[와우(WOW) > 메카리포트 > 정보] 대격변을 대비하는 4.0.1 정규 업데이트가, 금주 내로 국내 서버에 적용될 계획입니다. 전혀 새로운 시스템으로 거듭난 직업별 스킬과 특성 변경점을 모아 정리하였습니다. 원문의 소스는 해외 팬사이트인 MMO-Champions를 참고하였으며, 번역의 과정에서 오역 및 오타가 있을 수 있으니 댓글로 제보해 주시면 수정토록 하겠습니다.
Inquisition - Consumes all Holy Power to increase your Holy Damage
by 30%. Lasts 4 sec per charge of Holy Power consumed. / 1 Mana,
Instant cast Holy Radiance - Heals all friendly targets within 10 yards for
612.78 every sec. Lasts 10 sec. / 40% of base mana, Instant cast,
1 min cooldown Guardian of Ancient Kings Avenger`s Shield : Summons a Guardian of Ancient Kings to protect
you for 12 sec. While the Guardian is active, all incoming damage
is reduced by 60%. Templar`s Verdict : Summons a Guardian of Ancient Kings to attack
your current target for 12 sec. While active, your and your Guardian`s
attacks cause you to be infused with Ancient Power, increasing your
Strength by 20 per application. After 12 sec or when your Guardian
is killed, you will release Ancient Fury, causing 100 damage plus
100 per application of Ancient Power, divided among all targets
within 10 yards. / Instant, 5 min cooldown
(전문화 스킬) Holy Shock is now a primary spell trained at level 10. Now grants
a charge of Holy Power when used. Now causes 1400 to 1516 damage
to an enemy (up from 1296 to 1402), or 3033 to 3285 healing to an
ally (up from 2401 to 2599). Meditation (Passive) - Allows 50% of your mana regeneration from
Spirit to continue while in combat. Walk in the Light (Passive) - Increases the effectiveness of
your healing spells by 15%. Illuminated Healing (Mastery) - ( Illuminated Healing : Your
healing spells also place an absorb shield on your target for 8%
of the amount healed lasting 6 sec. Each point of Mastery increases
the absorb amount by an addtional 1%.
(일반 스킬) Divine Plea now regenerates 10% of your total mana over 15 sec,
down from 25%. Now reduces the amount healed by all your healing
spells. Cooldown increased from 1 min to 2 min. Beacon of Light now heals the Beacon for 50% of the amount healed,
down from 100%. Holy Wrath now scales from 30% of Spell Power instead of 7% AP
+ 7% Spell Power. Base damage increased from 1234 to 2153 at 80.
Now damages all types of targets, but only stuns Demons and Undeads
for 3 seconds. Cooldown reduced from 30 sec to 15 sec. Cleanse no longer removes magic effects. Now costs 14% of base
mana, up from 6% of base mana. Seal of Insight now also has a chance to restore 4% of the paladin`s
base mana. Consecration now deals 729 Holy damage over 10 sec, down from
[ 32% of AP + 32% of Spell Power + 904 ] Holy damage over 8 sec.
Now costs 55% of base mana, up from 22% of base mana. Cooldown increased
from 8 sec to 30 sec. Exorcism now scales from 15% of Spell Power or Attack Power (depending
on which is the highest). Deals [ 15% of max( Spell Power, AP )
+ 1615.925 ] Holy damage, up from [ 15% of AP + 15% of Spell Power
+ 1028 ]. Now costs 30% of base mana, up from 8% of base mana. Cooldown
removed. Flash of Light now costs 27% of base mana, up from 7% of base
mana. Heals for 4762 to 5344 base damage, up from 785 to 879. Redemption now resurrects with 35% of maximum health and mana. Lay on Hands now also restores 1950 Mana. Cooldown reduced from
20 min to 10 min. Holy Light now uses 9% of base mana, down from 29% of base mana.
