Lionheart Studio to Transition to Non-Comprehensive Wage System Starting Next Year
라이온하트 스튜디오, 내년부터 비포괄임금제 전환한다
2025.10.24 17:31 UTC+9
AI Summary
Lionheart Studio is ditching the comprehensive wage system by 2026. New childcare subsidies have been introduced to support working parents. The team is currently pushing to launch three new titles next year.

Lionheart Studio is expanding its employee welfare programs, including a transition away from a comprehensive wage system and the introduction of childcare support.
Lionheart Studio announced on the 24th that it will fully adopt a non-comprehensive wage system starting in January 2026 to improve the working environment for its employees. This move is intended to reduce unnecessary overtime and foster a more reasonable and healthy work culture. By increasing focus during working hours, the studio aims to drive efficient performance and establish a clear compensation structure based on actual working hours, thereby increasing employee satisfaction.
In addition, the company is introducing a childcare support program to foster a family-friendly corporate culture. By providing direct subsidies for nursery costs to employees with children aged zero to five, the company plans to ease the burden of childcare and actively support a healthy work-life balance.
Lionheart Studio, which currently employs approximately 480 people, is developing a total of six games, including 'Odin: Valhalla Rising'. Among these, the MMORPG 'Project Q', the raising simulation 'Project C', and the shooter 'Project S' are in the final stages of development, with the studio aiming for a release next year.
Kim Jae-young, Chairman of Lionheart Studio, stated, "We will continue to establish a healthy organizational culture where members grow together and create a workplace that everyone can take pride in," adding, "We aim to establish ourselves as a world-class game developer within a creative and autonomous atmosphere."

라이온하트 스튜디오가 비포괄임금제 전환, 위탁보육 지원 제도 등 직원복지를 확장한다.
라이온하트 스튜디오는 24일, 임직원 근무 환경 개선을 위해 2026년 1월부터 비포괄임금제를 전면 도입한다고 밝혔다. 이는 불필요한 야근을 줄이고 합리적이며 건강한 근로 환경을 조성하기 위함이다. 이에 근무 시간 내 집중도를 높여 효율적인 성과를 창출하고, 근로시간에 따른 명확한 보상 체계를 마련해 구성원의 만족도를 높인다는 방침이다.
더해 가족 친화적 기업 문화 조성을 위한 위탁보육 지원 제도를 새롭게 도입한다. 만 0세부터 5세까지 자녀를 둔 직원에게 어린이집 이용 실비를 직접 지원함으로써 육아 부담을 덜고 일과 가정의 조화를 적극 뒷받침할 계획이다.
현재 480여 명의 임직원이 근무 중인 라이온하트 스튜디오는 ‘오딘: 발할라 라이징’을 비롯, 총 6종의 게임을 개발 중이다. 이 중 MMORPG ‘프로젝트 Q’와 육성 시뮬레이션 ‘프로젝트 C’, 슈팅 장르 ‘프로젝트 S’는 내년도 출시를 목표로 막바지 개발에 매진하고 있다.
라이온하트 스튜디오 김재영 의장은 “앞으로도 구성원과 함께 성장하는 건강한 조직 문화를 확립하고, 모두가 자부심을 느낄 수 있는 근무 환경을 만들어가겠다”라며, “창의적이고 자율적인 분위기 속에서 세계적인 게임 개발사로 자리매김하겠다”고 전했다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
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