Capturing the fun of high-speed action, Ninja Gaiden 4 scores 83 on Metacritic
고속 액션의 재미 담았다, 닌자 가이덴 4 메타 83점
2025.10.21 12:23 UTC+9
AI Summary
Ninja Gaiden 4 has returned after 12 years with strong critical scores above 80. PlatinumGames delivers stellar, stylish action that fans have clearly missed. However, some critics note issues with level design, camera controls, and shallow narrative.

After a staggering twelve-year wait, the latest numbered entry in the Ninja Gaiden series has finally unsheathed its blade with a rather spirited start.
As of 11:00 AM on the 21st, the critical reception for Ninja Gaiden 4 is looking quite healthy. It holds a solid average above 80, with the Xbox version sitting at 83 from 38 outlets, the PC version at 82 from 22 outlets, and the PS5 version at 81 from 23 outlets.
The primary cause for this applause? The action. Despite the long hiatus, the game hasn't lost its touch. You can clearly feel the pedigree of PlatinumGames here, as they’ve leaned heavily into their signature 'stylish action,' delivering a pace and visual flair that fans have been craving.


However, it isn't all sunshine and rainbows. Critics point out that the narrative lacks depth, and the level design feels a bit uninspired. Some have voiced frustration with the camera and targeting systems, while others argue that the limited weapon variety makes the otherwise flashy combat feel a tad monotonous. It's also worth noting that the platforming elements and side quests are proving to be quite divisive among the player base.
Meanwhile, Ninja Gaiden 4 is a collaborative effort between PlatinumGames, Team Ninja, and Koei Tecmo, with Xbox Game Studios handling the publishing duties. The title has drawn attention for its visceral, blood-soaked high-speed combat and those iconic, flashy maneuvers we've come to expect from the protagonist.

약 12년 만에 출시된 닌자 가이덴 넘버링 타이틀이 호쾌한 시작을 보여줬다.
21일 오전 11시 기준 닌자 가이덴 4의 메타크리틱 평점은 Xbox 버전 38개 매체 83점, PC 버전 22개 매체 82점, PS5 버전 23개 매체 81점으로 80점 이상의 높은 평균 점수를 기록했다.
닌자 가이덴 4의 주 호평 요인은 오랜만에 나온 시리즈 신작임에도 불구, 기대를 저버리지 않은 액션이다. 특히 ‘스타일리시 액션’이라 불릴 정도로 속도감 있고 화려한 액션을 주력으로 삼은 플래티넘 게임즈의 저력이 확실하게 드러난다는 점이 호평을 받았다.


반면 스토리의 입체감이 부족하고, 레벨 디자인 또한 상대적으로 아쉽다는 평도 있다. 더불어 카메라 및 타겟팅 시스템이 상대적으로 불친절하고, 무기의 종류가 적어 화려하고 빠른 액션이 가진 매력을 상대적으로 단조롭게 만든다는 의견도 있다. 플랫포머 요소와 사이드 퀘스트에 대한 평가는 호불호가 뚜렷하게 나뉘는 양상도 확인됐다.
한편, 닌자 가이덴 4는 플래티넘 게임즈와 팀 닌자, 코에이 테크모의 협업을 통해 개발됐으며, Xbox 게임 스튜디오가 퍼블리싱을 맡았다. 유혈이 낭자한 고속 액션과 다채로운 무기, 주인공의 시그니처 기술 등으로 주목을 받은 바 있다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
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