[와우(WOW) > 메카리포트 > 정보] 대격변을 대비하는 4.0.1 정규 업데이트가, 금주 내로 국내 서버에 적용될 계획입니다. 전혀 새로운 시스템으로 거듭난 직업별 스킬과 특성 변경점을 모아 정리하였습니다. 원문의 소스는 해외 팬사이트인 MMO-Champions를 참고하였으며, 번역의 과정에서 오역 및 오타가 있을 수 있으니 댓글로 제보해 주시면 수정토록 하겠습니다.
Time
Warp - Warp the flow of time, increasing melee, ranged, and spell
casting speed by 30% for all party and raid members. Lasts 40 sec.
Allies
receiving this effect will become unstuck in time, and be unable
to benefit from Bloodlust, Heroism, or Time Warp again for 10 min.
/ 26% of base mana, Instant cast, 5 min cooldown Flame
Orb - Launches a Flame Orb forward from the Mage`s position, dealing
204.12 Fire damage every second to the closest enemy target for
15 secs. / 6% of base mana, 40 yd range, Channeled, 1 min cooldown Ring
of Frost - Summons a Ring of Frost, taking 3 sec to coalesce. Enemies
entering the fully-formed ring will become frozen for 10 sec. Lasts
12 sec. 10 yd radius. / 7% of base mana, 30 yd range, Channeled,
3 min cooldown
(전문화 스킬) Arcane
Barrage - Launches bolts of arcane energy at the enemy target, causing
899.45 to 1099.33 Arcane damage. / 12% of base mana, 40 yd range,
Instant cast, 5 sec cooldown Arcane
Specialization (Passive) - Increases the damage of your Arcane spells
by 25%. Mana
Adept (Mastery) - Increases all spell damage done by up to 12%,
based on the amount of mana the Mage has unspent. Each point of
Mastery increases damage done by up to an additional 1.5%.
(일반) Mage
Ward *New* - Absorbs [ 81% of Spell Power + 1950 ] Fire, Frost or
Arcane damage. Lasts 30 sec. / 16% of base mana, Instant cast, 30
sec cooldown Arcane
Blast now costs 8% of base mana, up from 7%. Range increased to
40 yards, up from 30 yards. Now increases damage of Arcane Blast
by 20% for each charge, up from 15%. Now deals 1579.53 to 1835.67
damage, up from 1185 to 1377 damage. Ritual
of Refreshment now costs 27% of base mana, down from 80% of base
mana. Spellsteal
now has a 40 yards range, up from 30 yards. Polymorph
now has a 35 yards range, up from 30 yards. Casting time increased
from 1.5 sec to 2 sec. Mage
Armor now causes you to regenerate 3% of your maximum mana every
5 sec. In addition, the duration of all harmful Magic effects used
against you is reduced by 50%. Amplify
Magic has been removed from the tree. Dampen
Magic has been removed from the tree. Counterspell
now has a 40 yards range, up from 30 yards. Blink
now costs 12% of base mana, down from 21% of base mana. Evocation
now gives 15% of your mana instantly and another 45% of your total
mana over 6 sec. (Up from 60% of your total mana over 8 sec) Mana
Shield now has a 12 sec cooldown. Arcane
Explosion now costs 18% of base mana, down from 22%. Now causes
227.97 to 246.97 Arcane damage, down from 538 to 582. Slow
Fall now has a 40 yards range, up from 30 yards. Arcane
Missiles now procs from different spells depending on your spec.
Launches ( Improved Arcane Missiles : three / four / five ) waves
of Arcane Missiles at the enemy over 2.25 sec, causing 305.44 Arcane
damage per wave. Each offensive spell you cast has a 40% chance
to activate Arcane Missiles. Arcane
Brilliance now Infuses all party and raid members with brilliance,
increasing their maximum mana by 600 and spell power by 6% for 1
hr.
