Lionheart Studio Converts All Internship Participants to Full-Time Employees
라이온하트 스튜디오, 인턴십 참가자 전원 정규직으로
2026.04.20 14:33 UTC+9
AI Summary
Lionheart Studio converted all planning interns to full-time staff. Participants gained hands-on experience on titles like Odin: Valhalla Rising. The studio has been running this talent program since 2019.

Lionheart Studio concluded its planning internship program, which began in January, on April 17, and converted all participants to full-time employees.
The interns were assigned to projects including 'Odin: Valhalla Rising', the upcoming nurturing simulation 'Project C', and the PC MMORPG 'Project O' to gain practical experience. The studio also introduced collective assignments to enhance cohesion and teamwork among the interns.
The studio also operated 'Level Up! Teatime', a program featuring senior developers. Through these sessions, they shared development experience and know-how, and communicated on various topics such as establishing a mindset as a new planner and setting career directions.
A recruitment representative from Lionheart Studio stated, "We plan to continuously expand our internship programs to foster future developers," adding, "We will actively support them to develop their professional capabilities through real-world field experience."
Lionheart Studio has been cultivating talent by operating internships for planning roles since 2019.

라이온하트 스튜디오는 지난 1월 시작했던 기획 직군 인턴십을 4월 17일 마무리하고, 참가자 전원을 정규직으로 전환했다.
이번 인턴십 참가자는 '오딘: 발할라 라이징'과 출시를 앞둔 육성 시뮬레이션 '프로젝트 C', PC MMORPG '프로젝트 O' 등에 배치되어 실무 경험을 쌓았다. 또한 공통 과제를 도입해 인턴 실습생 간 결속력과 팀워크를 높이는 데 주력했다.
선배 개발자와 함께하는 '레벨업! 티타임'도 운영했다. 이 자리를 통해 개발 경험과 노하우를 공유하고, 신입 기획자로서의 마음가짐 확립 및 직업 방향 설정 등 다양한 주제에 대해 소통했다.
라이온하트 스튜디오 채용 관계자는 "미래 개발자를 육성하기 위해 인턴십 프로그램을 지속적으로 확대할 계획”이라며 “현장 경험 기회를 통해 개발 역량을 키울 수 있도록 적극 지원하겠다”고 말했다.
라이온하트 스튜디오는 2019년부터 기획 직군을 대상으로 인턴십을 운영하며 인재 양성을 이어왔다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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