Nexon Foundation Launches College Student Game Creation Mentoring 'Hello Mate 2nd Batch'
넥슨재단 대학생 게임창작 멘토링 '헬로메이트 2기' 개시
2026.09.10 17:05 UTC+9
AI Summary
Nexon Foundation launches Hello Mate cohort 2.
Mentoring expands to include middle schoolers.
Program aims to bridge the digital education gap.

The NEXON Foundation announced on the 10th that it will launch the second cohort of 'Hello Mate', a university student game creation mentoring volunteer program. The core of this program is mentoring aimed at narrowing the digital education gap in the second half of this year. Set to run for a total of five months from September to January of next year, it will involve approximately 90 university student mentors from Seoul National University, Sungkyunkwan University, Hanyang University, and KAIST, along with about 300 youth mentees. After receiving preliminary training on the program and creation platform usage on the 12th, the mentors will provide game creation mentoring volunteer activities to youth mentees for about 20 hours until December.
For the second cohort of Hello Mate, the utilized platforms and participating age groups have expanded significantly. Unlike the first cohort, which targeted elementary school students and used only the block coding platform 'HelloMaple', the second cohort introduces the sandbox-type creation platform 'MapleStory World'. In line with this, the operational scope of the volunteer activities has expanded to include middle school students. University student mentors will directly plan and produce game creation educational contents to conduct education for youth mentees at local community centers and schools.
Starting with this cohort, a program linked with the 'Modoo's Coding Class' project operated by the Daejeon Social Service Agency is newly operated. KAIST university students participate as mentors to conduct volunteer activities for slow-learning youth and young adults in the region. University student mentors participating in the program are provided with an opportunity to visit the Nexon office building in Pangyo and receive career mentoring from Nexon executives and employees. After the activities end, volunteer hours are certified, and a completion certificate under the name of the chairperson of the NEXON Foundation is issued.
Kim Jung-wook, chairperson of the NEXON Foundation, stated, "We prepared the second cohort by incorporating the educational results confirmed through the first cohort of Hello Mate and various feedback from the field," adding, "We will continue to support narrowing the digital education gap and strengthening the capabilities of youth, who are the future of our society."
Meanwhile, the first cohort of 'Hello Mate', which ran from last September to this January, involved 74 university student mentors. They conducted coding education volunteer activities for about 3,000 hours at two elementary schools and four local children's centers in Seoul, receiving high praise with a satisfaction score of 4.8 out of 5 in the satisfaction survey.

넥슨재단은 10일, 대학생 게임창작 멘토링 봉사활동 '헬로메이트' 2기를 진행한다고 밝혔다. 이 프로그램은 올 하반기 디지털 교육 격차 해소를 목적으로 한 멘토링이 핵심이다. 9월부터 내년 1월까지 총 5개월간 운영될 예정이며, 서울대학교, 성균관대학교, 한양대학교, KAIST 소속 대학생 멘토 약 90명과 청소년 멘티 약 300명이 참여한다. 멘토들은 오는 12일 프로그램 및 창작 플랫폼 활용법에 대한 사전 교육을 받은 뒤 12월까지 약 20시간에 걸쳐 청소년 멘티들에게 게임 창작 멘토링 봉사활동을 제공한다.
헬로메이트 2기의 경우 활용하는 플랫폼과 참여 대상 연령대가 크게 넓어졌다. 지난 1기가 초등학생을 대상으로 블록코딩 플랫폼 '헬로메이플(HelloMaple)'만을 활용했던 것과 달리, 2기에서는 샌드박스형 창작 플랫폼 '메이플스토리 월드(MapleStory World)'를 추가 도입했다. 이에 맞춰 봉사활동 운영 범위는 중학생까지 확대됐으며, 대학생 멘토들은 게임 창작 교육 콘텐츠를 직접 기획하고 제작해 지역사회 센터와 학교에서 청소년 멘티들에게 교육을 진행한다.
이번 기수부터 대전시사회서비스원이 운영하는 모두의 코딩교실 사업과 연계한 프로그램도 새롭게 운영된다. KAIST 대학생들이 멘토로 참여해 지역 내 느린학습자 청소년 및 청년들을 대상으로 봉사활동을 진행한. 프로그램에 참여하는 대학생 멘토들에게는 판교 넥슨 사옥 방문 행사와 넥슨 임직원 커리어 멘토링 기회가 제공된다. 활동 종료 후에는 봉사활동 시간이 인증되며, 넥슨재단 이사장 명의의 수료증이 발급된다.
김정욱 넥슨재단 이사장은 "헬로메이트 1기를 통해 확인한 교육 성과와 현장의 다양한 피드백을 담아 2기를 준비했다"며 "앞으로도 우리 사회의 미래인 청소년들의 디지털 교육격차 해소와 역량 강화를 위한 지원을 지속해 나가겠다"고 밝혔다.
한편, 지난해 9월부터 올해 1월까지 진행된 '헬로메이트' 1기에는 대학생 멘토 74명이 참여했다. 이들은 서울 소재 초등학교 2곳과 지역아동센터 4곳에서 약 3,000시간의 코딩 교육 봉사활동을 실시했으며, 만족도 조사에서는 5점 만점에 4.8점을 기록하며 높은 평가를 받은 바 있다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
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