(특성 변경점) Netherwind
Presence is now a Tier 1 talent, down from Tier 10. Increases spell
haste by 1/2/3%, down from 2/4/6%. Slow
is now a Tier 5 talent, down from Tier 9. Now has a 35 yards range,
up from 30 yards. Missile
Barrage is now a Tier 3 and 2 Ranks talent, down from Tier 9 and
5 Ranks. Revamped - Your Arcane Missiles spell will fire its missiles
every 0.5/0.6 sec. Arcane
Flows is now a Tier 3 talent, down from Tier 8. Now reduces cooldowns
by 12/25%, down from 15/30%. Arcane
Power now makes spell cost 10% more mana to cast, down from 20%. Incanter`s
Absorption is now a Tier 4 and 2 Ranks talent, down from Tier 7
and 3 Ranks. Now increases your spell damage by 10/20% (Up from
5/10/15%) when Mana Shield or Mage Ward absorbs damage. In addition,
when your Mana Shield is destroyed, all enemies within 6 yards are
knocked back 12 yards. Prismatic
Cloak is now a Tier 3 talent, down from Tier 6. Arcane
Potency is now a Tier 5 talent, down from Tier 6. Now increases
the critical strike chance of your next two damaging spells Improved
Blink now increases your speed by 35/70% for 3 sec after casting
the Blink spell. Presence
of Mind is now a Tier 3 talent, down from Tier 5. Improved
Counterspell is now a Tier 1 talent, down from Tier 4. Torment
the Weak is now a Tier 2 talent, down from Tier 4. Now only affects
Arcane Spells. Your Arcane damage spells deal 2/4/6% more damage
to snared or slowed targets. Focus
Magic is now a Tier 6 talent, up from Tier 3. Arcane
Concentration is now a Tier 1 and 3 Ranks talent, down from Tier
2 and 5 Ranks. Now has a 3/6/10% chance to proc, up from 2/4/6/8/10%.
(신규 특성) Improved
Mana Gem - Mana gained from your Mana Gem also increases your spell
power by 1/2% of your maximum mana for 10 seconds. Improved
Polymorph - When a target you`ve polymorphed is damaged, that target
is stunned for 1.5/3 sec. This effect cannot occur more often than
once every 10 sec. Nether
Vortex - Gives your Arcane Blast spell a 50/100% chance to apply
the Slow spell to any target it damages if no target is currently
affected by Slow. Arcane
Tactics - Increases the damage of all party and raid members within
100 yards by 3%. Improved
Arcane Explosion - Reduces the global cooldown of your Arcane Explosion
spell by 0.25/0.5 sec and reduces the threat generated by 40/80%. Invocation
- You gain a 5/10% damage bonus for 8 sec after successfully interrupting
a spell. Improved
Arcane Missiles - Increases the number of missiles fired by your
Arcane Missiles spell by 1/2.
(삭제되는 특성) Arcane
Barrage is now a primary spell of the Arcane tree. Spell
Power has been removed from the tree. Mind
Mastery has been removed from the tree. Arcane
Empowerment has been removed from the tree. Arcane
Instability has been removed from the tree. Arcane
Mind has been removed from the tree. Arcane
Shielding has been removed from the tree. Arcane
Meditation has been removed from the tree. Magic
Attunement has been removed from the tree. Spell
Impact has been removed from the tree. Arcane
Fortitude has been removed from the tree. Magic
Absorption has been removed from the tree. Arcane
Subtlety has been removed from the tree. Arcane
Focus has been removed from the tree. Arcane
Stability
(전문화 스킬) Pyroblast!
- Hurls an immense fiery boulder that causes 1164.34 to 1478.88
Fire damage and an additional 788.77 Fire damage over 12 sec. /
40 yd range, Instant Fire
Specialization (Passive) - Increases the damage of your Fire spells
by 25%. Flashburn
(Mastery) - Increases the damage done by all your periodic fire
damage effects by 20%. Each point of Mastery increases periodic
damage done by an additional 2.5%.
(일반) Frostfire
Bolt no longer causes additional damage over 9 sec. Casting time
reduced to 2.5 sec, down from 3 sec. Now costs 16% of base mana,
up from 14% of base mana. Now deals 700 to 893 damage, up from 722
to 838. Molten
Armor now increases your critical strike chance by 3%. (Old - Increased
crit rating by 35%) Scorch
now has a 40 yards range, up from 30 yards. Now deals 631.13 to
748.38 Fire damage, up from 376 to 444 damage. Flamestrike
now costs 30% of base mana, down from 35% of base mana. Now deals
499.39 to 611.6 Fire damage and an additional 345.72 Fire damage,
down from 873 to 1067 Fire damage and an additional 780 Fire damage. Fire
Blast now has a 30 yards range, up from 20 yards. Fireball
now has a 40 yards range, up from 35 yards. Now costs 16% of base
mana, up from 8% of base mana. Cast time reduced from 2.5 sec, down
from 3 sec. Now deals 804.7 to 1026.25 Fire damage, down from 888
to 1132 Fire damage.
(특성 변경점) Living
Bomb now has a 40 yards range, up from 35 yards. Now has a 3 targets
limit. No longer explodes on dispell. Firestarter
is now a Tier 4 and 1 Rank talent, down from Tier 9 and 2 Ranks.
