[와우(WOW) > 메카리포트 > 정보] 대격변 CBT 빌드 12803 패치 이후 2주가 지난 지금, 대규모 패치가 예상되는 빌드 12857 패치의 정보고 속속 공개되고 있습니다. 이번 시간에는 직업별 변경 사항을 소개하겠습니다. 이 기사는 해외 팬사이트인 MMO-CHAMPION의 정보를 토대로 작성하였습니다.
Dark Phoenix - Summons and dismisses
a rideable Dark Phoenix. / 1.5 sec cast Goblin Mini Hotrod - Rides and parks
a Mini Goblin Hotrod. / 1.5 sec cast
Dark Phoenix Hatchling - Right Click
to summon and dismiss your baby dark phoenix. / Instant Rustberg Seagull - Right Click to
summon and dismiss a Rustberg Seagull. / Instant Armadillo - Right Click to summon
and dismiss your Baby Armadillo. / Instant
Sweeping Strikes
now lasts 30 sec instead of lasting 5 attacks. Cooldown not changed
yet.
Inner Rage now increases
damage caused by all abilities by 15% (Down from 50%) and increases
rage costs by 50% (Up from 15%). Values are just inverted and this
is most likely a bug. Die by the Sword
is now a Tier 4 talent, down from Tier 5. Meat Cleaver is
now a Tier 5 talent, up from Tier 4. Improved Execute
is now a Tier 2 talent, down from Tier 3. Enrage is now a
Tier 3 talent, up from Tier 2.
Bastion of Defense
critical hit chance reduction now only applies in Defensive Stance. Blood and Thunder
is now a Tier 1 talent, down from Tier 2. Hold the Line is
now a Tier 2 talent, up from Tier 1.
Blood Boil now deals
[ 8% of AP + 297 ] damage, up from [ 6% of AP + 223 ].
Divine
Plea now let you gain 10% (down from 25%) of your total mana over
15 sec. Cooldown changed to 2 min, up from 1 min. Consecration
now scales from 22% of AP and 22% of Spell Power, down from 32%. Exorcism
mana cost changed from 20% base mana (up from 8% of base mana).
Cooldown removed. Lay
on Hands cooldown reduced from 20 min to 10 min. Seal
of Righteousness is gone, effect merged in Seal of Justice. Tower
of Radiance now procs from Holy Shock, Flash of Light, Holy Light
or Divine Light. Blessed
Life now has a chance to proc whenever you take direct damage. (Old
- "All attacks against you") Illumination
is gone. Denounce
revamped - Reduces the mana cost of Exorcism by 25/50%. In addition,
you have a 50/100% chance when casting Holy Shock to make your next
Exorcism spell instant and cost no mana. Enlightened
Judgements is now a Tier 4 talent, up from Tier 3. Healing value
increased by 30%. Healing
Light renamed to Blazing Light - Increases the damage of your Holy
Shock and Exorcism by 10/20%. (No longer affects Word of Glory`s
healing) Arbiter
of the Light no longer affects Holy Light. Conviction
is back as a Holy Tier 5 talent - Gives you a 1/2/3% bonus to damage
and healing for 15 sec after causing a critical effect from a weapon
swing, spell, or ability. This effect stacks up to 3 times. Daybreak
(Tier 3) *New* - Your Flash of Light, Holy Light and Divine Light
have a 15/30% chance of resetting the cooldown on your Holy Shock.
Seal
of Justice now deals [ 0.5% of MWS * AP + 1% of MWS * Spell Power
] additional Holy damage on each hit. Vindication
now has a chance to reduce physical damage done by the primary target
of the skills. (Old - All targets) Grand
Crusader now only procs from damage dealt to your primary target. Sanctuary
now also reduces all damage taken by 3/7/10%.
Selfless
Healer now has a 50/100% chance to proc, up from 30/60%. The
Art of War revamped - Your melee attacks have a 7/14/20% chance
to reduce the cast time by 100%, reduce mana cost by 60%, and increase
damage by 60% of your next Exorcism. Pursuit
of Justice additional effect - You have a 50/100% chance to gain
a charge of Holy Power when struck by a Stun, Fear or Immobilize
effect.
