[와우(WOW) > 메카리포트 > 정보] 대격변을 대비하는 4.0.1 정규 업데이트가, 금주 내로 국내 서버에 적용될 계획입니다. 전혀 새로운 시스템으로 거듭난 직업별 스킬과 특성 변경점을 모아 정리하였습니다. 원문의 소스는 해외 팬사이트인 MMO-Champions를 참고하였으며, 번역의 과정에서 오역 및 오타가 있을 수 있으니 댓글로 제보해 주시면 수정토록 하겠습니다.
Fel Flame - Deals 224.81 to 261.27 Shadowflame damage to an enemy
target, increasing the duration of Immolate or Unstable Affliction
by 6 sec. / 6% of base mana, 35 yd range, Instant cast Dark Intent - You link yourself with the targeted friendly target,
increasing both of your haste by 3%. When you or the linked target gains a critical periodic damage
or healing effect, the other gains an increased 3% increased periodic
damage and healing lasting for 7 sec. Stacks up to 3 times. Dark
Intent lasts for 30 min. / 6% of base mana, 30 yd range, Instant
cast Demon Soul - You and your summoned demon fuse souls, granting
the Warlock a temporary power depending on the demon currently enslaved. 악마의 영혼 스킬은 흑마법사와 소환된 악마의 영혼을 융화하여, 소환된 악마마다 흑마법사에게 다른 힘을 일시적으로 부여합니다. 임프 - 30초 동안 시전 시간이 있는 파괴 주문의 치명타 피해가 60%만큼
증가합니다. 효과가 활성화되면 주문을 시전할 때마다 효과의 보너스가
20%만큼 감소합니다. 3회 시전하면 효과가 사라집니다.
(전문화 스킬) Unstable Affliction - Shadow energy slowly destroys
the target, causing 999.75 damage over 15 sec. In addition, if the
Unstable Affliction is dispelled it will cause 1799.55 damage to
the dispeller and silence them for 5 sec. Only one Unstable Affliction
or Immolate per Warlock can be active on any one target. / 15% of
base mana, 40 yd range, 1.5 sec cast Shadow Mastery (Passive) - Increases Shadow spell
damage by 25%. Potent Afflictions (Mastery) Increases all periodic
shadow damage you deal by 13.04%. Each point of Mastery increases
periodic shadow damage by an additional 1.63%.
(일반 스킬) Seed of Corruption now deals 1303 Shadow damage
over 18 sec, down from 1518. Inflicts 1062 to 1235 damage (down
from 1633 to 1897 damage) when the target takes 1517 damage. Now
has a 35 yards range, up from 30 yards. Soulburn Effect - Your Seed
of Corruption detonation effect will afflict Corruption on all enemy
targets. The Soul Shard will be refunded if the detonation is successful. Bane of Doom has been reworked - Banes the target
with impending doom, causing 1982.27 Shadow damage every 15 sec.
When Bane of Doom deals damage, it has a 20% chance to summon a
Demon guardian. Only one target can have Bane of Doom at a time,
only one Bane per Warlock can be active on any one target. Range
increased from 30 yards to 40 yards, no longer has a cooldown. Howl of Terror now lasts 8 sec, up from 6 sec.
Curse of the Elements now increases magic damage
taken by 8%, up from 6%. Range increased to 40 yards, up from 30
yards. Curse of Tongues now increases casting time of
all spells by 30%, up from 25%. Range increased to 40 yards, up
from 30 yards. Drain Mana now costs 12% of base mana, down from
17% of base mana. Range increased to 40 yards, up from 30 yards.
Now lasts 3 sec, down from 5 sec. Drain Life now drains the life from the target,
causing 112.04 Shadow damage and restoring 2% of the caster`s total
health every 1 sec. Lasts 3 sec, down from 5 sec. Soulburn Effect
- Cast time reduced by 50%. Drain Soul now gives you 3 Soul Shards, up from
1. Range increased to 40 yards, up from 30 yards. Curse of Agony renamed to Bane of Agony. Range
increased to 40 yards, up from 30 yards. Fear now has a 30 yards range, up from 20 yards.
Cast time increased to 2 sec, up from 1.5 sec. Life Tap now converts 15% of your total health
to 120% of that into mana. Corruption now costs 6% of base mana, down from
9% of base mana. Range increased to 40 yards, up from 30 yards.
Now deals damage over 18 sec, up from 12 sec. Curse of Weakness now reduces physical damage
done by 10% for 2 min. Range increased to 40 yards, up from 30 yards.