Cast time increased from 2.5 sec to 3 sec. Heals for 2870 to 3198,
down from 4888 to 5444. Divine Light *New* - A large heal that heals a friendly target
for 8538.19 to 9512.95. Good for periods of heavy damage. Blessing of Wisdom and Greater Blessing of Wisdom have been removed
from the game, mana regen effect merged in Blessing of Might. Sacred Shield is gone. Seal of Wisdom and Judgement of Wisdom are gone. Mana regen effect
merged in Seal of Insight.
(특성 변경점) Beacon of Light is now a Tier 4 talent, down from Tier 11. Now
heals the Beacon for 50% of the amount healed, down from 100%. Infusion of Light is now a Tier 3 talent, down from Tier 10.
Now increases the critical chance of Holy Shock by 5/10%. Now reduces
the cast time of your next Holy Light by 0.75/1.5 sec. No longer
causes your Flash of Light to heal targets with Sacred Shield. Enlightened Judgements is now a Tier 4 talent, down from Tier
10. now increases the range of Judgement by 5/10 yards, down from
15/30 yards. No longer increases your chance to hit by 2/4%, now
grants hit rating equal to 50/100% of any Spirit gained from items
or effects. No longer causes your Judgement to heal you. Divine Favor is now a Tier 3 talent, down from Tier 9. Judgements of the Pure is now a Tier 1 talent and 3 Ranks talent,
down from Tier 9 and 5 Ranks. No longer increases the damage done
by your Seal and Judgement spells. Sacred Cleansing is now a Tier 4 talent and one 1 Rank talent,
down from Tier 9 and 3 Ranks - Your Cleanse spell now also dispels
1 Magic effect. Holy Shock is now a primary spell of the Holy tree. Blessed Life is now a Tier 6 and 2 Ranks talent, down from Tier
7 and 3 Ranks. Revamped - You have a 50/100% chance to gain a charge
of Holy Power whenever you take direct damage. This effect cannot
occur more than once every 2 seconds. Divine Favor is now a Tier 3 talent, down from Tier 5. no longer
costs mana. Cooldown increased from 2 min to 3 min. Now Increases
your spell casting haste by 20% and spell critical chance by 20%
for 20 sec Sanctified Light is now a Tier 1 and 2 Ranks talent, down from
Tier 5 and 3 Ranks. Renamed to Arbiter of the Light. Now Increases
the critical effect chance of your Judgement and Templar`s Verdict
by 6/12%. (Old - Holy Light and Holy Shock) Aura Mastery is now a Tier 5 talent, up from Tier 3.
(신규 특성) Light of Dawn - Send a wave of healing energy before you, healing
yourself and all friendly targets up to 30 yards away for 2016.16
to 2464.2. / 21% of base mana, Instant cast, 30 sec cooldown Denounce - Reduces the mana cost of Exorcism by 38/75%. In addition,
you have a 25/50% chance when casting Holy Shock to make your next
Exorcism spell instant and cost no mana. Last Word - Gives your Word of Glory a 30/60% increased critical
chance when used on targets with 35% or less health. Blazing Light - Increases the damage of your Holy Shock and Exorcism
by 20%. Tower of Radiance - Healing the target of your Beacon of Light
with Flash of Light, Holy Light or Divine Light has a 33/66/100%
chance to generate a charge of Holy Power. Conviction - Gives you a 1/2/3% bonus to damage and healing for
15 sec after causing a critical effect from a weapon swing, spell,
or ability. This effect stacks up to 3 times. Paragon of Virtue - Reduces the cooldown of your Divine Protection
by 10/20 sec and the cooldown of your Avenging Wrath by 30/60 sec. Speed of Light - Casting Holy Shock grants 10/20/30% spell haste
for your next Flash of Light, Holy Light or Divine Light, and casting
Holy Radiance grants you 60% movement speed for 4 sec. Also lowers
the cooldown on Holy Radiance by 10/20/30 sec at all times. Daybreak - Your Flash of Light, Holy Light and Divine Light have
a 10/20% chance to make your next Holy Shock not trigger a cooldown
if used within 12 sec. Clarity of Purpose - Reduces the casting time of your Holy Light
and Divine Light spells by 0.15/0.35/0.5 sec. Protector of the Innocent - Casting a targeted heal on any target,
including yourself, also heals you for [ 1240.83 to 1427.62 ] /
[ 2481.66 to 2855.24 ] / [ 3722.48 to 4282.86 ].
