Netmarble's 4 G-Star Demo Titles Record Maximum Wait Time of 90 Minutes
넷마블 지스타 시연작 4종, 최대 대기시간 90분 기록
2025.11.15 09:52 UTC+9
AI Summary
Netmarble showcased five major titles at G-STAR 2025. Fans faced up to 90-minute queues to test the new playable demos. Early feedback highlights strong combat and high visual polish.

Netmarble has officially unveiled its exhibition highlights for G-STAR 2025.
This year, Netmarble brought a diverse lineup to G-STAR: The Seven Deadly Sins: Origin, Monster Guild: Star Dive, Solo Leveling: KARMA, Evilbane, and Sol: enchant. While the first four titles were available as playable demos, Sol: enchant opted for a media art showcase to offer a glimpse into its world. Since the doors opened, the crowds have been relentless, with eager players enduring queues of 70 to 90 minutes to get a taste of these new titles.
The Seven Deadly Sins: Origin has been praised for its impressive polish, from the aesthetic visual style to the combat mechanics and exploration depth, all wrapped in a narrative that keeps the open-world experience surprisingly engaging. As for Monster Guild: Star Dive, it seems visitors were reluctant to put the controller down, with a high proportion of players staying for the entire demo session, particularly impressed by the character designs and the immersive 3D monitor setup.
Solo Leveling: KARMA is hitting all the right notes with its punchy combat feedback and an accessible entry point that doesn't alienate newcomers. Meanwhile, Evilbane is being showcased across both PC and ROG Ally X, demonstrating that even in its early development phase, the four-player cooperative gameplay is already packing a punch. Over at the outdoor booth, the media art presentation for Sol: enchant has been well-received for providing a captivating, high-immersion experience.

넷마블은 지스타 2025 전시 현황을 발표했다.
올해 지스타에 넷마블은 일곱 개의 대죄: 오리진, 몬길: 스타 다이브, 나 혼자만 레벨업: 카르마, 이블베인, 솔: 인챈트를 출품했다. 앞의 게임 4종은 시연 버전으로 출품했고, 솔: 인챈트는 콘텐츠를 간접 체험할 수 있는 미디어 아트가 전시됐다. 지스타 개막 후 신작을 체험하려는 유저 방문이 이어지며, 70~90분 가량의 대기열이 발생하기도 했다.
일곱 개의 대죄: 오리진은 그래픽, 전투 콘텐츠, 탐험 요소를 비롯한 전반적인 완성도와 스토리와 오픈월드 콘텐츠 모두 몰입도가 높다고 평가됐다. 몬길: 스타 다이브는 시연 시간을 모두 채워서 플레이하는 방문객 비중이 높았고, 캐릭터 외형, 3D 모니터로 진행된 시연 등에 호평이 이어졌다.
나 혼자만 레벨업: 카르마는 타격감과 전투의 완성도, 낮은 진입장벽으로 긍정적인 평가를 이끌어냈다. 이블베인은 PC와 ROG Xbox 얼라이 X에서 골고루 시연이 운영되고 있으며, 개발 초기임에도 4인이 함께 즐기는 협동 콘텐츠의 재미를 잘 전달하고 있다고 평가됐다. 야외 부스를 마련한 솔: 인챈트는 미디어 아트 영상이 높은 몰입도를 제공한다고 평가받았다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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