[와우(WOW) > 메카리포트 > 정보] 주말 동안, 대격변 테스트 서버의 새로운 빌드인 12759 업데이트가 진행되었습니다. 그 중, 각 직업별 변경점만을 모아 보았습니다. 원문은 mmo-champions 의 관련 페이지를 참고하였으며, 오역이나 오타가 있을 시 덧글로 제보해 주시면 바로 수정하도록 하겠습니다.
Colossus
Smash now allows all your attacks to entirely bypass the enemy armor
for 6 sec. (Old - Just Mortal Srike, Heroic Strike, Bloodthirst,
and Overpower) Endless
Rage is now passive. Battle
Stance revamped - A balanced combat stance. Increases damage done
by 5%. Decreases damage taken by 5%. Strike
*New* - A simple strike that deals 50% weapon damage. Use once you
have sufficient rage. / 20 Rage, 5 yd range, Instant, 3 sec cooldown Drums
of War no longer reduces the rage cost of Hamstring. Changed to
1-Rank (down from 2-Ranks) and now reduces rage cost of your
Shield Bash, Pummel, and any shouts which cost rage by 50%. War
Academy now also affects Cleave.
Berserker
Stance revamped - An aggressive combat stance. Increases damage
done by 10%. / Instant, 1 sec cooldown Cleave
no longer has the ability to consume up to 20 additional rage to
deal more damage. Now costs 30 rage (up from 10) and deals the maximum
amount of damage. Cooldown changed to 3 sec, apparently shared with
Heroic Strike. Single-Minded
Fury no longer affects Cleave. Bloodsurge
now has a 7/14/20% chance to proc, 6 sec internal cooldown removed. Enrage
now lasts 9 sec, up from 4 sec. Impending
Victory now procs from Devastate instead of Shield Slam. Proc chance
reduced to 25/50%. (From 50/100%)
Defensive
Stance revamped - A defensive combat stance. Decreases damage taken
by 10%. Increases threat generated by 45%. Gag
Order is now a Rank 2 talent, down from Rank 4. Improved
Revenge is now a Rank 4 talent, up from Rank 2.
Dirge
now procs from Plague Strike, Blood Strike, and Icy Touch. (Old
- Festering Strike, Plague Strike and Scourge Strike) Morbidity
no longer reduces the cooldown of Death and Decay and increases
its damage by 10/20/30% instead.
Divine
Light now has a 3 sec cast time. Up from 2.5 sec. Seal
of Insight now has a chance to restore 4% of the paladin`s maximum
mana. (Old - Unknown value) Consecration
now costs 55% of base mana, up from 22% of base mana. Sense
Undead is gone. Seal
of Righteousness additional Holy Damage reduced by 50%. Light
of Dawn now consumes all Holy Power to increase healing by 10% per
application. Blessed
Life revamped: All attacks against you have a 50/100% chance to
cause you to generate Holy Power. This effect cannot occur more
than once every 2 seconds. Improved
Concentration Aura is now a 2 ranks talents, down from 3 ranks.
Increases effect of Concentration Aura by 8/15% and reduces Silence
and Interrupt effects by 15/30%. Divine
Favor revamped: Increases your spell casting haste by 20% and spell
critical chance by 20% for 20 sec. / Instant, 3 min cooldown Enlightened
Judgements revamped: Your Judgement instantly heals you for [970
to 1081] / [1940 to 2162]. Clarity
of Purpose now reduces casting time by 0.15/0.35/0.5 sec. (Up from
0.1/0.2/0.3 sec)
Avenger`s
Shield is now Protection`s primary skill. Cooldown lowered from
30 to 24 sec. Divine
Shield can now be used with Avenging Wrath. Hand
of Reckoning no longer deals damage if the target isn`t attacking
you. Hammer
of Justice no longer interrupts spellcasting for 3 sec. Shield
of the Templar now reduces the cooldown of Avenger`s Shield by 3/6/9
sec. (Down from 3/7/10 sec) Sacred
Duty revamped: Your Judgements have a 25/50% chance of making your
next Shield of the Righteous a critical strike. Lasts 15 sec. Vindication
revamped: Your Crusader Strike and Hammer of the Righteous have
a 50/100% chance to reduce physical damage done by targets by 5/10%
for 10 sec. Shield of the Righteous revamped: Slam the target with your shield, causing Holy damage. Consumes all applications of Holy Power to determine damage dealt: 1
Holy Power: 20% Attack Power 성스러운
힘 1: 20% 증가된 전투력 Guarded
by the Light now increases your Word of Glory by 30/60% when used
on yourself. (Up from 20/40%) Holy
Shield is now a Tier 5 talent, up from Tier 4. Revamped: Using Shield
of the Righteous or Inquisition increases your block chance by 15%
for 20 sec. Grand
Crusader now also procs from Hammer of the Righteous. Hallowed
Ground now decreases Consecration`s mana cost by 40/80%. Hammer
of the Righteous revamped: Hammer the current target for 40% weapon
damage, causing a wave of light that hits all targets within 0 yards
for 1061 to 1407 Holy damage. Grants a charge of Holy Power. Wrath
of the Lightbringer now also affect your Judgement and Hammer of
Wrath spells.
