Developer Indicted for Theft After Stealing and Selling $750,000 Worth of User Gold
유저 골드 10억 원 어치 훔쳐 판 개발자, 절도죄로 기소
2026.01.29 14:53 UTC+9
AI Summary
A former RuneScape developer is facing trial in the UK for stealing and selling in-game currency. The court has overturned a previous ruling, declaring that virtual assets can indeed be considered property. This landmark decision could significantly impact the legal status of virtual goods globally.

The British courts have decided to charge a former game developer with theft for stealing and selling user gold. All eyes are now on the courtroom to see what the final verdict and sentencing will be.
On January 14, the UK Court of Appeal decided to proceed with theft charges against Andrew Lakeman, a former developer for the classic MMORPG RuneScape. The prosecution alleges that he gained unauthorised access to 68 player accounts, siphoning off 705 billion GP (in-game currency), and peddling it to third parties for Bitcoin and cash. The value of the purloined GP is estimated at $750,000 (approximately 1.06 billion KRW).
In the initial trial, the court ruled that the stolen virtual currency did not qualify as 'property' under theft laws. The judge reasoned that since in-game currency can be generated infinitely, it is merely information or data rather than a tangible asset.

However, the second trial saw the court flip the script. The appellate judges argued that the definition of property under theft law includes intangible assets, especially when they function as independent assets that can be traded for real money. Consequently, the court upheld the prosecution’s appeal, ruling that the defendant will face trial for theft alongside four other charges, including violations of the Computer Misuse Act and money laundering.
Local industry experts suggest that the final verdict could send shockwaves through the markets and platforms that trade in virtual goods. Should a guilty verdict for theft be confirmed, it would cement the legal status of in-game currency as legitimate property.
Back in South Korea, while not a case of stealing existing user items, there have been heavy penalties for developers who abused their power to generate items for illicit profit. Notably, in 2024, the Gwangju High Court sentenced a former Neople employee to seven years in prison and ordered the forfeiture of 2.68 billion KRW for creating and selling Dungeon & Fighter items for personal gain.

영국 법원에서 유저 골드를 훔쳐서 판매한 전직 게임사 직원을 절도죄로 기소하기로 결정했다. 최종 판결 및 형량이 어떻게 나오느냐가 관심사로 떠오른다.
영국 항소법원은 지난 1월 14일 고전 MMORPG로 잘 알려진 룬스케이프(RuneScape)의 개발자로 근무했던 앤드류 레이크먼(Andrew Lakeman)을 절도죄로 기소하기로 결정했다. 그는 룬스케이프 유저 68명의 계정에 무단으로 접근해 7,050억 GP(게임재화)를 탈취하고, 이를 제3자에게 판매해 비트코인, 현금 등을 챙겼다는 혐의를 받고 있다. 그가 가로챈 GP는 75만 달러(한화 약 10.6억 원) 상당의 가치를 지녔다고 평가됐다.
이 사건에 대해 1심에서는 그가 훔친 게임재화가 절도죄 대상이 되는 재산이 아니라고 판단했다. 게임 내에서 재화는 무한히 공급되며, 실물 자산이 아니라 정보나 데이터에 불과하다고 해석했다.

그러나 2심에서 재판부 판단이 뒤집혔다. 2심 재판부는 절도법의 재산 정의에는 무형재산도 포함되며, 현실에서 금전적으로 거래될 수 있는 독립적인 자산으로 기능한다고 판단했다. 이에 따라 항소법원은 검찰의 항소를 인용하고, 피고인을 절도죄 등으로 기소해 심리를 이어가기로 했다. 피고인은 절도죄 외에도, 컴퓨터 오용방지법(Computer Misuse Act) 위반, 돈세탁(Money Laundering) 등 5개 혐의로 기소됐다.
재판부 판단에 대해 현지 업계에서는 최종 판결이 게임 재화 등을 거래하는 시장 및 업체에 큰 영향을 미칠 수 있다고 보고 있다. 아울러 절도죄가 확정되어 피고에게 유죄가 선고된다면, 게임 재화가 법적인 재산으로서 갖는 입지가 더 공고해진다.
국내에서는 유저가 가지고 있던 게임 재화나 아이템을 훔친 것은 아니지만, 무단으로 아이템을 생성해 판매하여 부당이득을 취한 게임사 직원에 대한 처벌 사례가 있다. 대표적으로 2024년에 광주고등법원은 던전앤파이터에서 아이템을 무단 생성하여 현금으로 판매해 이득을 챙긴 전 네오플 직원에 징역 7년에, 26억 8,097만 원 추징을 명령한 바 있다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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