[와우(WOW) > 메카리포트 > 정보] 대격변을 대비하는 4.0.1 정규 업데이트가, 금주 내로 국내 서버에 적용될 계획입니다. 전혀 새로운 시스템으로 거듭난 직업별 스킬과 특성 변경점을 모아 정리하였습니다. 원문의 소스는 해외 팬사이트인 MMO-Champions를 참고하였으며, 번역의 과정에서 오역 및 오타가 있을 수 있으니 댓글로 제보해 주시면 수정토록 하겠습니다.
Mind
Spike - Blasts the target for 969.56 to 1024.39 Shadowfrost damage,
and increases the critical strike chance of your next Mind Blast
on the target by 30%. Stacks up to 3 times. Causes a high amount
of threat. / 12% of base mana, 35 yd range, 1.5 sec cast Inner
Will - A burst of Holy energy fills the caster, reducing the mana
cost of instant cast spells by 15% and increasing your movement
speed by 10%. Lasts 30 min. / Instant Leap
of Faith - You pull the spirit of the friendly party or raid target
to you, instantly moving them directly in front of you. / 13% of
base mana, 40 yd range, Instant cast, 1.5 min cooldown
(전문화 스킬) Penance
- Launches a volley of holy light at the target, causing 699.38
to 790.24 Holy damage to an enemy, or 2351.96 to 2657.54 healing
to an ally instantly and every 1 sec for 2 sec. / 14% of base mana,
30/40 yd range, Channeled, 12 sec cooldown Enlightenment
(Passive) - Intellect increased by 15%. Meditation
(Passive) - Allows 50% of your mana regeneration from Spirit to
continue while in combat. Shield
Discipline (Mastery) - Increases the potency of all your damage
absorption spells by 20%. Each point of Mastery increases the potency
of absorbs by an additional 2.5%.
(일반 스킬) Prayer
of Fortitude is gone, Power Word: Fortitude automatically affects
party or raid members now. Mass
Dispel now costs 38% of base mana, up from 33% of base mana. Divine
Spirit and Prayer of Spirit are gone. Mana
Burn now has a 2.5 sec cast time, down from 3 sec. Shackle
Undead now lasts up to 50 sec, up from 30 sec. Dispel
Magic now removes 2 (up from 1) harmful spells from a friend or
2 (up from 1) beneficial spell from an enemy. Now costs 16% of base
mana, up from 14% of base mana. Inner
Fire now increases armor value from items by 60% and spell power
by 425.28. Lasts 30 min. Power
Word: Shield now costs 19% of base mana, down from 23% of base mana.
Cooldown reduced to from 4 sec to 3 sec. Now absorbs [ 41.8% of
Spell Power + 3906.47 ], up from 2230 damage.
(특성 변경점) Borrowed
Time is now a Tier 4 and 2 Ranks talent, down from Tier 10 and 5
Ranks. Now grants 7/14% (Down from 5/10/15/20/25%) spell haste for
your next spell after casting Power Word: Shield. No longer increases
the amount absorbed by Power Word: Shield. Divine
Aegis is now a Tier 5 talent, down from Tier 9. Pain
Suppression is now a Tier 5 talent, down from Tier 9. Grace
is now a Tier 6 talent, down from Tier 9. Now affects Heal. Now
increases all healing received from the Priest by 2/4%, up from
3%. Renewed
Hope now affects Heal. Now procs if your target is afflicted by
Weakened soul or blessed with your Grace effect. No longer reduces
all damage taken by the raid when you cast Power Word: Shield. Rapture
is now a Tier 4 talent, down from Tier 8. No longer energizes the
target with mana, rage, energy, or runic power. The mana regeneration
effect on the priest can now occur once every 6 sec. (Down from
12 sec) Focused
Will is now a Tier 6 and 2 Ranks talent, down from Tier 7 and 3
Ranks. Whenever you are victim of an attack equal to damage greater
than 10% of your total health, you gain Focused Will reducing all
damage taken by 4/6% lasting for 8 sec. Stacks up to 2 times. Power
Infusion is now a Tier 3 talent, down from Tier 7. Reflective
Shield is now a Tier 4 talent, down from Tier 5. Soul
Warding is now a Tier 2 talent, down from Tier 5. Now reduces the
cooldown of Power Word: Shield by 1/2 sec, down from 4 sec. No longer
reduces the mana cost of Power Word: Shield. Mental
Agility is now a Tier 1 talent, down from Tier 4. Inner
Focus now reduces the mana cost of your next Flash Heal, Heal, Greater
Heal, or Prayer of Healing by 100%. Cooldown reduced to 45 sec,