Judgement
of Vengeance is now named Judgement of Truth. Seal
of Truth now deals 16% weapon damage when it`s stacked to 5 times.
(Down from 33%) Crusader
Strike now has a 4.5 sec cooldown. (Up from 4 sec) Inquiry
of Faith now increases the damage done by Seal of Truth by 10/20/30%
(Down from 20/40/60%) and now also increases the duration of Inquisition
by 50/100/150%. Seals
of Command now deals 7% weapon damage, down from 15%. Divine
Purpose revamped: The following attacks have a 20% chance to generate
Holy Power: Judgement, Exorcism, Templar`s Verdict, Divine Storm,
Inquisition, Holy Wrath The
Art of War now has a 10/20/30% chance to proc (up from 5/10/15%)
but the effect cannot be triggered while Exorcism is on cooldown. Divine
Storm now deals 22/74/150% weapon damage depending on your Holy
Power. (Up from 22/50/90%) Improved
Crusader Strike is gone, replaced with Sanctity of Battle (NYI)
- Haste effects lower the cooldown of your Crusader Strike. Improved
Judgement is now a Tier 1 talent, down from Tier 2. Now increases
the range of your Judgement by 10/20 yards instead of increasing
its damage. Conviction
is gone. Eye
for an Eye now has a 20/40% chance to proc from magic attacks. (Old:
5/10% chance from all attacks) Rule
of Law is now a Tier 2 talent, up from Tier 1. Long
Arm of the Law *new* (Tier 3): Your Judgement has a 50/100% chance
to increase your movement speed by 30% for 4 sec when used on targets
at or further than 15 yards from you. Eternal
Glory *new* (Tier 2): Your Word of Glory has a 20/40% chance not
to consume Holy Power.
Magma
Totem now costs 18% of base mana, down from 27%. Lava
Burst damage has been increased by 25%.
Maelstrom
Weapon now also reduces the mana cost of the spell.
Totem
of Tranquil Mind *New* - Summons a Totem of Tranquil Mind with 5
health at the feet of the caster for 5 min, causing party or raid
members within 30 yards to lose 0% less casting or channeling time
when damaged. (Value NYI, Concentration Aura)
Aspect
of the Fox now allows you to shoot Steady Shot and Croba Shot while
moving and causes you to gain 2 Focus whenever you take damage.
(Old - allows Auto-Shot while moving and increases focus regeneration
by 20%) Kill
Command now has a 100 yards range, your pet must be within 5 yards
of the target to Kill Command.
Multi-Shot
now costs 40 Focus, down from 60 Focus.
Misdirection`s
transferred threat is no longer permanent and will fade after 30
sec. Thrill
of the Hunt is now a Tier 4 talent, down from Tier 6. Noxious
Stings is now a 2 Ranks talent, down from 3 Ranks. Increases your
damage done on targets afflicted by your Serpent Sting by 5%. Increases
your damage done on targets afflicted by your Serpent Sting by 5%.
If Wyvern Sting is dispelled, the dispeller is also afflicted by
Wyvern Sting lasting 25/50% of the duration remaining. Hunting
Party now also triggers a 20% ranged and melee attack speed buff. Point
of No Escape is now a Rank 2 talent, down from Rank 4. Serpent
Spread *New* (Tier 6) - Targets hit by your Multi-Shot are also
afflicted by your Serpent Sting equal to 50% of its total duration. Cold
Blood no increases the critical strike chance of your next non-periodic
offensive ability by 100%.
Sprint
now lasts 8 sec and has a 1 min cooldown. (Old - 15sec, 3 min cooldown) Lightning
Reflexes now increases your attack speed by2/4/6%.