(삭제되는 특성) Holy Guidance has been removed from the tree. Light`s Grace has been removed from the tree. Holy Power is gone. Pure of Heart is gone. Improved Blessing of Wisdom is gone. Blessed Hands has been removed
from the tree. Illumination has been removed from the tree. Improved Lay on Hands has been removed from the tree. Divine Intellect has been removed from the tree. Unyielding Faith has been removed from the tree. Spiritual Focus has been removed from the tree. Seals of the Pure has been removed from the tree and moved to
Protection. Healing Light has been removed from the tree.
(전문화 스킬) Avenger`s Shield is now a primary spell trained at level 10.
3 sec silence effect is now baseline. Now costs 6% of base mana,
down from 26% of base mana. Cooldown lowered from 30 sec to 24 sec. Touched by the Light (Passive) - Increases your total Stamina
by 15%, increases your spell hit by 6%, and increases your spell
power by an amount equal to 60% of your Strength. Vengeance (Passive) - Each time you take damage, you gain 5%
of the damage taken as attack power, up to a maximum of 10% of your
health. Judgements of the Wise (Passive) - Your Judgement grants you
30% of your base mana over 10 sec. Divine Bulwark (Mastery) - Increases your chance to block melee
attacks by 16%. Each point of Mastery increases block chance by
an additional 2%.
(일반 스킬) Holy Shield is no longer an active skill. (Merged with Guarded
by the Light / Holy Shield) Fire Resistance Aura / Frost Resistance Aura / Shadow Resistance
Aura have been merged into Resistance Aura - Gives [ Level 1-70
: (Level) / Level 71-80 : (Level + 5 * (Level - 70)) / Level 81
or above : (Level + 5 * (Level - 70) + 7 * (Level - 80)) ] additional
Fire, Frost and Shadow resistance to all party and raid members
within 40 yards. Divine Shield now lasts 8 sec, down from 12 sec. Forbearance
affect no longer includes Divine Protection, no longer restricts
the use of Avenging Wrath. Divine Intervention has been removed from the tree. Seal of Justice no longer gives a chance to stun. Now causes
each single-target melee attack to limit the target`s maximum run
speed for 5 sec and deal [ ( 0.5% of MWS * AP + 0.5% of MWS * Spell
Power ) additional Holy damage. Blessing of Kings now increases Strength, Agility, Stamina, and
Intellect by 5% and all magical resistances by [ ( Level 1-70 :
(Level/2) / Level 71-80 : (Level/2 + 0.714 * (Level - 70)) / Level
81 or above : (Level + 2.5 * (Level - 70) + 3.5 * (Level - 80))
) - 3.5 ], for 1 hour. Now automatically affects party or raid members. Hand of Reckoning no longer deals damage if the target is not
currently targeting you. Righteous Fury now increases all threat generation instead of
affecting just Holy spells. Hand of Protection now lasts 10 sec, up from 6 sec. Forbearance
affect no longer includes Divine Protection, no longer restricts
the use of Avenging Wrath. Hammer of Justice no longer interrupts non-player spellcasting
for 3 sec. Divine Protection now reduces all damage taken by 20% (down from
50%) for 10 sec (down from 12 sec). No longer has a Forbearance
effect, no longer restricts the use of Avenging Wrath. Cooldown
reduced from 3 min to 1 min.