(특성 변경점) Haunt is now a Tier 7 talent, down from Tier
11. Now deals 585 to 685 damage, down from 645 to 753. Range increased
from 30 yards to 40 yards. Everlasting Affliction is now a Tier 6 and 3
Ranks talent, down from Tier 10 and 5 Ranks. No longer gives additional
spell damage. Now Increases the critical effect chance of your Corruption,
Seed of Corruption and Unstable Affliction by 5/10/15%. Shadow Bolt
no longer resets the duration of Corruption on the target. Death`s Embrace is now a Tier 5 talent, down
from Tier 9. Your Drain Life heals an additional 1/2/3% of your
total health while at or below 25% health. Now increases damage
done by Shadow Spells by 4/8/12% when your target is at or below
25% health. (Down from 35%) Pandemic is now a Tier 6 and 2 Ranks talent,
down from Tier 9 and 1 Rank. Reworked - Reduces the global cooldown
of your Bane and Curse spells by 0.25/0.5 sec. Your Drain Soul has
a 50/100% chance to refresh the duration of your Unstable Affliction
spell when dealing damage on targets below 25% health. Improved Howl of Terror is now a Tier 4 talent,
down from Tier 8. Eradication is now a Tier 3 talent, down from
Tier 7. Shadow Embrace is now a Tier 4 and 3 Ranks talent,
down from Tier 5 and 5 Ranks. now increases all shadow periodic
damage dealt to the target by you by 3/4/5%, up from 1/2/3/4/5%.
No longer reduces periodic healing on the target. Siphon Life is now a Tier 2 talent, down from
Tier 5. Reworked - When you deal damage with your Corruption spell,
you have a 25% chance to be healed for 2% of your total health. Curse of Exhaustion is now a Tier 3 talent, down
from Tier 5. Now reduces the target`s movement speed by 50% for
30 sec, up from 30% for 12 sec. Nightfall is now a Tier 5 talent, up from Tier
4. Improved Life Tap is now a Tier 1 talent, down
from Tier 2. Improved Curse of Agony is now named Doom and
Gloom - Increases the critical strike chance of your Bane of Agony
and Bane of Doom by 4/8%. Improved Corruption is now a 3 Ranks talent,
down from 5 Ranks. Increases the damage done by your Corruption
by 4/8/12% (Up from 2/4/6/8/10%). No longer increases the critical
strike chance of Seed of Corruption.
(신규 특성) Jinx - Your Curse of the Elements also effects
all nearby enemy targets within 20/40 yards of the cursed target.
Also, your Curse of the Weakness reduces the targets energy, rage,
focus or runic power generation by 5/10% while active. Soulburn: Seed of Corruption - Grants the Soulburn
empowerment to your Seed of Corruption spell. Your Seed of Corruption
detonation effect will afflict Corruption on all enemy targets.
The Soul Shard will be refunded if the detonation is successful. Soul Swap - You instantly deal 149.96 damage,
and removing your shadow damage-over-time effects from the target.
For 20 sec afterword, the next target you cast Soul Swap on will
be afflicted by the shadow damage-over-time effects and suffer 149.96
damage. You cannot Soul Swap to the same target. / 18% of base mana,
40 yd range, Instant cast
(삭제되는 특성) Unstable Affliction is now a primary spell in
the Affliction tree. Malediction has been removed from the tree. Contagion has been removed from the tree. Dark Pact has been removed from the tree. Improved Felhunter has been removed from the
tree. Shadow Mastery has been removed from the tree. Grim Reach has been removed from the tree. Empowered Corruption has been removed from the
tree. Fel Concentration has been removed from the tree. Amplify Curse has been removed from the tree. Improved Curse of Weakness has been removed from
the tree. Improved Drain Soul has been removed from the
tree. Suppression has been removed from the tree.
(전문화 스킬) Summon Felguard - Summons a Felguard under the
command of the Warlock. ( Soulburn : Instant cast. ) / 80% of base
mana, 6 sec cast Demonic Knowledge (Passive) - Increases your
Fire and Shadow spell damage by 15%. Master Demonologist (Mastery) - Increases the
damage done by your demon servants and damage you deal while transformed
into a demon by 12%. Each point of Mastery increases damage by an
additional 1.5%.