Tricks
of the Trade`s transferred threat is no longer permanent and will
fade after 30 sec. Blind
now costs 15 Energy, down from 30 Energy. 15 yards range, up from
10 yards. Sap
now costs 35 Energy, down from 65 Energy. 10 yards range, up from
5 yards. Enveloping
Shadows is now a Tier 3 talent, down from Tier 4. Dirty
Tricks is gone. Energetic
Recovery *New* - Empowers your Recuperate ability, causing its periodic
effect to also restore 4/8/12 Energy.
Soothe
Animal is now named Soothe - Soothes the target, dispelling all
enrage effects.
Frenzied
Regeneration now Increases maximum health by 30%, increases health
to 30% (if below that value), and converts up to 10 rage per second
into health for 20 sec. Each point of rage is converted into 3%
of max health. Bash
no longer interrupts spellcasting for 3 sec. Enrage
now increases physical damage taken by 10% instead of reducing base
armor. Survival
Instincts now Reduces all damage taken by 60% for 12 sec. Only useable
while in Bear Form or Cat Form. Instant, 5 min cooldown Heart
of the Wild now increases your maximum mana by 5/10/15% instead
of increasing your Intellect by 2/4/6%.
Master
Shapeshifter bonus increased from 2% to 4% for all forms. Furor
now gives you a 33/66/100% (up from 20/40/60%) chance to gain 10
rage when you shapeshift into Bear form and you keep up to 33/66/100
(up from 20/40/60) of your Energy when you shapeshift into Cat Form.
Now increases your total Intellect by 2/4/6%. (Old - Only increased
in Moonkin form) Naturalist
is back as a Tier 2 Talent. Reduces the cast time of your Healing
Touch and Nourish spells by 0.15/0.35/0.5 sec.
Mana
Shield now has a 12 sec cooldown, down from 10 sec. Portal:
Tol Barad - Creates a portal, teleporting level 85+ group members
that use it to Tol Barad. / 18% of base mana, 10 yd range, 10 sec
cast, 1 min cooldown, Reagents: Rune of Portals Teleport:
Tol Barad - Teleports the caster to Tol Barad. / 8% of base mana,
10 sec cast, Reagents: Rune of Teleportation Improved
Polymorph`s effect cannot occur more often than once every 10 sec.
Frostfire
Bolt now slows the target by 40% (up from 20%) for 9 sec but no
longer deals additional Frostfire damage over that duration. Cast
time changed to 2.5 sec, down from 3 sec. Pyroblast
damage has been increased by 5%. Fireball
damage has been increased by 15%. No longer deals additional damage
over 4 sec. Improved
Flamestrike revamped - Reduces the casting time of your Flamestrike
spell by 50/100% and gives you a 50/100% chance that your Blast
Wave spell will also automatically Flamestrike the same location
if two or more targets are affected by the Blast Wave. Hot
Streak no longer affects Pyroblast. Cauterize
now burns you for 12% of your maximum health every 1.5 sec (up from
1 sec) over 6 sec (up from 4 sec). Blast
Wave now slows the targets by 70%. (Down from 75%) Molten
Shields now reduces the global cooldown of Mage Ward by 1 sec. (Down
from 1.5 sec) Impact
now has a 5/10% chance (up from 4/7%) to cause the next Fire Blast
you cast to stun the target for 2 sec and spread any Fire damage
over time effects to nearby enemy targets within 12 yards. Improved
Fire Blast now increases the critical strike chance of your Fire
Blast spell by 4/8% instead of reducing its cooldown.
Fingers
of Frost has a 10/20/30% chance to proc (up from 5/10/15%) and now
also affects Frostfire Bolt. Can now accumulate up to 2 charges
of Finger of Frost instead of giving you 2 from the beginning. Improved
Freeze now has a chance to grant 2 charges of Fingers of Frost.
Seed
of Corruption Soulburn effect - Your Seed of Corruption detonation
effect will afflict Corruption on all enemy targets. The Soul Shard
will be refunded if the detonation is successful. Create
Soulstone now resurrects with 30% health (down from 60%) and 30%
mana. Soulburn
now has a 45 sec cooldown, up from 30 sec. Nemesis
no longer reduces the cooldown of Fel Domination, now reduces the
cooldown of Soulburn.
Focused
Will now reduces all damage taken by 3/4% (up from 2/3%) and increases
healing on you by 4/5% (up from 3/4%) after taking a critical hit.