Revamped - Your Molten Armor allows you to cast the Scorch spell
while moving instead of reducing the chance you are critically hit. Improved
Scorch is now a Tier 4 and 2 Ranks talent, up from Tier 3 and 3
Ranks. Now Reduces the mana cost of your Scorch spell by 50/100%. Dragon`s
Breath is now a Tier 5 talent, down from Tier 9. Hot
Streak is now a Tier 3 and 1 Rank talent, down from Tier 9 and 3
Ranks. Your spells no longer trigger Arcane Missiles. Instead, your
critical strikes with Fireball, Frostfire Bolt, Scorch, Pyroblast,
or Fire Blast have a chance to cause your next Pyroblast spell cast
within 15 sec to be instant cast and cost no mana. Improved
Hot Streak is a "new" Tier 4 and 2 Ranks talent. Any time
you score 2 non-periodic critical strikes in a row with your Fireball,
Frostfire Bolt, Scorch, Pyroblast, or Fire Blast spells, you have
a 50/100% chance to trigger your Hot Streak effect. Pyromaniac
is now a Tier 6 and 2 Ranks talent, down from Tier 7 and 3 Ranks.
Revamped - Increases spell haste by 5/10% if 3 or more targets are
taking Fire damage over time from your spells. Combustion
has been revamped - Instantly deals 854.55 to 1013.32 Fire damage
and creates a new periodic fire effect on the target, lasting 10
sec and dealing the same damage per time as all your existing periodic
fire effects. / 40 yd range, Instant, 2 min cooldown Molten
Fury is now a Tier 5 talent, down from Tier 7. Now increases damage
by 4/8%, down from 6/12%. Blazing
Speed is now a Tier 2 talent, down from Tier 6. Fire
Power is now a Tier 2 and 3 Ranks talent, down from Tier 6 and 5
Ranks. Now increases Fire spells damage by 1/2/3%, down from 2/4/6/8/10%.
Also gives your Flame Orb a 33/66/100% chance to explode at the
end of its duration. Critical
Mass is now a Tier 6 talent, up from Tier 5. Revamped - Your Living
Bomb and Flame Orb spells deal 5/10/15% more damage, and your Pyroblast
and Scorch spells have a 33/66/100% chance to cause your target
to be vulnerable to spell damage, increasing spell critical strike
chance against that target by 5% and lasts 30 sec. Blast
Wave now has a 40 yards range. Cooldown reduced from 30 to 15 sec.
A wave of flame radiates outward from the target location, damaging
all enemies caught within the blast for 761.84 to 897.94 Fire damage
and are slowed by 70% for 3 sec. Molten
Shields is now a 1 Rank talent, down from 2 Ranks. Reduces the global
cooldown of your Mage Ward spell by 1 sec and your Mage Ward triggers
the Blazing Speed effect when it dissipates from absorbing damage. Master
of Elements is now a Tier 1 and 2 Ranks talent, down from Tier 4
and 3 Ranks. Your spell criticals will refund 15/30% of their base
mana cost. (Up from 10/20/30%) Impact
is now a Tier 2 and 2 Ranks talent, down from Tier 3 and 3 Ranks.
Reworked - Gives your damaging spells a 5/10% (Up from 4/7/10%)
chance to reset the cooldown on Fire Blast and to cause the next
Fire Blast you cast to stun the target for 2 sec and spread any
Fire damage over time effects to nearby enemy targets within 12
yards. Burning
Soul is now a Tier 1 and 3 Ranks talent, down from Tier 3 and 2
Ranks. Reduces the casting time lost from taking damaging attacks
by 23/46/70%. Ignite
is now a 3 Ranks talent, down from 5 Ranks. Causes the target to
burn for an additional 13/26/40%, up from 8/16/24/32/40%. Improved
Fire Blast reworked - Increases the critical strike chance of your
Fire Blast spell by 4/8% and increases its range by 5/10 yards.
(신규 특성) Improved
Flamestrike - Reduces the casting time of your Flamestrike spell
by 50/100% and gives you a 50/100% chance that your Blast Wave spell
will also automatically Flamestrike the same location if two or
more targets are affected by the Blast Wave. Cauterize
- You have a 50/100% chance that an attack which would otherwise
kill you will instead bring you to 40% of your maximum health. However,
you will burn for 12% of your maximum health every 1.5 sec for the
next 6 sec. This effect cannot occur more than once per minute.
(삭제되는 특성) Burnout
has been removed from the tree. Fiery
Payback has been removed from the tree. Empowered
Fire has been removed from the tree. Playing
with Fire has been removed from the tree. Flame
Throwing has been removed from the tree. Burning
Determination has been removed from the tree. World
in Flames has been removed from the tree. Incineration
has been removed from the tree. Improved
Fireball has been removed from the tree.
(기본 스킬) Summon
Water Elemental - Summon a Water Elemental to fight for the caster.
/ 16% of base mana, Instant cast, 3 min cooldown Frost
Specialization (Passive) - Increases the damage of your Frost spells
by 25%. Frostburn
(Mastery) - All your spells deal 20% increased damage against Frozen
targets. Each point of Mastery increases damage by an additional
2.5%.
