Game Self-Regulation and Rating Board (GSOK) launches forum to support the full revision of the Game Industry Promotion Act
한국게임정책자율기구, 게임법 전부개정안 지원 포럼 발족
2026.02.26 17:57 UTC+9
AI Summary
The GSOK has launched a forum to push for a major overhaul of the Korean Game Industry Act. Experts will spend five months reviewing key legislative issues to support the bill's passage. This initiative aims to shape the next 20 years of the nation's gaming industry landscape.

On the 26th, the Game Self-Regulation and Rating Board (GSOK) launched an expert forum to rally support for the 'Game Industry Promotion Act Full Amendment' (hereinafter referred to as the 'Full Amendment'), spearheaded by Assemblyman Cho Seung-rae.
Following a kickoff meeting on January 14th, the forum aims to spend the next five months dissecting the legal and policy implications of the amendment, ultimately providing a solid foundation of evidence for the legislative decision-making process.
The panel is composed of: Hwang Sung-ki (GSOK Chairman and Professor at Hanyang University) leads the charge, joined by Park Jong-hyun (Hanyang University), Yoo Byung-jun (Seoul National University), lawyer Lee Byung-chan (Onsaemiro), Lee Do-kyung (Youth Foundation), and Lee Jang-joo (I-rak Digital Research Institute), with expert contributions from Cho Soo-hyun (Game Culture Foundation) and Choi Seung-woo (Yulchon LLC).
The forum has identified six key areas: game addiction prevention, user verification, rating and content update reporting, governance under the Game Promotion Agency, prize regulations, and the ongoing struggle against private servers and hacks. They plan to synthesize these expert opinions into a comprehensive debate, pushing the necessity of this legislation into the public eye and supporting its passage in the parliamentary plenary session.
Chairman Hwang Sung-ki, a professor at Hanyang University Law School, remarked, 'This amendment is a crucial milestone that will define the next two decades of the Korean game industry,' adding, 'We will mobilize the collective expertise of our members to clarify the significance of this bill and ensure it crosses the finish line.'

한국게임정책자율기구(GSOK)는 26일, 조승래 의원이 대표 발의한 '게임산업진흥에 관한 법률 전부개정법률안(이하 전부개정안)'의 국회 본회의 통과를 지원하는 전문가 포럼을 발족했다.
지난 1월 14일, 킥오프 회의를 통해 전문가 포럼을 발족했고, 약 5개월 간 전부개정안 주요 쟁점을 법리적·정책적 관점에서 검토해 정책 결정 과정에서 신뢰할 만한 근거를 제시할 계획이다.
황성기(GSOK 의장/한양대학교 교수) 위원장, 박종현(한양대학교 교수), 유병준(서울대학교 교수), 이병찬(온새미로 변호사), 이도경(청년재단 사무총장), 이장주(이락 디지털연구소 소장) 위원과 조수현(게임문화재단 사무국장), 최승우(법무법인 율촌 수석전문위원) 전문위원이 참여한다.
포럼은 킥오프 회의를 통해 게임 과몰입 예방 조치 및 본인확인제, 게임 등급분류 및 내용수정신고 제도, 게임진흥원 및 관련 거버넌스, 게임 경품 규제 및 사행성 예방 조치, 이용자 보호·자율규제·사설 서버/핵 대응까지 여섯 가지 핵심 주제를 발굴했다. 이를 바탕으로 각 위원의 의견을 수렴한다. 논의 결과를 바탕으로 종합 토론회 개최 등 전부개정안의 입법 필요성을 공론화하고, 국회 본회의 통과를 지원한다.
황성기 전문가 포럼 위원장(한양대학교 법학전문대학원 교수)은 '이번 전부개정안은 한국 게임산업의 새로운 20년을 설계할 중요한 이정표가 될 것'이라며, '위원들의 전문적인 지식을 총동원해 개정안이 가진 의미를 전달하고, 법안의 통과를 지원할 수 있도록 하겠다'고 말했다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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