Korea AI Game Association operates Indie Arcade and Gyeongnam Joint Pavilion at PlayX4
인공지능게임협회, PlayX4 인디오락실·경남공동관 운영
2026.06.19 11:46 UTC+9
AI Summary
The Korea AI Game Association successfully hosted a joint indie pavilion at PlayX4 2026. Six Gyeongnam studios showcased diverse titles, fostering direct interaction with players. The Indie Arcade continues to grow as a vital community hub for domestic indie developers.

The Korea AI Game Association ran a joint pavilion for the Indie Arcade and the Gyeongnam Global Game Center at the 2026 PlayX4.
Supported by the Gyeongnam Global Game Center, the pavilion showcased six indie game studios from the Gyeongnam region. The lineup featured JellySnow's Deckland, AfterTime's Secret Some, PlayMephistoWaltz's Slayer: A World Haunted by Evil Spirits, MyMeStudio's Soul Wonder, Reality Maker Lab's Undying War, and CrowSunset's Astra Village.
Beyond the exhibition, the Indie Arcade hosted hands-on game demos and interactive visitor programs, fostering a networking atmosphere where you could chat directly with the developers. With genres spanning roguelike action, RPGs, simulations, adventures, and puzzles, the space offered a proper mix of styles for any player. Participating developers also used the opportunity to swap insights and gauge real-time market reactions.
An association representative remarked, "It’s particularly meaningful to oversee the Gyeongnam Global Game Center joint pavilion at PlayX4 for the second year," adding that "it was a significant platform for Gyeongnam-based developers to connect with a broader audience and industry peers alike."
The representative further noted, "The Indie Arcade is evolving into a community-driven exhibition brand where developers share know-how and forge new paths. We intend to continue collaborating with various agencies and studios to invigorate the domestic indie game ecosystem."

한국인공지능게임협회는 2026 플레이엑스포에서 인디오락실과 경남글로벌게임센터 공동관을 운영했다.
공동관은 경남글로벌게임센터 지원을 통해 마련했고, 경남 인디게임 기업 6개사가 참가했다. 구체적으로 젤리스노우의 덱랜드, 애프터타임의 시크릿썸, 플레이메피스토왈츠의 슬레이어: 악령이 출몰하는 세상, 마이미스튜디오의 소울원더, 리얼리티메이커랩의 언다잉워, 크로우선셋의 아스트라빌리지가 참여했다.
이어서 인디오락실에서는 게임 시연, 관람객 참여형 프로그램을 운영했고 개발자와 직접 소통할 수 있는 네트워킹 분위기를 조성했다. 로그라이크 액션, RPG·시뮬레이션, 어드벤처·퍼즐 등 다양한 장르가 한 공간에 자리해 여러 스타일의 인디게임을 폭넓게 체험할 수 있었다. 참가 개발사도 다른 개발팀과 교류를 통해 개발 인사이트를 얻고, 시장 반응을 직접 확인했다.
협회 관계자는 "올해로 2번째 플레이엑스포 경남글로벌게임센터 공동관 운영을 맡게 되어 더욱 뜻깊었다"며 "경남 지역에서 게임 개발과 서비스를 이어가는 기업들이 더 많은 관람객과 업계 관계자들을 만날 수 있었던 의미 있는 자리였다"고 말했다.
이어 "인디오락실은 인디게임 개발자들이 서로의 경험과 노하우를 공유하고 새로운 기회를 만들어가는 커뮤니티형 전시 브랜드로 성장하고 있다"며 "앞으로도 다양한 기관 및 개발사와 협력해 국내 인디게임 생태계 활성화에 기여하겠다"고 밝혔다.
This news was translated by AI.
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