(일반 스킬) Demonic Circle: Teleport Soulburn effect - Movement
speed increased by 50% for 8 sec. Ritual of Souls now costs 27% of base mana, down
from 80% of base mana. Soulshatter now reduces threat by 90%, up from
50%. Cooldown reduced to 2 min, down from 3 min. No longer requires
a Soul Shard. Fel Armor no longer adds Spell Power from Spirit. Ritual of Doom has been reworked. Summon Doomguard
- Summons a Doomguard to fight beside you for 45 sec. The Doomguard
will assist you by attacking the target which is afflicted by your
Bane of Doom or Bane of Agony spell. / 80% of base mana, Instant
cast, 10 min cooldown Inferno has been reworked. Summon Infernal -
Summons a meteor from the Twisting Nether, causing 25.86 Fire damage
and stunning all enemy targets in the area for 2 sec. An Infernal
rises from the crater, under the command of the caster for 45 sec.
The Infernal deals strong area of effect damage, and will be drawn
to attack targets afflicted by your Bane of Agony or Bane of Doom
spells. / 80% of base mana, 30 yd range, 1.5 sec cast, 10 min cooldown Enslave Demon no longer requires a Soul Shard. Summon Felhunter no longer requires a Soul Shard.
Cast time reduced from 10 sec to 6 sec. Soulburn effect - Instant
cast. Summon Succubus no longer requires a Soul Shard.
Cast time reduced from 10 sec to 6 sec. Soulburn effect - Instant
cast. Summon Voidwalker no longer requires a Soul Shard.
Cast time reduced from 10 sec to 6 sec. Soulburn effect - Instant
cast. Summon Imp no longer requires a Soul Shard. Cast
time reduced from 10 sec to 6 sec. Soulburn effect - Instant cast. Banish now lasts up to 30 sec, up from 20 sec. Create Soulstone now resurrects with 30% health
and 30% mana. Health Funnel now sacrifices 1% of your total
health to restore 6% of your summoned Demon`s total health every
1 sec. Create Healthstone now instantly restores health
equal to 45% of the creator`s base health. Soul Harvest *New* - You seek out nearby wandering
souls, gaining 1 soul shard and regenerating 15% of your health
every 3 sec for 9 sec. Cannot be cast when in combat. / Channeled,
30 sec cooldown
(특성 변경점) Metamorphosis is now a Tier 7 talent, down from
Tier 11. Demonic Pact is now a Tier 6 and 1 Rank talent,
down from Tier 10 and 5 Ranks. Increases your spell damage by 2%,
and your summoned demon grants the Demonic Pact effect to all nearby
friendly party and raid members. The Demonic Pact effect increases
spell power by 10%. Decimation is now a Tier 5 talent, down from
Tier 8. Now affects target at or below 25% health, down from 35%. Demonic Empowerment is now a Tier 3 talent, down
from Tier 7. Imp effect changed to "Instantly heals the Imp
for 30% of its total health.". Felguard effect no longer increases
attack speed by 20%. Molten Core is now a Tier 4 talent, down from
Tier 6. No longer increases the duration of Immolate. Now has a
2/4/6% chance to proc when Immolate deals damage (Old - 4/8/12%
from Corruption). No longer increases damage done or critical strike
chance of Soul Fire. Mana Feed is now a Tier 2 talent, down from Tier
5. Now gives 30/60% (down from 100%) of the mana you gain to your
summoned demon. Additional effect - When your summoned demon critically
hits with its Basic Attack, you instantly gain 2/4% total mana. Master Summoner is now a Tier 2 talent, down
from Tier 4. Demonic Aegis is now a Tier 2 and 2 Ranks talent,
down from Tier 3 and 3 Ranks. Increases the amount of health generated
through spells and effects granted by your Demon Armor by an additional
5/10%, and increases the amount of health regenerated by your Fel
Armor by 50/100%. Improved Health Funnel is now a Tier 3 talent,
down from Tier 2.
