defensive buffs and recovery skills.
[Golden Carp] Ju enters the fray as a character who famously emerged during the war between the Lo Po Bia and Po Bidau families. As a ranged specialist, Ju wields area-of-effect attacks and energy regeneration. Ju maintains a steady hand in long-range combat by deploying carp drones to facilitate life-steal, teleportation, and stealth maneuvers.
To celebrate the arrival of [Stingray] Rachel and [Golden Carp] Ju, a special event is running until September 10. You can snag an additional SSR+ [Stingray] Rachel by participating in these limited-time festivities.
For the finer details, the official Tower of God: New World forum is where you can find everything you need.

넷마블은 넷마블엔투가 개발한 수집형 RPG '신의 탑: 새로운 세계'에 신규 SSR+ 등급 동료 [가오리] 라헬과 SSR 등급 [금빛 잉어] 주를 업데이트했다.
[가오리] 라헬은 보물을 탐지하는 가오리를 데리고 다니는 라헬을 모티브로 한 캐릭터다. 가오리를 활용한 필살기와 방어력 증가, 회복 스킬을 통해 강력한 스택형 대미지를 구사하는 마법사로 등장한다.
[금빛 잉어] 주는 로 포 비아 가문과 포 비더 가문의 전쟁에서 등장한 인물이다. 광역 공격과 에너지 회복 스킬을 보유한 원거리 캐릭터다로, 잉어 드론을 이용한 흡혈·순간이동·은신 능력을 활용해 원거리 전투를 안정적으로 이어간다.
9월 10일까지 [가오리] 라헬, [금빛 잉어] 주 출시 기념 이벤트를 한다. 이벤트에 참여하면 SSR+ [가오리] 라헬을 추가 획득할 수 있다.
자세한 내용은 신의 탑: 새로운 세계 공식 포럼에서 확인할 수 있다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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