(특성 변경점) Hammer of the Righteous is now a Tier 3 talent, down from Tier
11. Now deals 30% weapon damage instead of [ 4 x your main hand
DPS ]. Now causes a wave of light that hits all targets within 8
yards for 583 to 874. Now Grants a charge of Holy Power. Cost increased
from 6% of base mana to 12% of base mana. Cooldown reduced from
6 sec to 4.5 sec. Shield of the Templar is now a Tier 6 talent, down from Tier
10. No longer reduces all damage taken or adds a silence effect
to Avenger`s Shield (effect is baseline now). Now Reduces the cooldown
of Avenger`s Shield by 3/6/9 sec, Guardian of Ancient Kings by 1/2/3
min, and Avenging Wrath by 20/40/60 sec. Judgements of the Just is now a Tier 2 talent, down from Tier
10. No longer reduces the cooldown of Hammer of Justice by 5/10
sec. Now reduces both melee and ranged attack speed of the target
by 20% for 20 sec. Avenger`s Shield is now a primary spell of the Protection tree. Guarded by the Light is now a Tier 5 talent, down from Tier 9.
Revamped - Increases your Word of Glory by 30/60% when used to heal
yourself. Any overhealing will create a protective shield equal
to the amount of overhealing that lasts for 6 sec. In addition,
your Word of Glory will also cause Holy Shield. Holy Shield is now a Tier 5 talent, down from Tier 7. Revamped
- Using Shield of the Righteous or Inquisition increases your block
chance by 15% for 20 sec. Ardent Defender is now a 1 Rank talent, down from 3 Ranks. Revamped
as an active skill - Reduce damage taken by 20% for 10 sec. While
Ardent Defender is active, the next attack that would otherwise
kill you will instead cause you to be healed for 15% of your maximum
health. Instant, 3 min cooldown Sacred Duty has been revamped - Your Judgements have a 25/50%
chance of making your next Shield of the Righteous a critical strike.
Lasts 15 sec. Sanctuary is now a Tier 3 and 3 Ranks talent, down from Tier
5 and 1 Rank. No longer a blessing and is now a passive skill -
Reduces the chance you`ll be critically hit by melee attacks by
2/4/6% and reduces all damage taken by 3/7/10%. In addition when
you block or dodge a melee attack you gain 1/2/3% of maximum mana. Reckoning is now a Tier 4 and 2 Ranks talent, down from Tier
5 and 5 Ranks. Now has a 10/20% chance to proc after blocking an
attack. (Old - 2/4/6/8/10% proc from damaging attacks on you) Divine Guardian is now a Tier 5 and 1 Rank talent, up from Tier
4 and 2 Ranks. Revamped as an active skill - All party or raid members
within 30 yards, excluding the Paladin, take 20% reduced damage
for 6 sec. Instant, 2 min cooldown Improved Hammer of Justice is now a Tier 2 talent, down from
Tier 4. Toughness is now a Tier 2 and 3 Ranks talent, down from Tier
3 and 5 Ranks. No longer reduces the duration of movement slowing
effects, now increases armor value from items by 3/6/10%. (Up from
2/4/6/8/10%) Divinity is now a 3 Ranks talent, down from 5 Ranks. Increases
all healing done by you and all healing effects on you by 2/4/6%.
(Up from 1/2/3/4/5%) Seals of the Pure is now a Tier 1 Protection talent. Increases
the damage done by your Seal of Righeousness, Seal of Truth and
Seal of Justice by 6/12%.
(신규 특성) Shield of the Righteous - Slam the target with your shield, causing
Holy damage. Consumes all charges of Holy Power to determine damage
dealt: 1 Holy Power: 20% Attack Power 2 Holy Power: 60% Attack Power
3 Holy Power: 120% Attack Power / 1 Mana, 5 yd range, Instant cast Vindication - Your Crusader Strike and Hammer of the Righteous
reduce physical damage done by their primary targets by 10% for
30 sec. In addition, your Hammer of Justice will interrupt creatures
that are immune to stuns. Grand Crusader - When your Crusader Strike or Hammer of the Righteous
deal damage to your primary target, they have a 10/20% chance of
refreshing the cooldown on your next Avenger`s Shield. Hallowed Ground - Increases the damage of your Consecration by
20/40% and decreases its mana cost by 40/80%. Wrath of the Lightbringer - Increases the damage by 30/60% of
your Crusader Strike and Judgement and increases the critical strike
chance by 15/30% of your Holy Wrath and Hammer of Wrath. Eternal Glory - Your Word of Glory has a 15/30% chance not to
consume Holy Power.