(신규 특성) Inferno - Increases the radius of your Hellfire
by 10 yards, and you can now channel Hellfire while moving. Hand of Gul`dan - Summons a falling meteor down
upon the enemy target, dealing 1430.48 to 1689.43 Shadow damage
and erupts an aura of magic within 4 yards, causing all targets
within it to have an increased 10% chance to be critically hit by
any of your demons. The aura lasts for 15 sec. / 7% of base mana,
40 yd range, 2 sec cast, 12 sec cooldown Dark Arts - Reduces the cast time of your Imp`s
Firebolt spell by 0.25/0.5/0.75 sec, increases the damage done by
your Fel Guard`s Legion Strike by 5/10/15% and increases the damage
done by your Felhunter`s Shadow Bite by 5/10/15%. Cremation - Increases the damage done by your
Hellfire by 15/30%, and your Hand of Gul`dan has a 50/100% chance
to refresh the duration of your Immolate on the target. Ancient Grimoire - Increases the duration of
your Infernal and Doomguard summons by 10/20 sec. Aura of Foreboding - When your Hand of Gul`dan
lands, all enemies within 4 yards will be rooted for 2/3 sec and
stunned for the same duration if they are still within the Curse
of Gul`dan aura 6 sec afterward. Impending Doom - Increases the chance for your
Bane of Doom to summon a demon by 10/20/30% when it deals damage.
Also grants your Shadow Bolt, Hand of Gul`dan, and Incinerate spells
a 5/10/15% chance to reduce the cooldown of your Demon Form by 15
sec. Demonic Rebirth - If your summoned demon dies,
you gain the Demonic Rebirth effect reducing the cast time of your
next summon demon spell by 50/100%. Lasts for 10 sec. This effect
has a 2 min cooldown.
(삭제되는 특성) Improved Demonic Tactics has been removed from
the tree. Summon Felguard is now a primary spell in the
Demonology tree. Nemesis has been removed from the tree. Demonic Tactics has been removed from the tree. Demonic Resilience is gone. Demonic Knowledge has been removed from the tree. Master Demonologist has been removed from the
tree. Master Conjuror has been removed from the tree. Unholy Power has been removed from the tree. Improved Succubus has been removed from the tree. Soul Link is gone. Fel Domination has been removed from the tree. Demonic Brutality has been removed from the tree. Fel Vitality has been removed from the tree. Improved Healthstone has been removed from the
tree. Improved Imp has been removed from the tree.
(전문화 스킬) Conflagrate - Instantly deals fire damage equal
to 60% of your Immolate`s periodic damage on the target. / 16% of
base mana, 40 yd range, Instant cast, 10 sec cooldown Cataclysm (Passive) - Increases Fire spell damage
by 25%. Fiery Apocalypse (Mastery) - Increases all fire
damage you deal by 10%. Each point of Mastery increases fire damage
by an additional 1.25%.
(일반 스킬) Shadowflame now has a 25 sec cooldown, up from
15 sec. Now deals 437 additional Fire damage over 6 sec, down from
644 over 8 sec. Incinerate now has a 40 yards range, up from
30 yards. Now deals 483 to 562 (down from 582 to 676) Fire damage
and an additional 121 to 141 (down from 145 to 169) if the target
is affected by Immolate. Soul Fire now has a 40 yards range, up from 30
yards. Cast time reduced to 4 sec, down from 6 sec. Now deals 2210.55
to 2770.97 damage, up from 1323 to 1657. Soulburn Effect - Instant
cast. Hellfire now deals 286 Fire damage every seconds,
down from 451. Rain of Fire now has a 35 yards range, up from
30 yards. Now deals 1692 damage over 8 sec, down from 2700 damage. Searing Pain now deals 727 to 862 damage, up
from 343 to 405 damage. Cost increased from 8% of base mana to 12%
of base mana. Range increased from 30 yards to 40 yards. Immolate now burns the enemy for 677.42 fire
damage (up from 460) and an additional 2150 (up from 785) Fire damage
over 15 sec. Only one Unstable Affliction or Immolate per Warlock
can be active on any one target. Mana cost reduced from 17% of base
mana to 8% of base mana. Range increased from 30 yards to 40 yards. Shadow Bolt now deals 573 to 640 damage, down
from 690 to 770. Cast time increased to 3 sec, up from 1.7 sec.
Range increased to 40 yards, up from 30 yards.