Magma Totem base
damage increased by 33%. Fire Nova base damage
increased by 33%. Rolling Thunder
is now a Tier 3 talent, down from Tier 4. Mana regeneration increased
from 1% to 2%. Improved Fire Nova
moved to Enhancement. Elemental Reach
no longer increases the range of Thunderstorm, now affects the range
of all your Shock spells. (Old: Just Flame Shock)
Unleash Elements
now has a 40 yards range, up from 30 yards. Totemic Vigor is
gone. Improved Fire Nova
is now a Tier 4 Enhancement Talent - Increases the damage done by
your Fire Nova by 10/20% and reduces the cooldown by 2/4 sec.
Improved Water Shield
now also procs from Greater Healing Wave.
Viper Venom and
Scorpid Venom seems to be gone. Widow Venom no longer
mentions "Only one Venom per Hunter can be active on any one
target.", I guess the 2 previous venoms are indeed gone. Focus Fire now has
a 15 sec cooldown. Down from 30 sec. Improved Kill Command
now Increases the critical strike chance of your Kill Command by
5/10% instead of reducing its cooldown.
Kill Shot now deals
150% weapon damage (down from 200%) and scales with 30% of your
Attack Power (down from 40%). Base damage reduced by 50%. Cooldown
increased from 6 sec to 10 sec. Focus cost removed. Multi-Shot - Fires
several missiles, hitting your current target and all enemies within
yards of that target for x% of weapon damage. / 40 Focus, 5-35 yd
range, Instant Aimed Shot no longer
deals 300% of weapon damage, now deals [ 40% of RAP + 681 ] damage.
Cast time increased from 2 sec to 3 sec. Arcane Shot base
damage reduced by 60%, now scales from 19% of Attack Power, up from
17%. Chimera Shot no
longer deals 190% weapon damage, now deals [ 24% of RAP + 401 ].
Serpent Spread -
Targets hit by your Multi-Shot are also afflicted by your Serpent
Sting equal to 6/9 sec of its total duration. Point of No Escape
no longer affects Freezing Arrow. Combat Readiness
is now trained at level 81. Down from 83. Fan of Knives now
deals 80% of weapon damage, up from 60%. Kick now costs 15
energy, down from 25 energy.
Redirect is now
trained at level 83. Up from 81. Cloak of Shadows
now increases your chance to resist all spells by 200%, up from
100%.
Hurricane base damage
increased by 33%. Innervate now regenerate
mana equal to 20% of the casting Druid`s maximum mana pool, down
from 33%. Starsurge now has a
40 yards range, up from 30 yards. Entangling Roots now
has a 2 sec cast time, up from 1.5 sec. Starfall now has a
40 yards range, up from 30 yards. Base damage increased by 33%. Lunar Shower now increases
damage done by your Moonfire by 15/30/45% (Up from 2/4/8%) Force of Nature now
has a 40 yards range, up from 30 yards. Solar Beam now has
a 40 yards range, up from 30 yards. Lunar Guidance no longer
increases the radius of your Solar Beam. Moonglow now reduces
the mana cost of all your damage and healing spells. Nature`s Majesty now
increases the critical strike chance with all spells.
Thrash now has a 6 sec cooldown,
up from 5 sec. Swipe (Bear) base damage increased
by 33%. Swipe (Cat) now deals 215% weapon
damage, up from 125%. Furor now increases your maximum
mana by 5/10/15% instead of increasing your intellect by 2/4/6%.
Lifebloom now heals
over 10 sec, up from 7 sec. Costs 7% of base mana, up from 5%. Omen of Clarity is
now properly flagged as Passive. Regrowth HoT effect
reduced by 60%, now heals over 6 sec instead of 21 sec. Cast time
reduced from 2 sec to 1.5 sec. Natural Perfection
is now a Tier 5 talent, down from Tier 6. Swift Rejuvenation
is now a Tier 6 talent, up from Tier 5. Revitalize revamped
- When you periodically heal with your Rejuvenation or Lifebloom
spells, you have a 8/16/24% chance to instantly regenerate 3% of
your total mana. This effect cannot occur more than once every 6
sec. Heart of the Wild no
longer increases maximum mana by 5/10/15%, now increases Intellect
by 2/4/6%.