(삭제되는 특성) Touched by the Light has been removed from the tree. Redoubt has been removed from the tree. Combat Expertise has been removed from the tree. Spiritual Attunement has been removed from the tree. One-Handed Weapon Specialization has been removed from the tree. Improved Devotion Aura is gone. Divine Sacrifice has been removed from the tree. Improved Righteous Fury has been removed from the tree. Stoicism has been removed from the tree. Guardian`s Favor has been removed from the tree. Anticipation has been removed from the tree. Divine Strength has been removed from the tree.
(전문화 스킬) Templar`s Verdict - An instant weapon attack that causes a percentage
of weapon damage. Consumes all charges of Holy Power to increase
damage dealt: 1 Holy Power: 30% Weapon Damage 2 Holy Power: 90%
Weapon Damage 3 Holy Power: 225% Weapon Damage / 1 Mana, 5 yd range,
Instant cast 1의 신성한 힘, 5미터, 즉시
시전 Judgements of the Bold (Passive) - Your Judgement grants you
25% of your base mana over 10 sec. Sheath of Light (Passive) - Increases your spell power by an
amount equal to 30% of your attack power and increases your chance
to hit with spells by 6%. Two-Handed Weapon Specialization (Passive) - Increases the damage
you deal with two-handed melee weapons by 20%. Hand of Light (Mastery) - Your autoattacks have a 8% chance to
grant Hand of Light, causing your next Holy Power ability to consume
no Holy Power and to cast as if 3 Holy Power were consumed. Each
point of Mastery increases the chance by an additional 1%.
(일반 스킬) Avenging Wrath use is no longer restricted by Divine Shield,
Divine Protection, or Hand of Protection, or of using Lay on Hands
on oneself. Seal of Vengeance is now named Seal of Truth, now deals [ ( 12.5%
of AP + 12.5% of Spell Power ) ], up from [ 13% of AP + 6.5% of
Spell Power]. Now deals 16% weapon damage when stacked 5 times,
down from 33% weapon damage. Blessing of Might now also restores mana every 5 sec (Blessing
of Wisdom effect). Now automatically affects party or raid members. Judgement is now the same spell for all Seals. Unleashes the
energy of a Seal to judge an enemy for Holy damage. 5% of base mana,
10 yd range, Instant cast, 8 sec cooldown. Crusader Strike is now a baseline skill. Now deals 120% weapon
damage, up from 75% weapon damage. Now grants a charge of Holy Power.
Cost changed to 10% of base mana, down from 5% of base mana. Cooldown
increased from 4 sec to 4.5 sec. (특성 변경점) Divine Storm is now a Tier 3 talent, down from Tier 11. No longer
costs mana. Now affects all enemies within 8 yards instead of just
4. Now deals damage based on Holy Power: 1 Holy Power: 22% Weapon
Damage, 2 Holy Power: 74% Weapon Damage, 3 Holy Power: 150% Weapon
Damage. 신성한 힘 1중첩: 무기 공격력의
22%에 해당하는 피해 Sanctified Wrath is now a Tier 4 talent, down from Tier 8. Increases
critical strike chance of Hammer of Wrath by 20/40%, down from 25/50%.