Can now stack with Blessed Resilience. Grace
now also affects Heal. Archangel
now also increases your frost damage when used as Dark Archangel
(Shadowform). Twin
Disciplines now increases damage and healing done by instant spells
and the damage absorbed by Power Word: Shield by 2/4/6%.
Chakra
is now a Tier 5 (Down from Tier 6) and 2 Ranks (Down from 3 Ranks)
talent. Revamped - When activated, your next Heal, Renew, Prayer
of Healing or Smite spell will put you into a corresponding Chakra
state. Lasts for 30 sec. Heal - Increases the critical effect chance
of your Heal spell by 10%, and your Heal refreshes the duration
of your Renew on the target. Renew - Increases the healing done
by your Renew spell by 10%, and reduces the global cooldown of your
Renew spell by .5 sec. Prayer of Healing - Increases the healing
done by your area of effect spells by 10% and reduces the cooldown
of your Circle of Healing by 2 sec. Smite - Increases your total
damage done by Shadow and Holy spells by 15%. 6% of base mana, Instant
cast, 1 min cooldown <치유> - 치유 주문이
극대화 효과를 발휘할 확률이 10% 증가하고, 대상에게 걸려있는 소생
주문의 지속 시간을 초기화 시킵니다. Test
of Faith is now a Tier 6 talent, up from Tier 5. Lightwell
is now a Tier 3 talent, down from Tier 5. Spirit
of Redemption is now a Tier 3 talent, down from Tier 4. No longer
increases total Spirit by 5%. Holy
Concentration is now a 2 Ranks talent (down from 3 Ranks) and now
increases mana regeneration from spirit by 10/20%. (Up from 5/10/15%) Divine
Touch is now a 2 Ranks talent, down from 3 Ranks. Deliverance
(Tier 3) is now named Serendipity (Tier 4). When you heal with Binding
Heal or Flash Heal, the cast time of your next Greater Heal or Prayer
of Healing spell is reduced by 6/12% (Up from 3/6/9%). Stacks up
to 3 times. Lasts 20 sec. Improved
Holy Nova is gone. Improved
Healing is now a 2 Ranks talent, down from 3 Ranks. Inspiration
is now a 2 Ranks talent, down from 3 Ranks. Now reduces your target`s
physical damage taken by 5/10%. (Up from 3/7/10%) Divine
Fury now reduces cast time by 0.15/0.35/0.5 sec. (Up from 0.1/0.2/0.3
sec) State
of Mind *New* (Tier 6) - Your successful Heal, Renew, Prayer of
Healing or Smite spell casts increase the duration of your corresponding
Chakra state by 4 sec. Passive. Heavenly
Voice added as a Tier 5 Talent. Your Divine Hymn also heals you
for 12/20% of your total health during its duration, and the channel
time of your Hymn of Hope is reduced by 10/20%. Blessed
Resilience added as a Tier 5 Talent. Critical hits made against
you have a 30/60% chance to prevent you from being critically hit
again for 6 sec. Desperate
Prayer is no longer a skill and is back as a Tier 2 talentㅊ.
Mind
Spike revamped - Blasts the target for 1082.81 to 1144.05 Shadowfrost
damage, and increases the critical strike chance of your next Mind
Blast on the target by 30%. Stacks up to 3 times. Shadow
Word: Death cooldown changed to 10 sec, down from 12 sec. Damage
increased by 10%. Mind
Flay now deals damage over 3 sec, down from 5 sec. Vampiric
Touch no longer deals damage if dispelled. Twisted
Faith is now a Tier 2 (Down from Tier 5) 2-Ranks (Down from 3 Ranks
Talent. Revamped - Increases your chance to hit with shadow spells
by 1/2%, and grants you spell hit rating equal to 50/100% of any
Spirit gained from items or effects. Mind
Melt now stacks up to 2 Times. (Down from 3) Empowered
Shadow Orbs is now named Harnessed Shadows. Improved
Mind Blast now gives your Mind Blast a 33/66/100% (up from 20/40/60%)
chance to reduce all healing done to the target by 25% for 10 sec. Improved
Devouring Plague is now a 2 Ranks talent, down from 3 Ranks. Revamped
- Your Devouring Plague instantly deals damage equal to 15/30% of
its total periodic effect. Paralysis
*New* (Tier 5) - When you critically hit with your Mind Blast, you
cause the target to be unable to move for 2/4 sec. 글_게임메카
이선화 기자(sihon, sihon@gamemeca.com) |
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