Arcane Intellect
now also increases spell power by 6%. Arcane Explosion
base damage increased by 33%. Blink now costs
12% of base mana, down from 21%.
Flamestrike base
damage increased by 33%. Hot Streak now affects
the next Pyroblast cast within 15 sec, up from 10 sec. Blast Wave base
damage reduced by 25%.
Blizzard base damage
increased by 33%. Brain Freeze additional
effect - When Frostfire Bolt is instant, it can benefit from Fingers
of Frost.
Seed
of Corruption base AE damage increased by 33%. Drain
Mana mana cost reduced from 17% of base mana to 12% of base mana. Drain
Life now restores 5% total health to the caster every 1 sec regardless
of damage done. Soulburn now reduces cast time by 50%, down from
60%. Mana cost reduced from 17% of base mana to 12% of base mana. Life
Tap changed to: You Life Tap for 20% of your total health, converting
75% of that into mana. Corruption
now has a 40 yards range, up from 30 yards. Haunt
now has a 40 yards range, up from 30 yards. Soul
Swap now has a 40 yards range, up from 30 yards. And
I think Dark Pact is gone, but since I also screwed up with Soul
Link last time, I strongly suggest that you assume I`m stupid until
it`s confirmed.
Soulburn
now lasts 20 sec, up from 15 sec. Unending
Breath is back. Nemesis
is gone. Hand
of Gul`dan`s range increased from 30 yards to 40 yards and revamped:
Summons a falling meteor down upon the enemy target, dealing 1597.26
to 1886.4 Shadow damage and erupts an aura of magic within 4 yards,
causing all targets within it to have an increased 10% chance to
be critically hit by any of your demons for 15 sec. Ancient
Grimoire is now a Tier 5 talent, up from Tier 4. Demonic
Rebirth has a 2 minute cooldown. Aura
of Foreboding (Tier 4) *New*: When your Hand of Gul`dan lands, all
enemies within 4 yards will be rooted for 2/3 sec and stunned for
the same duration if they are still within the Curse of Gul`dan
aura 6 sec afterword.
Shadowflame
no longer fears the targets. Hellfire
base damage increased by 33%. Rain
of Fire base damage increased by 33%. Range increased from 30 yards
to 35 yards. Immolate
range increased from 30 to 40 yards. Chaos
Bolt range increased from 30 to 40 yards. Empowered
Imp now has a 2/4% chance to proc from your Imp`s Firebolt. Soul
Leech now restores 1/2% of your total health and mana, down from
5/10%. Backdraft
now reduces the casting time of Shadow Bolt, Incinerate, and Shadow
Bolt by 10/20/30% for 15 sec. No longer has 3 charges.
Aspiration is gone. Twin Disciplines
no longer increases the damage absorbed by Power Word: Shield. Strength of Soul
*New* - When you heal a target with your Heal spell, the duration
of the weakened soul debuff on the target is reduced by 2/4 sec. Inner Focus is back
as a Tier 3 talent.
Hymn of Hope now
restores 2% mana, down from 3%. Increases maximum mana by 15%, down
from 20%. Holy Nova base damage
increased by 33%. Holy Word: Chastise
now disorients the target for 3 sec instead of immobilizing it for
2 sec. Revelations Serenity
(Heal) base healing effect increased by 65%. Cooldown reduced from
45 sec to 20 sec. Holy Concentration
now increases the amount of mana regeneration from Spirit. Twirling Light now
heals for for 30/60% less. (Old - 30/60% of the amount)
Shadowfiend now
gives 3% mana when the Shadowfiend attacks, down from 5%. Mind Control now
has a 2.5 sec cast time, up from 2 sec. Sin and Punishment
now affects enemy targets within 10 yards, up from 6 yards. Additional
effect - When your Mind Flay critically hits, the cooldown of your
Shadowfiend is reduced by 10/20 sec. Veiled Shadows now
reduces the cooldown of Shadowfiend by 30 sec/60 sec. (Down from
1 min/2 min) Masochism *New*
- When you take a damaging attack equal to or greater than 10% of
your total health or damage yourself with your Shadow Word: Death,
you instantly gain 4/8% of your total mana. 글_게임메카
최혁식 기자(레라스, gc8841@gamemeca.com) |
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