Continuing the legacy of The Legend of Mir 2, Wemade launches Mir M in China
미르의 전설2 잇는다, 위메이드 '미르M' 중국 서비스 시작
2026.01.13 16:27 UTC+9
AI Summary
Wemade has officially launched MIR M in the Chinese market. The game features localised combat and a new partner incentive scheme. It aims to recapture the glory of the original Legend of Mir 2.

Look, let's be honest: Wemade finally pushed the button on 13th, officially launching their MMORPG 'MIR M: Vanguard and Vagabond' (hereafter 'MIR M') in China. You can jump into the fray right now via Android, iOS, or PC platforms.
If you are familiar with the studio's pedigree, you will recognise 'MIR M' as a reimagining of their flagship title, 'The Legend of Mir 2'. The developers have put in the legwork to capture that authentic 'Mir' flavour, retaining key elements like iconic items, eight-way grid combat, and that classic quarter-view perspective.
Wemade claims they have retooled the combat systems and equipment progression structures to better suit the tastes of Chinese players. They have also tweaked the UI and UX to meet local standards, in what the publisher calls 'optimisation'. The launch version also introduces 'Mir Partners', a community-driven model. If selected as a partner, you will be expected to stir up the community and churn out content, with the promise of incentives based on your performance.
It is worth remembering that the original 'The Legend of Mir 2' was a titan of its time, boasting a cumulative 500 million users in China and commanding a 65% market share back in 2004. At its zenith in 2005, it even hit a staggering 800,000 Concurrent Players. Best of luck to them.

위메이드는 13일 MMORPG ‘미르M: 모광쌍용(이하 미르M)’을 중국에 정식 출시했다. 이용자는 안드로이드와 iOS, PC 플랫폼을 통해 게임을 플레이할 수 있다.
‘미르M’은 위메이드의 대표작 ‘미르의 전설2’을 재해석한 작품이다. 원작의 주요 아이템을 비롯해 8방향 그리드 전투와 쿼터뷰 시점 등 핵심 요소를 계승해 미르 고유의 느낌을 살리기 위해 노력했다.
위메이드는 중국 이용자의 성향과 트렌드를 반영해 전투 시스템과 장비 성장 구조를 재구성했다고 전했다. UI와 UX 등 핵심 요소도 현지 기준에 맞춰 최적화 작업을 진행했다. 이번 출시 버전에는 이용자 참여형 운영 모델인 ‘미르 파트너스’가 도입된다. 파트너로 선정된 이용자는 커뮤니티 활성화와 콘텐츠 제작 등 다양한 활동에 참여하며 성과에 따라 인센티브를 받는다.
한편 원작 ‘미르의 전설2’는 중국 내 누적 이용자 5억명과 2004년 기준 시장 점유율 65%를 기록했으며, 2005년에는 동시 접속자 80만명을 달성한 바 있다.
This news was translated by AI.
I will always love games. skyanze@gamemeca.com
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