Steam Workshop is here, Slay the Spire 2 receives new patch
창작마당 나왔다, 슬레이 더 스파이어 2 신규 패치 적용
2026.06.20 11:52 UTC+9
AI Summary
Slay the Spire 2 brings Steam Workshop to the main build. New bosses, relics, and card balance changes arrive from beta. A refined RNG system fixes a recurring curse card exploit.

Slay the Spire 2 has officially deployed its latest patch to the main server.
The standout feature here is the long-awaited arrival of the Steam Workshop. Previously, modding felt like a chore, requiring you to source files from external sites and manually drop them into local folders. Now, the Workshop makes distributing and grabbing your favourite mods a far more seamless experience.


The balance tweaks tested on the beta server have largely remained intact. The 'Door Creator' boss has been sent packing, replaced by the new 'Eternal Hourglass' boss. You will also find fresh starting relics like the Kaleidoscope, Fishing Rod, and Silky Hair, alongside the previously previewed refinements to various enemies and card performance.
To ensure true, unpredictable randomness, the developers have overhauled their random number generation (RNG). According to the patch notes, a peculiar correlation was causing the 'Debt' curse card to appear far too often when players chose the 'Neow's Bone Dice' starting relic. By swapping the RNG engine, they have confirmed that the scatter plot for random outcomes is now properly balanced.


Rounding out the update, the monster bestiary has been expanded, with new card illustrations and animations added for good measure. Naturally, there are the usual text clarifications to ensure card effects are less ambiguous, along with a host of squashed bugs.

슬레이 더 스파이어 2가 본 서버에서 새로운 패치를 적용했다.
이번 패치에서 가장 눈에 띄는 점은 앞서 예고되었던 창작마당 도입이다. 이전에는 모드를 적용하려면 외부 사이트에서 파일을 내려 받은 뒤 직접 로컬 파일로 옮겨야 했다. 하지만 이번 창작마당 도입으로 보다 간편하게 모드를 배포하고 다운로드 받을 수 있게 됐다.


또한 베타 서버에 적용돼 있던 밸런스 패치도 큰 변화 없이 넘어왔다. ‘문을 만드는 자’ 보스가 삭제되고 신규 보스 ‘영겁의 모래시계’가 추가됐으며, 만화경, 낚싯대, 부드러운 머리칼 등 새로운 시작 유물이 더해졌다. 또한 베타 서버에서 앞서 선보였던 적 및 카드 성능 개편이 이뤄졌다.
이어 더욱 확실한 무작위성을 위해 새로운 난수 생성 방식을 도입했다. 공지문에 따르면 난수 간 의도치 않은 상관관계가 생겨, 시작 유물 중 하나인 ‘니오우의 뼈 주사위’를 골랐을 때 저주 카드 ‘빚’이 유난히 자주 생성됐다. 이를 악용하는 것을 막기 위해 난수 생성기를 교체했으며, 그 결과 난수 산점도가 고르게 분포되는 것을 확인했다.


그 외에 몬스터 도감이 업데이트됐으며, 카드 일러스트 및 애니메이션이 추가됐다. 아울러 카드 효과를 명확히 하기 위한 텍스트 수정, 각종 버그 개선도 이뤄졌다.
This news was translated by AI.
I will greet you with a good article. niro201@gamemeca.com
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