Forum on the Full Revision of the Game Industry Act: Discussing the Roles of the Game Promotion Agency and the Game Rating and Administration Committee
게임법 전부개정안 포럼, 진흥원과 게임위 역할 논의
2026.05.19 12:22 UTC+9
AI Summary
The Korea Game Policy Organization held its 5th expert forum to debate the restructuring of game industry governance. Experts discussed the balance between administrative efficiency and independent oversight for the proposed new agencies. The next session in June will tackle the contentious issue of prize regulations.

The Korea Game Policy Organization held its 5th expert forum on the full revision of the Game Industry Act at the Youth Foundation in Jongno-gu on May 13.
This gathering was aimed at dissecting the future design and operation of game industry governance, focusing on the proposed structures for the Game Promotion Agency and the Game Rating and Administration Committee, as outlined in the amendment bill introduced last September.
Keynote speaker Professor Park Jong-hyun of Hanyang University Law School noted that while unitary systems suit administrative efficiency, consensus-based structures are essential for independence and expertise. He argued that since real-world administration often mixes these, the relationship between the proposed agency and committee remains flexible depending on the legislator's intent.
The ensuing debate explored the feasibility of a consensus-based structure regarding game rating and post-management, while also questioning how the Game Rating and Administration Committee should evolve its role and operations following the expansion of private-sector transfers.
Attendees included Chairman Hwang Sung-ki (Korea Game Policy Organization/Hanyang University), Park Jong-hyun (Hanyang University), Yoo Byung-jun (Seoul National University), Lee Byung-chan (Onsaemiro Law Firm), Lee Do-kyung (Youth Foundation), Lee Jang-joo (ERAC), along with experts Cho Soo-hyun (Game Culture Foundation) and Choi Seung-woo (Yulchon LLC).
Chairman Hwang Sung-ki remarked, "Governance reform is a major flashpoint in these legislative discussions," adding that the forum plans to continue debates that balance institutional reality, industrial shifts, and user acceptance.
The Korea Game Policy Organization will return for its 6th expert forum this coming June, shifting the spotlight to prize regulations within the amendment. A series of policy debates covering rating systems, governance, and prize regulations is slated for the latter half of the year.

한국게임정책자율기구는 5월 13일, 종로구 청년재단에서 제5차 게임산업법 전부개정안 전문가포럼을 개최했다.
이번 전문가포럼은 작년 9월 발의된 게임산업진흥에 관한 법률 전부개정법률안에서 제시된 게임진흥원 및 게임관리위원회 체계를 중심으로 향후 게임산업 거버넌스의 운영 및 설계 방향을 논의하기 위해 마련됐다.
발제를 맡은 박종현 위원(한양대 법학전문대학원 교수)은 행정 효율성과 신속성이 요구되는 영역에서는 독임제가, 독립성·전문성·민주성이 요구되는 영역에서는 합의제 구조가 활용되어 왔다고 설명했다. 또한 실제 행정조직에서는 두 제도가 혼합된 형태로 운영되는 사례가 다수 존재하므로 게임진흥원과 게임관리위원회의 관계 역시 입법자의 의도에 따라 다양한 방식으로 설계될 수 있다고 설명했다.
이어진 토론에서는 게임 등급분류 및 사후관리 업무의 특성을 고려한 합의제 구조의 활용 가능성과 함께, 민간이양 확대 후 게임관리위원회의 역할과 조직 구조 및 운영 방향에 대한 다양한 의견이 제시됐다.
이날 전문가포럼에는 황성기 위원장(한국게임정책자율기구 의장/한양대학교 교수), 박종현(한양대학교 교수), 유병준(서울대학교 교수), 이병찬(온새미로 변호사), 이도경(청년재단 사무총장), 이장주(이락디지털문화연구소 소장) 위원과 조수현(게임문화재단 사무국장), 최승우(법무법인 율촌 수석전문위원) 전문위원이 참석했다.
황성기 의장은 "거버넌스 개편 문제는 전부개정안 논의 과정에서 중요한 쟁점 가운데 하나"라며, "전문가포럼에서는 제도 운영의 현실성과 산업 환경 변화, 이용자 수용성을 고려한 거버넌스 논의를 지속해 나갈 계획"이라고 밝혔다.
한국게임정책자율기구는 오는 6월 예정된 제6차 전문가포럼에서 전부개정안의 경품 규제 조항을 중심으로 논의를 이어갈 예정이다. 하반기에는 등급분류 제도, 거버넌스, 경품 규제 등을 주제로 정책토론회를 개최한다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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