down from 3 min. Improved
Power Word: Shield is now a Tier 1 and 2 Ranks talent, down from
Tier 3 and 3 Ranks. Increases the damage absorbed by your Power
Word: Shield by 5/10%. (Down from 5/10/15%) Improved
Inner Fire renamed to Inner Sanctum - Spell damage taken is reduced
by 2/4/6% while within Inner Fire, and the movement speed bonus
of your Inner Will is increased by 2/4/6%. Twin
Disciplines is now a 3 Ranks talent, down from 5 Ranks. Increases
your Shadow and Holy spell damage and healing by 2/4/6%. (Old -
Increased damage and healing of instant spells by 1/2/3%)
(신규 특성) Power
Word: Barrier - Summons a holy barrier on the target location that
absorbs [ 1.2% of Spell Power + 3801.028 ] damage done to friendly
targets within it each time they take damage. While within the barrier,
spellcasting will not be interrupted by damage. The barrier lasts
for 25 sec or until it absorbs [ 6% of Spell Power + 19005.141 ]
damage. / 30% of base mana, 40 yd range, Instant cast, 3 min cooldown Evangelism
- You have a 100% chance when you Smite and a 40% chance when you
Mind Flay to gain Evangelism. Stacks up to 5 times. Lasts for 15
sec. /Evangelism (Smite) - Increasing the damage done by your Smite,
Holy Fire, and Penance spells by 2/4% and reduces the mana cost
of those spells by 3/6%./ /Dark Evangelism (Mind Flay) - Increases
the damage done by your Periodic Shadow spells by 1/2%. Archangel
- Consumes your Evangelism effects, causing an effect depending
what type of Evangelism effect is consumed: Archangel (Evangelism)
- Instantly restores 3% of your total mana and increases your healing
done by 3% for each stack. Lasts for 18 sec. 30 sec cooldown. Dark
Archangel (Dark Evangelism) - Instantly restores 5% of your total
mana and increases the damage done by your Mind Flay, Mind Spike,
Mind Blast and Shadow Word: Death 4% for each stack. Lasts for 18
sec. 90 sec cooldown. Atonement
- When you deal damage with Smite, you instantly heal a nearby low
health friendly party or raid target within 8 yards from the enemy
target equal to 50/100% of the damage dealt. If the Priest is healed
through Atonement, the effect is reduced in half. Strength
of Soul - When you heal a target with your Heal spell, the duration
of the weakened soul debuff on the target is reduced by 2/4 sec. Train
of Thought - You have a 50/100% chance when you heal with Greater
Heal to reduce the cooldown of your Inner Focus by 5 sec. You have
a 50/100% chance when you Smite to reduce the cooldown of your Penance
by 0.5 sec. Soul
Warding - Reduces the cooldown of your Power Word: Shield ability
by 2 sec.
(삭제되는 특성) Penance
is now a primary spell of the Discipline tree. Aspiration
has been removed from the tree. Improved
Flash Heal has been removed from the tree. Focused
Power has been removed from the tree. Enlightenment
has been removed from the tree. Mental
Strength has been removed from the tree. Absolution
is gone. Improved
Mana Burn has been removed from the tree. Meditation
is gone. Now a primary spell. Silent
Resolve has been removed from the tree. Improved
Power Word: Fortitude has been removed from the tree. Martyrdom
has been removed from the tree. Unbreakable
Will has been removed from the tree.
(전문화 스킬) Holy
Word: Chastise - Chastise the target for 563.9 to 632.71 Holy damage,
and disorients them for 3 sec. / 15% of base mana, 30 yd range,
Instant cast, 25 sec cooldown Meditation
(Passive) - Allows 50% of your mana regeneration from Spirit to
continue while in combat. Spiritual
Healing (Passive) - Healing increased by 15%. Echo
of Light (Mastery) - Your direct healing spells heal for an additional
10% over 6 sec. Each point of Mastery provides an additional 1.25%
healing over 6 sec.
(일반 스킬) Holy
Focus (Passive) - Reduces the pushback suffered from damaging attacks
while casting any Holy or Disciplipne spell by 70%. Hymn
of Hope now restores 2% mana every 2 sec for 8 sec, down from 3%.
