Korea Game Society and NEXON Games Host Digital Art Contest for University Students
한국게임학회와 넥슨게임즈, 대학생 디지털아트 공모
2026.04.20 14:37 UTC+9
AI Summary
The 2026 National University Student Digital Art Contest is now open for submissions until May 10. Students can enter AI or non-AI works for a chance to win cash prizes and feature at BIC 2026. Detailed entry guidelines are available on the official Korea Game Society website.

The '2026 National University Student Digital Art Contest,' hosted by the Korea Game Society and NEXON Games, is now accepting entries until midnight on May 10.
This competition aims to unearth the next generation of digital artists who possess both creative flair and technical prowess, providing a stage for students to showcase their artistic imagination. It is open to all students, including those on leave, from universities and equivalent institutions across the country, with both AI and non-AI categories available for submission.
We are accepting all forms of digital art, ranging from concept art to 3D rendering. A 'K-Culture' bonus of 1 point will be awarded to entries that incorporate Korea's unique cultural values and identity.
Winners will be announced on May 18, with an exhibition scheduled for May 30 at the Korea University of Technology and Education. The grand prize winner will receive a certificate and a prize of 300,000 KRW, while two top prize winners and one recipient of the NEXON Games award will each receive 200,000 KRW, and four excellence award winners will receive 100,000 KRW each.
All winning entries will be considered for the BIC 2026 Art Exhibition held in Busan next August, with a final selection process to determine the featured works. Furthermore, the organizers are planning a separate exhibition and the production of a catalogue for the winning pieces.
This contest is hosted and organized by the Korea Game Society, NEXON Games, and the National University Student Digital Art Contest Organizing Committee, with support from the Korea AI Game Association, the Advanced Institutes of Convergence Technology Association, Naver OGQ Market, and Anchor Node.
Organizing Committee Chair Professor Lee Eun-jin of Myongji College stated, "We hope this contest serves as a platform for the creative ambitions of student digital artists," adding, "By embracing both AI and non-AI works, we expect to identify the fresh currents and potential shaping the future of Korean digital art."
For further details, please visit the official Korea Game Society website.

한국게임학회와 넥슨게임즈가 함께하는 '2026 전국 대학생 디지털 아트 공모전'이 5월 10일 자정까지 작품을 접수한다.
이번 공모전은 창의적 감성과 기술력을 갖춘 차세대 디지털 아티스트를 발굴하고, 대학생들의 예술적 상상력과 창작 역량을 공유하기 위해 마련했다. 전국 대학 및 이에 준하는 교육기관 재학생·휴학생이면 참여할 수 있으며, AI 부문과 Non-AI 부문 모두 출품 가능하다.
출품은 콘셉트 아트, 3D 렌더링 등 모든 형태의 디지털 아트를 대상으로 한다. 한국 고유의 문화적 가치와 정체성을 바탕으로 한 작품에는 'K-Culture' 특별 가산점 1점을 부여한다.
수상작은 5월 18일 발표하며, 5월 30일에 한국공학대학교에 전시된다. 대상 1명에게는 상장과 상금 30만 원, 최우수상 2명과 넥슨게임즈상 1명에게는 각 20만 원, 우수상 4명에게는 각 10만 원을 수여한다.
모든 수상작은 내년 8월 부산에서 열리는 BIC 2026 아트전 후보작으로 연계되며, 재선정을 거쳐 최종 전시될 수 있다. 수상 작품의 별도 전시와 도록 제작도 진행된다.
이번 공모전은 한국게임학회, 넥슨게임즈, 전국 대학생 디지털아트 공모전 조직위원회가 주최·주관하고, 한국인공지능게임협회, 차세대융합기술산업협회, 네이버 OGQ마켓, 앵커노드가 후원한다.
조직위원장인 명지전문대학 이은진 교수는 "이번 공모전이 대학생 디지털 아티스트들의 창의적 도전과 가능성을 널리 알리는 계기가 되길 바란다"며 "AI와 Non-AI를 아우르는 다양한 작품을 통해 한국 디지털 아트의 새로운 흐름과 가능성을 확인할 수 있을 것으로 기대한다"고 밝혔다.
자세한 내용은 한국게임학회 공식 홈페이지에서 확인할 수 있다.
This news was translated by AI.
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