First Round of Character Name Reservations Sold Out in 15 Minutes; Second Round for Sol: enchant Begins
15분 만에 마감된 1차, 솔: 인챈트 2차 캐릭터명 선점 시작
2026.05.31 10:46 UTC+9
AI Summary
Netmarble will begin the second round of character name reservations for its new MMORPG, Sol: enchant, until 8 PM on June 5th. The first round, which started at 8 PM on May 29th, was fully booked in just 15 minutes, prompting the company to expand server capacity and reopen reservations. The second round will utilize the same six worlds and 30 servers as the first, operating on a first-come, first-served basis. Players can participate by logging in with their Netmarble integrated account on the official Sol: enchant brand website after signing up for pre-registration. Sol: enchant is scheduled for release at 12 PM on June 18th.

Netmarble is holding the second character name reservation for its new MMORPG, 'SOL: enchant,' until 8 PM on June 5th.
The first round of character name reservations, which began at 8 PM on May 29th, was fully booked in just 15 minutes, leading to an expansion of server capacity and a re-opening.
The second character name reservation will be conducted across 6 worlds and a total of 30 servers, similar to the first round, with names being claimed on a first-come, first-served basis. Participants can join after pre-registering by logging in with their Netmarble integrated account on the official SOL: enchant brand website.
'SOL: enchant' is scheduled to launch at 12 PM on June 18th. Pre-reservations are currently open through the official website and app markets, and participants will receive items such as an 'Infinite Stamina Potion' upon joining.

넷마블은 6월 5일 저녁 8시까지 MMORPG 신작 '솔: 인챈트(SOL: enchant)' 2차 캐릭터명 선점을 진행한다.
5월 29일 저녁 8시부터 시작한 1차 캐릭터명 선점이 15분 만에 마감되어 서버 수용 인원을 증설해 재개한 것이다.
2차 캐릭터명 선점은 1차와 동일하게 6개 월드 총 30개 서버를 대상으로 진행되며, 선착순으로 캐릭터명을 선점할 수 있다. 사전예약 참여 후 솔: 인챈트 공식 브랜드 사이트에서 넷마블 통합인증 로그인을 통해 참여할 수 있다.
솔: 인챈트는 6월 18일 낮 12시에 출시된다. 공식 사이트·앱 마켓 등을 통해 사전예약 중이며, 참여 시 무한의 체력 회복제 등을 받을 수 있다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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