Com2uS Holdings Continues to Report Losses in Q3 Due to Lack of New Titles
신작 부족 여파, 컴투스홀딩스 3분기 적자 지속
2025.11.11 18:32 UTC+9
AI Summary
Com2uS Holdings reported a 56.6% revenue drop to 19.6 billion KRW for Q3 2025. The company remains in the red due to weak performance from core game titles. They are cutting operational costs while pushing their Hive platform to fuel future growth.

Com2uS Holdings has announced its financial results for the third quarter of 2025.
According to the figures released on the 11th, the company's consolidated revenue for the third quarter was 19.6 billion KRW, a 56.6% decrease compared to the same period last year. The company reported an operating loss of 3.9 billion KRW and a net loss of 5.4 billion KRW, continuing its streak of losses year-on-year. The primary reasons for the revenue decline were the underperformance of key titles and a decrease in investment gains from affiliates. In particular, the decline in revenue from major game titles such as 'Soul Strike' had a significant impact.
However, the company managed to control major costs such as labor and marketing, and commission fees also decreased due to the drop in revenue. Marketing expenses were 2.3 billion KRW, down 73% year-on-year, and labor costs were 7.9 billion KRW, a 31% decrease compared to the previous year. Commission fees fell to 6.9 billion KRW, a 39.9% decrease year-on-year, and royalty payments dropped by 78.6% to 2.0 billion KRW.


Its subsidiary, Com2uS Platform, participated in overseas game conferences such as Gamescom in Germany and CEDEC in Japan during the third quarter to strengthen the global awareness of its game backend service, 'Hive'. Furthermore, Com2uS Holdings plans to improve its performance by releasing a number of new games across various genres, including mobile, PC, and console platforms.

컴투스홀딩스가 2025년 3분기 실적을 발표했다.
11일 공개된 실적에 따르면 컴투스홀딩스의 3분기 연결 매출은 196억 원으로, 전년 동기 대비 56.6% 감소했다. 영업손실은 39억 원으로, 당기순손실은 54억 원으로 전년 동기 대비 적자지속했다. 매출 감소의 주요 원인은 주력 타이틀의 부진과 관계기업 투자이익 감소다. 특히 소울 스트라이크 등 주력 게임 타이틀 매출 감소가 큰 영향을 차지했다.
다만 인건비와 마케팅비 등 주요 비용을 보존했고, 매출 하락으로 지급수수료도 감소했다. 마케팅비는 23억 원으로 전년 동기 대비 73% 감소, 인건비는 79억 원으로 전년 대비 31% 감소했다. 지급수수료는 69억 원으로 전년 동기 대비 39.9% 줄었고, 로열티는 20억 원으로 78.6% 감소했다.


자회사 컴투스플랫폼은 3분기에 독일 게임스컴, 일본 CEDEC 등 해외 게임 컨퍼런스에 참가해 게임 백엔드 서비스 ‘하이브(Hive)’의 글로벌 인지도를 강화하고 있다. 더불어 컴투스홀딩스는 모바일, PC, 콘솔을 아우르며 다양한 장르의 신작 게임을 다수 출시해 실적을 향상시킬 예정이다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
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