Now increases total maximum mana by 15%, down from 20%. Divine
Hymn now costs 36% of base mana, down from 63% of base mana. Heals
for 3590 every 2 sec, up from 3024 to 3342. Prayer
of Mending now costs 18% of base mana, up from 15% of base mana.
Now heals for [ ( 31.8% of Spell Power + 2660.86 ) ], up from 1043. Binding
Heal now costs 29% of base mana, up from 27% of base mana. Now heals
for 2951.04 to 3794.19, up from 1925 to to 2508. Greater
Heal now costs 27% of base mana, down from 32% of base mana. Now
heals for 6239.34 to 7251.13, up from 3950 to 4590. Prayer
of Healing now costs 36% of base mana, down from 48% of base mana.
Cast time reduced from 3 sec to 2.5 sec. Now heals for 2710.32 to
2863.6, up from 2091 to 2209. Flash
Heal now costs 28% of base mana, up from 18% of base mana. Now heals
for 4679.9 to 5438.8, up from 1887 to 2193. Holy
Nova now costs 15% of base mana, down from 20% of base mana. Now
causes 247.38 to 287.5 Holy damage (down from 398 to 462) and heal
friendly targets within 10 yards for 1518.74 to 1765.02 (up from
713 to 827). Healing is divided among the number of targets healed. Heal
*New* - Heal your target for 2339.95 to 2719.4. / 9% of base mana,
40 yd range, 3 sec cast Renew
now heals for 1096 every 3 sec for 12 sec. Up from 1400 over 15
sec. Smite
now costs 15% of base mana, up from 9% of base mana. Cast time increased
from 1.5 sec to 2.5 sec. Smite an enemy for 652.99 to 732.66 Holy
damage. (Down from 707 to 793 Holy damage)
(특성 변경점) Guardian
Spirit is now a Tier 7 talent, down from Tier 11. Empowered
Renew is now a Tier 3 and 2 Ranks talent, down from Tier 9 and 3
Ranks. Your Renew will instantly heal the target for 5/10% of the
total periodic effect. No longer gives your Reneaw an additional
% of your bonus healing effects. Circle
of Healing now heals for 1590 to 1757, up from 958 to 1058. Now
Prioritizes healing most injured party members. Cooldown increased
from 6 sec to 10 sec. Test
of Faith is now a Tier 6 talent, down from Tier 9. Body
and Soul is now a Tier 5 talent, down from Tier 8. Movement speed
buff now also procs from Leap of Faith. Empowered
Healing is now a Tier 1 and 3 Ranks talent, down from Tier 8 and
5 Ranks. Increases the healing done by your Flash Heal, Heal, Binding
Heal and Greater Heal by 5/10/15%. Serendipity
is now a Tier 4 and 2 Ranks talent, down from Tier 8. Now reduces
cast time on your next Greater Heal or Prayer of Healing by 10/20%
(up from 4/8/12%). Now also reduces mana cost by 5/10%. Stacks up
to 2 times. (Down from 3 times) Holy
Concentration is now a Tier 3 and 2 Ranks talent, down from Tier
7 and 3 Ranks. Increases the amount of mana regeneration from Spirit
while in combat by an additional 10/20%. Lightwell
is now a Tier 3 talent, down from Tier 7. Now costs 30% of base
mana, up from 17% of base mana. Now heals for 9664.013, up from
4620. Blessed
Resilience is now a Tier 5 and 2 Ranks talent, down from Tier 7
and 3 Ranks. Whenever you are victim of an attack equal to damage
greater than 10% of your total health, you gain Blessed Resilience
increasing all healing received by 5/10% lasting for 10 sec. Surge
of Light is now a Tier 2 and 1 Rank talent, down from Tier 6 and
2 Ranks. Now has a 3% chance to proc when you Smite or Heal. Spirit
of Redemption is now a Tier 4 talent, down from Tier 5. No longer
increases total Spirit by 5%. Desperate
Prayer is now a Tier 2 talent, down from Tier 3. No longer costs
mana. Now heals for 4384 to 5172, up from 3716 to 4384. Inspiration
is now a Tier 2 and 2 Ranks talent, down from Tier 3 and 3 Ranks.
