Gyeonggi Content Agency Supports FGT for Small and Medium Game Developers Through Partnerships with Three Universities
중소 게임사 FGT 지원, 경기도 도내 대학교 3곳과 협약
2025.10.15 11:00 UTC+9
AI Summary
The Gyeonggi Content Agency has partnered with three more universities to boost local game development. Students will now participate in Focus Group Tests for unreleased indie titles. This initiative aims to provide developers with vital feedback while giving students practical industry experience.

The Gyeonggi Content Agency held a business agreement ceremony on the 14th at the Gyeonggi Center for Creative Economy & Innovation, joining forces with three local universities to foster a symbiotic ecosystem for the game industry.
The deal aims to sharpen Gyeonggi-do's competitive edge in gaming by bridging the gap between industry needs and academic growth. With Gyeonggi University of Science and Technology, Singu College, and Hanshin University coming on board, the Gyeonggi Content Agency has now expanded its collaborative network to eight institutions.
Key figures attended the event to discuss cooperation plans, including Gyeonggi Content Agency Future Industry Director Kwon Soon-min, Gyeonggi University of Science and Technology Admissions Director Choi In-dae, Singu College Industry-Academic Cooperation Foundation Head Lee Dong-won, and Hanshin University Vice President Moon Cheol-soo.
Starting in the second half of this year, these universities will participate in the 'Gyeonggi Game Public-Private-Academic FGT Support Project' driven by the Gyeonggi Content Agency. FGT, or Focus Group Test, is a limited-time assessment that helps small-to-mid-sized developers identify user reactions and necessary improvements before their new titles hit the market.
Students will spend two weeks hands-on with unreleased games from regional developers, providing feedback on bugs and gameplay elements. This allows companies to improve quality cost-effectively, while students gain practical experience in the game development process.
Gyeonggi Content Agency Future Industry Director Kwon Soon-min stated, "This agreement will serve as a springboard for young talent to become the next driving force in the game industry," adding, "We will continue to strengthen industry-academic cooperation to lead the sustainable growth of the Gyeonggi game sector."

경기콘텐츠진흥원(이하 경콘진)은 14일 경기창조경제혁신센터에서 경기도 대학교 3곳과 게임산업 상생 생태계 구축을 위한 업무협약식을 개최했다.
이번 협약은 경기도 내 게임산업 경쟁력을 높이고, 산업과 교육이 함께 성장하는 기반을 마련하기 위해 추진됐다. 경기과학기술대학교, 신구대학교, 한신대학교가 참여했고, 경콘진은 앞서 협약을 맺은 5개 대학에 이어 총 8개 대학과 협력 체계를 갖췄다.
이날 협약식에는 경콘진 권순민 미래산업본부장, 경기과학기술대학교 최인대 입학처장, 신구대학교 이동원 산학협력단장, 한신대학교 문철수 부총장이 참석해 상호 협력 방안을 논의했다.
협약 대학은 올해 하반기부터 경콘진이 추진하는 '경기 게임 민관학 협력 FGT 지원 사업'에 참여한다. FGT는 포커스 그룹 테스트의 약자로, 한정된 기간에 소수 그룹 대상으로 진행하는 게임 평가다. 중소 게임 개발사가 신작 출시 전에 이용자 반응과 개선점을 미리 확인할 수 있도록 돕는다.
참여 학생들은 2주 동안 경기도 중소 개발사 미출시 게임을 직접 체험하고, 게임 오류나 재미 요소 등에 대해 의견을 제공한다. 이를 통해 기업은 저비용으로 품질을 개선할 수 있고, 학생들은 실제 게임 개발 과정을 경험하며 실무 능력을 키울 수 있다.
경콘진 권순민 미래산업본부장은 "이번 협약은 도내 청년 인재가 게임산업의 새로운 주체로 성장할 수 있는 발판이 될 것"이라며 "앞으로도 산학 협력을 강화해 경기도 게임산업의 지속 성장을 이끌겠다"라고 말했다.
This news was translated by AI.
Let's not lose our initial resolve. Meticulously, one by one. risell@gamemeca.com
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