(일반) Ice
Lance now has a 35 yards range, up from 30 yards. Now deals 318
to 406 damage, up from 221 to 255 damage. Damage doubled against
frozen targets. (Old - Tripled) Ice
Armor is now named Frost Armor and now increases armor from items
by 20%. Cone
of Cold now slows targets by 60% for 8 sec, up from 50%. Blizzard
now has a 35 yards range, up from 30 yards. Deals 2141 damage over
8 sec, down from 3408 damage. Frostbolt
casting time increased from 1.5 to 2 sec. Range increased from 30
yards to 35 yards. Now costs 13% of base mana, up from 6% of base
mana. Now slows movement speed by 40% for 9 sec, up from 5 sec.
(특성 변경점) Deep
Freeze is now a Tier 7 talent, down from Tier 11. now deals damage
to targets that are permanently immune to stuns. Range increased
from 30 yards to 35 yards. Brain
Freeze is now a Tier 4 talent, down from Tier 9. Now causes your
spell to no longer trigger Arcane Missiles. Also, when Frostfire
Bolt is instant, it can benefit from Fingers of Frost. Brain Freeze
cannot be triggered by Frostfire Bolt. Enduring
Winter now reduces the mana cost of all spells by 3/6/10%. Replenishment
effect now grants 1% mana over 10 sec. Down from 1% mana per 5 sec
for 15 sec. Fingers
of Frost is now a Tier 3 talent, down from Tier 8. Now has a 10/20/30%
chance to proc, up from 7/15%. Now causes your next Ice Lance or
Deep Freeze to act as if the target were frozen. Can accumulate
up to 2 charges, lasts 15 sec. Shattered
Barrier is now a Tier 5 talent, down from Tier 7. Now lasts 6 sec,
down from 8 sec. Cold
Snap is now a Tier 4 talent, down from Tier 5. Improved
Cone of Cold is now a Tier 2 and 2 Ranks talent, down from Tier
5 and 3 Ranks. No longer increases the damage of Cone of Cold. Your
Cone of Cold also freezes targets for 2/4 sec. Shatter
is now a Tier 1 and 2 Ranks talent, down from Tier 4 and 3 Ranks.
Now Multiplies the critical strike chance of all your spells against
frozen targets by 2/3. Piercing
Ice is now a Tier 1 talent, down from Tier 3. Increases critical
strike chance of your spells by 1/2/3%. (Old - Increased damage
of Frost spells by 2/4/6%) Improved
Blizzard is now a 2 Ranks talent, down from 3 Ranks. Renamed to
Ice Shards. Now also increases the range of your Ice Lance spell
by 5 yards. Ice
Floes is now a Tier 2 talent, up from Tier 1. Now also affects Cold
Snap and Ice Barrier. Permafrost
no longer increases the duration of your Chill effects. Now reduces
the target`s healing received by 25%, up from 20%. In addition,
whenever you deal spell damage, your Water Elemental is healed for
5/10/15% of the amount dealt.
(신규 특성) Frostfire
Orb - Converts your Flame Orb into a Frostfire Orb, causing your
Frostfire Orb to benefit from your Frost Specialization. In addition,
reduces the speed of targets slowed by your Frostfire Bolt`s chill
effect by an additional 10/20%. Reactive
Barrier - Gives the caster a 50/100% chance for the Ice Barrier
spell to automatically cast with no mana cost upon taking damage
that lowers the caster`s life below 50%. This effect obeys Ice Barrier`s
cooldown, and will trigger the cooldown when activated. Improved
Freeze - Gives your Water Elemental`s Freeze spell a 33/66/100%
chance to grant 2 charges of Fingers of Frost. Piercing
Chill - Your Frostbolt criticals apply the chill effect to 1/2 additional
nearby targets. Early
Frost - Reduces the cast time of your Frostbolt spell by 0.35/0.7
secs. This effect becomes inactive for 15 sec after use.
(삭제되는 특성) Chilled
to the Bone has been removed from the tree. Summon
Water Elemental is now a primary spell of the Frost tree. Empowered
Frostbolt has been removed from the tree. Arctic
Winds has been removed from the tree. Cold
as Ice has been removed from the tree. Winter`s
Chill has been removed from the tree. Frozen
Core has been removed from the tree. Arctic
Reach has been removed from the tree. Frost
Channeling has been removed from the tree. Ice
Shards is gone. (The non 4.0.1 version) Precision
has been removed from the tree. Frostbite
has been removed from the tree. Improved
Frostbolt has been removed from the tree. 글_게임메카 윤 용 기자 (순찰대원, lycnis@gamemeca.com) |
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