Discussing Key Issues: Korea Game Law and Policy Society to Host Workshop
주요 현안 논의, 한국게임법과정책학회 워크숍 연다
2026.06.11 15:12 UTC+9
AI Summary
The Korea Game Law and Policy Society gathers in June for its 2026 workshop. Experts will discuss game ratings and the intersection of gaming and defense. The event aims to foster collaboration between academia, government, and the industry.

The Korea Game Law and Policy Society is set to host its 2026 workshop from 19 June to 20 June at the Seoul National University Siheung Campus Training Center.
The goal here is simple: to sharpen research capabilities in game law and policy while fostering networking among members to streamline the society's 2026 agenda. Roughly 20 attendees, including society members, working group representatives, and industry insiders, are expected to show up.
Things kick off at 8:00 AM on 19 June with some physical activities—because nothing says policy development like a bit of morning cardio—before the serious policy cooperation workshop starts at 3:00 PM. Expect deep dives into industry hot topics and future challenges. A dinner networking session follows at 5:00 PM, with the whole affair wrapping up after breakfast on the 20th.
Key highlights include a special lecture by Kwon Hyuk-woo, Secretary General of the Game Rating and Administration Committee, who will discuss the latest trends and future directions for game rating policies. Additionally, Attorney Kim Geun-ho from Shin & Kim LLC will take the stage to talk about the 'Conditions for Collaboration between the Defense Industry and the Game Industry.' He’ll be exploring the intriguing, if not complex, challenges that arise when gaming tech and content cross paths with the defense sector.
Society President Yoo Byung-jun, a professor at Seoul National University, noted, "In this rapidly shifting game industry landscape, the role of law and policy has never been more critical." He added, "This workshop serves as a platform to collectively ponder new challenges and seek out practical paths for policy improvement."
He went on to stress, "For the sustainable growth of the game industry, we need a delicate balance between regulation and innovation, policy design that reflects industrial reality, and tight-knit cooperation between academia, industry, and government. I look forward to this workshop becoming a cornerstone for that collaboration."

한국게임법과정책학회는 6월 19일부터 20일까지 서울대학교 시흥캠퍼스 연수원에서 2026년 워크숍을 개최한다.
이번 워크숍은 게임법과 정책 연구 역량을 강화하고, 회원 간 교류협력을 통해 2026년 학회 사업을 효율적으로 운영하며 향후 발전방안을 모색하기 위해 마련했다. 학회원, 실무협의체 멤버, 게임산업 관계자 등 20여 명이 참석한다.
6월 19일은 오전 8시부터 체육활동으로 시작되며, 오후 3시부터 본격적인 정책협력 워크숍이 진행된다. 게임산업 주요 현안과 미래 과제에 대한 특별강연 및 토론이 펼쳐진다. 오후 5시부터는 만찬 교류회가 개최되고, 20일 조찬 후 해산한다.
특별강연에서는 권혁우 게임물관리위원회 사무국장이 게임 등급분류 정책 최신 동향과 향후 정책 방향을 제시한다. 아울러 법무법인 화우 김근호 변호사가 '방위산업과 게임산업 협업의 조건'을 주제로 강연한다. 게임산업 기술과 콘텐츠 역량이 방위산업과 만날 때 창출할 수 있는 새로운 고민과 도전 과제를 제시한다.
유병준 학회장(서울대학교 교수)은 "급변하는 게임산업 환경 속에서 법과 정책의 역할이 더욱 중요해지고 있다"며 "이번 워크숍을 통해 게임산업의 새로운 도전과제들을 함께 고민하고, 실질적인 정책 개선 방향을 모색할 수 있는 기회가 될 것"이라고 밝혔다.
이어 "게임산업의 지속 가능한 성장을 위해서는 규제와 혁신의 균형, 산업 현실에 맞는 정책 설계, 그리고 학계·업계·정부 간의 긴밀한 협력이 필수적"이라며 "이번 워크숍이 그러한 협력의 기반을 더욱 견고히 하는 자리가 되기를 기대한다"고 덧붙였다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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