Reduces the cooldown of Avenging Wrath by 20 secs, down from 30
secs. No longer causes damage to bypass damage reduction effects
while under Avenging Wrath. Now allows the use of Hammer of Wrath
at all times during Avenging Wrath. The Art of War is now a Tier 3 talent, down from Tier 7. Revamped
- Your autoattacks have a 7/14/20% chance to make your next Exorcism
instant, free and cause 100% additional damage. Repentance is now a Tier 5 talent, down from Tier 7. Judgements of the Wise is now a Tier 2 and 1 Rank talent, down
from Tier 7 and 3 Ranks. Now also causes your auras increase your
party and raid`s damage dealt by 3% and your damage by an additional
2%. Replenishment effect now regenerates 1% of the maximum mana
per 10 sec, down from 1% per 5 sec. No longer grants you 25% of
your base mana. Eye for an Eye is now a Tier 1 talent, down from Tier 4. All
magic attacks against you have a 20/40% chance to cause 30% of the
damage taken back to the attacker as well. Sanctity of Battle is now a 1 Rank talent, down from 3 Ranks.
Revamped - Haste effects lower the cooldown of your Crusader Strike. Crusade is now a Tier 1 talent, down from Tier 4. Revamped -
Increases the damage of your Crusader Strike, Hammer of the Righteous
and Templar`s Verdict by 10/20/30% and the damage and healing of
your Holy Shock by 10/20/30%. Seal of Command is now a Tier 4 talent, up from Tier 3. No longer
an active seal. Revamped - Your Seal of Righteousness, Seal of Truth
and Seal of Justice now also deal 7% weapon damage each time you
swing. In addition, your Seal of Righteousness now hits up to 2
additional targets. Pursuit of Justice is now a Tier 2 talent, down from Tier 3.
No longer reduces the duration of Disarm effects. Now has a 50/100%
chance to grant a charge of Holy Power when struck by a Stun, Fear
or Immobilize effect.
(신규 특성) Zealotry - Your Crusader Strike generates 3 charges of Holy Power
per strike for the next 20 sec. / 3 Mana, Instant cast, 2 min cooldown Inquiry of Faith - Increases the periodic damage done by your
Seal of Truth by 10/20/30%, and the duration of your Inqusition
by 50/100/150%. Acts of Sacrifice - Decreases the cooldown by 10/20% and mana
cost by 10/20% of your Hand of Freedom, Hand of Salvation and Hand
of Sacrifice. Selfless Healer - When you heal others with your Word of Glory,
it increases the effectiveness of the heal by 25/50% and increases
your damage done by 2/4% per charge of Holy Power for 10 sec. Rebuke - Interrupts spellcasting and prevents any spell in that
school from being cast for 4 sec. / 10% of base mana, 5 yd range,
Instant cast, 10 sec cooldown Long Arm of the Law - Your Judgement has a 50/100% chance to
increase your movement speed by 45% for 4 sec when used on targets
at or further than 15 yards from you. Guardian`s Favor - Reduces the cooldown of your Hand of Protection
by 60 sec/2 min and increases the duration of your Hand of Freedom
by 2 sec/4 sec. Rule of Law - Increases the critical effect chance of your Crusader
Strike, Hammer of the Righteous and Word of Glory by 5/10/15%. Improved Judgements is now a Tier 1 talent, down from Tier 2.
Now increases the range of your Judgement by 10/20 yards instead
of reducing its cooldown.
(삭제되는 특성) Righteous Vengeance has been removed from the tree. Swift Retribution has been removed from the tree. Crusader Strike is gone. Now a baseline skill. Sheath of Light is gone. Now a primary spell. Fanaticism has been removed from the tree. Sanctified Wrath is now a Tier 4. Vengeance is gone. Two-Handed Weapon Specialization is gone. Sanctified Retribution has been removed from the tree. Vindication has been removed from the tree. Conviction has been removed from the tree. Heart of the Crusader has been removed from the tree. Improved Blessing of Might has been removed from the tree. Deflection has been removed from the tree. Benediction has been removed from the tree
글: 게임메카 추동준 기자(힐링, hscdj@gamemeca.com) |
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