Now reduces target`s physical damage taken by 5/10%, up from 3/7/10%. Divine
Fury is now a Tier 1 and 3 ranks talent, down from Tier 2 and 5
Ranks. Reduces the casting time of your Smite, Holy Fire, Heal and
Greater Heal spells by 0.15/0.35/0.5 sec. (Up from 0.1/0.2/0.3 sec) Improved
Renew is now a 2 Ranks talent, down from 3 Ranks. Increases the
amount healed by your Renew spell by 5/10%. (Down from 5/10/15%)
(신규 특성) Tome
of Light - Reduces the cooldown of your Holy Word spells by 15/30%. State
of Mind - Your successful Heal, Renew, Prayer of Healing or Smite
spell casts increase the duration of your corresponding Chakra state
by 2/4 sec. Chakra
- When activated, your next Heal, Renew, Prayer of Healing or Smite
spell will put you into a corresponding Chakra state. Lasts for
30 sec. Heal - Increases the critical effect chance of your Heal
spell by 10%, and your Heal refreshes the duration of your Renew
on the target. Renew - Increases the healing done by your Renew
spell by 10%, and reduces the global cooldown of your Renew spell
by .5 sec. Prayer of Healing - Increases the healing done by your
area of effect spells by 10% and reduces the cooldown of your Circle
of Healing by 2 sec. Smite - Increases your total damage done by
Shadow and Holy spells by 15%. / 6% of base mana, Instant cast,
1 min cooldown Revelations
- While in a Chakra state, your Holy Word: Chastise ability will
transform into a different ability depending on which state you
are in. Holy Word: Serenity (Heal) - Instantly heals the target
for 4653.82 to 5463.18, and increases the critical effect chance
of your healing spells on the target by 25% for 6 sec. 20 sec cooldown.
Holy Word: Aspire (Renew) - Instantly heals the target for 1991.41
and another 3767.85 over 18 sec. 15 sec cooldown. Holy Word: Sanctuary
(Prayer of Healing) - Blesses the ground with Divine light, healing
all within it for 267.5 to 318.16 every 2 for 18 sec. Only one Sanctuary
can be active at any one time.
(삭제되는 특성) Divine
Providence has been removed from the tree. Spiritual
Healing has been removed from the tree. Healing
Prayers has been removed from the tree. Spiritual
Guidance has been removed from the tree. Holy
Reach has been removed from the tree. Improved
Healing has been removed from the tree. Searing
Light has been removed from the tree. Blessed
Recovery has been removed from the tree. Spell
Warding has been removed from the tree. Healing
Focus has been removed from the tree. Holy
Specialization has been removed from the tree.
(전문화 스킬) Mind
Flay - Assault the target`s mind with Shadow energy, causing 501
Shadow damage over 3 sec and slowing their movement speed by 50%.
Lasts 3 sec. 40 yd range, 9% of base mana. Shadow
Power (Passive) - Spell damage increased by 25%. Increases the critical
damage of your Shadow spells by 100%. Shadow
Orbs (Mastery) - You have a 10% chance for your Shadow Word: Pain
and Mind Flay spells to grant you a Shadow Orb each time they deal
damage. Each Shadow Orb increases the damage done by your Mind Blast
and Mind Spike spells by 33%. Each point of Mastery increases damage
by an additional 4.3%. You can have up to a maximum of 3 orbs.
(일반 스킬) Mind
Sear now deals 81 to 88 Shadow damage every sec, down from 183 to
197. Range increased to 35 yards, up from 30 yards. Shadowfiend
now regenerates 3% mana when the Shadowfiend attacks, down from
5%. Range increased to 40 yards, up from 30 yards. Shadow
Word: Death now has a 40 yards range, up from 30 yards. Cooldown
reduced from 12 sec to 10 sec. Shadow
Protection now increases Shadow resistance by [ Level 1-70 : (Level)
/ Level 71-80 : (Level + 5 * (Level - 70)) / Level 81 or above :
(Level + 5 * (Level - 70) + 7 * (Level - 80)) ] for 1 hr. Affects
the whole party/raid. No longer requires a Sacred Candle. 1~70레벨:
레벨만큼 1시간 동안 지속되며 모든 파티원과 공격 대원에게 적용됩니다. 더이상 성스러운 양초를 소모하지 않습니다. Mind
Control now has a 30 yards range, up from 20 yards. Cast time reduced
to 2.5 sec, down from 3 sec. Devouring
Plague now has a 40 yards range, up from 30 yards. Psychic
Scream now affects up to 5 enemies, up from 2. Mind
Blast now has a 40 yards range, up from 30 yards. Shadow
Word: Pain now has a 40 yards range, up from 30 yards.