(특성 변경점) Chaos Bolt is now a Tier 7 talent, down from
Tier 11. Range increased to 40 yards, up from 30 yardS. Fire and Brimstone is now a Tier 5 and 3 Ranks
talent, down from Tier 10 and 5 Ranks. Backdraft is now a Tier 3 talent, down from Tier
9. Now only reduces the cast time of Shadow Bolt, Incinerate, and
Chaos Bolt. Shadowfury is now a Tier 5 talent, down from
Tier 9. Now deals 615 to 733 Shadow damage, down from 968 to 1152. Empowered Imp is now a Tier 6 and 2 Ranks talent,
down from Tier 9 and 3 Ranks. Reworked - Your Imp`s Firebolt has
a 2/4% chance to cause your next Soulfire spell to be instant cast
within 8 sec. Shadow and Flame is now a Tier 1 and 3 Ranks
talent, down from Tier 8 and 5 Ranks. Revamped - Increases the damage
done by your Shadow Bolt and Incinerate spells by 4/8/12%, and your
Shadow Bolt has a 33/66/100% chance to cause the Improved Shadow
Bolt effect to the target. The Improved Shadow Bolt effect causes
the target to be vulnerable to spell damage, increasing spell critical
strike chance against that target by 5% for lasts 30 sec. Soul Leech is now a Tier 4 and 2 Ranks talent,
down from Tier 7 and 3 Ranks. Reworked - Your Shadowburn, Soul Fire
and Chaos Bolt instantly restore 2/4% of your total health and mana
when they deal damage and also grant Replenishment. Replenishment
- Grants up to 10 party or raid members mana regeneration equal
to 1% of the maximum mana per 10 sec. Lasts for 15 sec. Nether Protection is now a Tier 5 and 2 Ranks
talent, down from Tier 6 and 3 Ranks. Reworked - After being hit
with a spell while using Nether Ward, you gain Nether Protection,
reducing all damage by that spell school by 15/30% for 12 sec. Nether
Protection can only occur once per Nether Ward. Emberstorm is now a Tier 2 and 2 Ranks talent,
down from Tier 6 and 5 Ranks. Reduces the cast time of your Soul
Fire by 0.5/1 sec and your Incinerate by 0.125/0.25 sec. Backlash is now a Tier 4 talent, down from Tier
5. No longer increases your critical strike chance with spells. Improved Immolate is now a Tier 1 and 2 Ranks
talent, down from Tier 5 and 3 Ranks. Improved Searing Pain is now a Tier 2 and 2 Ranks
talent, down from Tier 4 and 3 Ranks. Now Increases the critical
strike chance of your Searing Pain spell by 20/40% on targets at
or below 50% health. Shadowburn is now only usable on enemies that
have less than 20% health. Rewards 3 Soul Shards if the target dies,
up from 1. No longer requires a Soul Shard. Cost reduced from 20%
of base mana to 15% of base mana. Range increased from 20 yards
to 35 yards. Aftermath no longer increases the periodic damage
done by Immolate, gives your Rain of Fire a 6/12% chance to stun
targets for 2 secs instead. Improved Shadow Bolt is now a 3 Ranks talent,
down from 5 Ranks. Renamed to Shadow and Flame. Reworked - Increases
the damage done by your Shadow Bolt and Incinerate spells by 12%,
and your Shadow Bolt has a 100% chance to cause the Improved Shadow
Bolt effect to the target.The Improved Shadow Bolt effect causes
the target to be vulnerable to spell damage, increasing spell critical
strike chance against that target by 5% for lasts 30 sec. Bane
is now a 3 Ranks talent, down from 5 Ranks. Reduces the casting
time of your Shadow Bolt. Chaos Bolt and Immolate spells by 0.1/0.3/0.5
sec. No longer reduces the cast time of Soul Fire.
(신규 특성) Bane
of Havoc - Banes the target for 5 min, causing 15% of all damage
done by the Warlock to other targets to also be dealt to the baned
target. Only one target can have Bane of Havoc at a time, and only
one Bane per Warlock can be active on any one target. / 10% of base
mana, 40 yd range, Instant cast Nether
Ward - Transforms your Shadow Ward into Nether Ward. You must be
within Demon Armor or Fel Armor in order for the transformation
effect to occur. Nether Ward - Absorbs [ 80.7% of Spell Power +
3180.25 ] spell damage. Lasts 30 sec. 30 sec cooldown. Burning
Embers - Your Soulfire and your Imp`s Firebolt cause a Burning Ember
damage-over-time effect on the target equal to 15/30% of the damage
done lasting 7 sec. The Burning Ember effect deals up to [ 0.071%/0.143%
of Spell Power + 21.423 ] fire damage every 1 sec for 7 sec.
(삭제되는 특성) Improved
Soul Leech has been removed from the tree. Conflagrate
is now a primary spell of the Destruction tree. Pyroclasm
is gone. Devastation
has been removed from the tree. Intensity
has been removed from the tree. Destructive
Reach has been removed from the tree. Demonic
Power has been removed from the tree. Molten
Skin is gone Cataclysm
has been removed from the tree.
글: 게임메카 양용진 기자(올모스, rily@gamemeca.com) |
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