Dating Ruzaku? Bungie considered making a Destiny dating sim
루자쿠와 연애를? 번지 '데스티니' 미연시 만들려 했었다
2026.06.25 16:45 UTC+9
AI Summary
Bungie developers once prototyped a Destiny dating sim during internal events. Management ultimately rejected the project, labeling the concept as childish. Fans remain divided, with some mourning the lost potential while others are relieved.

Bungie's development team reportedly proposed a dating simulation game based on the Destiny universe, but the project was ultimately rejected by management.
This news was shared via the X account of Liana Ruppert, a former community manager at Bungie. In response to a user demanding a dating sim, she replied, "Fun fact, the team was actually working on romance-related episodes." She added, "It was a bit like 'Dream Daddy' (the 2017 dating sim), but management shut it down, claiming nobody wanted such childish elements."
The story was further clarified by Robert Brooks, a former senior narrative designer at Bungie. He explained, "The dating sim prototype was part of an internal 'Carnival' event—a week-long creative sprint where developers made fun, experimental projects. While it wasn't a formal project, it is true that dating sim elements were pitched year after year."
The community reaction has been mixed; some fans expressed disappointment, saying, "It would have been fun," or "We could have dated Ruzaku?" while others felt relieved, calling it "a creative way to burn cash."
Meanwhile, Bungie announced the cessation of Destiny 2 development back in May to focus on upcoming projects. Although the final major update was released on June 9, the abrupt news of the development halt has left many fans disappointed, leading to fan petitions demanding Destiny 3.

번지 개발진이 데스티니 세계관을 기반으로 한 연애 시뮬레이션게임 개발을 제안했으나, 경영진이 이를 승인하지 않아 불발된 것으로 알려졌다.
해당 소식은 리아나 루퍼트 번지 전 커뮤니티 매니저 X 계정을 통해 전해졌다. 그녀는 번지에게 연애 시뮬레이션 출시를 요구하는 한 유저 게시글에 "재밌는 사실은, 실제로 팀에서 로맨스 관련 에피소드를 준비 중이었다"라는 답글을 남겼다. 이어 "마치 '드림 대디(2017년 출시된 연애 시뮬레이션게임)'와 비슷했는데, 경영진이 '로맨스 같은 유치한 요소는 아무도 원하지 않는다'며 반대했다"고 덧붙였다.
이에 대한 이야기는 번지 전 수석 내러티브 디자이너 로버트 브룩스에게 이어졌다. 그는 "당시 제작된 연애 시뮬레이션 게임은 개발사 내부에서 진행된 '카니발' 이벤트의 일부였다"며, "개발자들이 일주일간 재밌는 프로토타입을 만드는 행사였다. 다시 말해 정식 프로젝트는 아니었지만, 매년 연애 시뮬레이션 요소가 제안됐던 건 사실이다"라고 설명했다.
소식을 접한 유저 사이에서는 "냈으면 재밌었을 것 같은데", "루자쿠와 데이트를 할 수 있었다고?" 등 아쉽다는 의견이 나오는 한편, 일각에서는 "안 나와서 정말 다행이다", "참신하게 돈을 버리는 방법" 등 다양한 의견이 이어졌다.
한편, 번지는 지난 5월 차기작 제작에 집중하기 위해 데스티니 2 개발 종료를 발표한 바 있다. 이어 6월 9일 마지막 대규모 업데이트가 이뤄졌으나, 갑작스러운 개발 중단 소식에 데스티니 3를 요구하는 유저 청원이 등장하는 등 많은 팬들이 아쉬움을 표했다.
This news was translated by AI.
I will greet you with a good article. niro201@gamemeca.com
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