(특성 변경점) Dispersion
is now a Tier 7 talent, down from Tier 11. Twisted
Faith is now a Tier 2 and 2 Ranks talent, down from Tier 10 and
5 Ranks. Now Increases your shadow spell damage by 1/2%, and grants
you spell hit rating equal to 50/100% of any Spirit gained from
items or effects. Psychic
Horror is now a Tier 6 talent, down from Tier 9. Vampiric
Touch is now a Tier 5 talent, down from Tier 9. No longer causes
damage if dispelled. Range increased from 30 yards to 40 yards. Pain
and Suffering is now a Tier 5 and 2 ranks talent, down from Tier
9 and 3 Ranks. Now has a 30/60% (down from 33/66/100%) chance to
refresh duration of Shadow Word: Pain. Now reduces damage taken
from your own Shadow Word: Death by 20/40%. (Up from 10/20/30%) Improved
Shadowform is now a Tier 3 talent, down from Tier 8. Renamed to
Phantasm. Shadowform
now increases all party and raid members spell haste by 5%. Mind
Melt is now a Tier 4 talent, down from Tier 6. Revamped - Increases
the damage done with your Shadow Word: Death by 15/30% on targets
at or below 25% health, and when you deal damage with Mind Spike,
the cast time of your next Mind Blast is reduced by 25/50% lasting
6 sec. Mind Melt can stack up to 2 times. Improved
Devouring Plague is now a Tier 2 and 2 Ranks talent, down from Tier
6 and 3 Ranks. No longer increases the periodic damage done by your
Devouring Plague, now instantly deals damage equal to 15/30% of
its periodic effect. Silence
is now a Tier 4 talent, down from Tier 5. Vampiric
Embrace is now a Tier 4 talent, down from Tier 5. Veiled
Shadows is now a Tier 1 talent, down from Tier 4. Now reduces the
cooldown of Shadowfiend by 30/60 sec, down from 1/2 min. Improved
Psychic Scream is now a Tier 2 talent, down from Tier 3. Improved
Mind Blast is now a Tier 2 and 3 Ranks talent, down from Tier 3
and 5 Ranks. While in Shadowform your Mind Blast now has a 33/66/100%
(up from 20/40/60/80/100%) chance to reduce all healing done to
the target by 25% for 10 sec. Improved
Shadow Word: Pain is now a Tier 1 talent, down from Tier 2. Darkness
is now a 3 Ranks talent, down from 5 Ranks. Now increases Spell
haste by 1/2/3% instead of increasing Shadow spell damage by 2/4/6/8/10%.
(신규 특성) Sin
and Punishment - When your Vampiric Touch is dispelled, the dispeller
and all nearby enemy targets within 10 yards have a 50/100% chance
to be instantly feared in horror for 3 sec. When your Mind Flay
critically hits, the cooldown of your Shadowfiend is reduced by
5/10 sec. Shadowy
Apparition - When you deal periodic damage with your Shadow Word:
Pain, you have a 4/8/12% chance to summon a shadow version of yourself
which will slowly move towards a target which is afflicted by your
Shadow Word: Pain. Once reaching the target, it will instantly deal
446.98 shadow damage. While moving, the chance to summon the shadowy
apparation is increased to 20/40/60%. Paralysis
- When you critically hit with your Mind Blast, you cause the target
to be unable to move for 2/4 sec. Masochism
- When you take a damaging attack equal to or greater than 10% of
your total health or damage yourself with your Shadow Word: Death,
you instantly gain 4/8% of your total mana. Harnessed
Shadows - Increases the chance for you to gain a Shadow Orb when
dealing damage with your Mind Flay and Shadow Word: Pain by 4/8%,
and you have a 50/100% chance to gain a Shadow Orb when critically
hit by any attack.
(삭제되는 특성) Misery
is gone. Shadow
Power has been removed from the tree. Improved
Vampiric Embrace has been removed from the tree. Focused
Mind has been removed from the tree. Shadow
Reach has been removed from the tree. Shadow
Weaving has been removed from the tree. Shadow
Affinity has been removed from the tree. Shadow
Focus has been removed from the tree. Spirit
Tap has been removed from the tree. Improved
Spirit Tap has been removed from the tree. 글: 게임메카 이선화 기자(Sihon, sihon@gamemeca.com) |
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