Microsoft CEO Calls Efficiency Positive for Xbox Amid Layoffs
MS 대표, 인원감축 칼바람 부는 Xbox에 “효율화 긍정적”
2026.09.28 12:30 UTC+9
AI Summary
Microsoft CEO Satya Nadella praises the latest Xbox restructuring under Asha Sharma.
Xbox aims to cut thousands of jobs and restructure internal studios and publishing lines.
Nadella insists these drastic efficiency measures will steer Xbox back to future growth.

Xbox has plunged headfirst into a massive restructuring following Asha Sharma taking the helm as CEO. Back in early July, 1,600 positions were culled, and the corporation is gunning to axe another 1,600 by the end of the fiscal year on June 30, 2027. Naturally, Microsoft CEO Satya Nadella stepped into the public spotlight to praise the Xbox head's ruthless business streamlining as positive, turning quite a few heads in the process.
During an interview released on September 25 with the Sources Podcast, Nadella fielded questions regarding the current state of the Xbox business. Nadella doubled down, highlighting that Xbox CEO Asha Sharma is laser-focused on doubling down on runaway hits, sniffing out fresh business models, and dragging the gaming division kicking and screaming back onto a growth trajectory.
Nadella noted, "Right now, the team and Asha are pushing through some serious business streamlining, which is a thoroughly positive development. We simply have to construct a proper, sustainable business model capable of piping games into the hands of a much broader audience." Nadella added, "Our everlasting goal has always been to stand as both an exceptional publisher and a stellar platform provider across PC and Xbox alike. Asha and the team have made it clear that Xbox will swing back into growth mode next fiscal year, and they are actively executing that playbook right now."
Meanwhile, on September 22 local time, Details of the Second Restructuringwere brought to light. A grand total of 268 staff members were shown the door across internal development studios and central management departments. Along the way, the Halo franchise was shipped off to Activision, while Obsidian Entertainment was bundled into Bethesda. Playground Games and Turn 10, the brilliant minds behind the Forza series and the upcoming Fable project, were smashed together into a single entity. Finally, State of Decay 3 developer Undead Labs is spinning off into independence, while Ninja Theory has kicked off internal consultations with closure looming heavily over the studio.

Xbox는 아샤 샤르마 대표가 취임한 후 대대적인 구조조정에 돌입했다. 7월 초에 1,600명이 해고됐고, 회계연도 말(2027년 6월 30일)까지 1,600명을 추가로 정리하는 것을 목표로 삼고 있다. 이에 대해 MS 사티아 나델라 대표가 공식 석상에서 Xbox 대표의 사업 효율화를 긍정적이라고 평가하며 눈길을 끌었다.
사티아 나델라 대표는 9월 25일 공개된 소스 팟캐스트(Sources Podcast)와의 인터뷰를 통해 Xbox 사업 현황에 대한 질문에 답했다. 그는 Xbox 아샤 샤르마 대표가 인기 있는 게임에 집중하고 새로운 비즈니스 모델을 모색하며 게임 사업을 다시 성장 궤도에 올려놓겠다는 점을 재차 강조했다.
나델라 대표는 “현재 (Xbox) 팀과 아샤가 어느 정도 사업 효율화 작업을 진행하고 있는데, 이는 매우 긍정적인 부분이다. 우리는 더 많은 사람에게 게임을 전달할 수 있는 적절하고 지속 가능한 비즈니스 모델을 구축해야 한다”라며 “PC와 Xbox 모두에서 뛰어난 퍼블리셔이자 훌륭한 플랫폼 제공자가 되는 것이 언제나 우리의 목표였다. 아샤와 팀은 다음 회계연도에 Xbox가 다시 성장세로 돌아설 것이라 밝혔으며, 현재 그 계획을 실행에 옮기고 있다”라고 말했다.
한편 Xbox는 9월 22일(현지 기준) 2차 구조조정 상세 내용을 공개했다. 자체 개발 스튜디오 및 중앙 관리 부서에서 총 268명이 해고됐다. 그 과정에서 헤일로 시리즈는 액티비전으로 이전됐고, 옵시디언 엔터테인먼트가 베데스다로 편입됐다. 포르자 시리즈 및 페이블 신작을 개발하는 플레이그라운드 게임즈와 턴 10도 하나로 합쳐졌다. 마지막으로 스테이트 오브 디케이 3 개발사인 언데드 랩스는 독립하며, 닌자 시어리는 폐쇄를 염두에 둔 내부 면담을 개시했다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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